summaryrefslogtreecommitdiff
path: root/scene
AgeCommit message (Collapse)Author
2020-07-21Merge pull request #40450 from asmaloney/spellingRémi Verschelde
Fix spelling & grammar in comments, docs, and messages
2020-07-21Fix spelling & grammar in comments, docs, and messagesAndy Maloney
2020-07-21Merge pull request #40512 from yrk06/ExposeInertiaTensorMasterRémi Verschelde
Add Method get_inverse_inertia_tensor
2020-07-21Add Method get_inverse_inertia_tensorYerik
2020-07-20Merge pull request #39801 from ChristopheLY/tween-bool-stateRémi Verschelde
bug with Tween.is_active, fixes #39760
2020-07-20bug with Tween.is_active, fixes #39760Chistpohe LY
2020-07-20Merge pull request #40491 from RandomShaper/font_avail_charsRémi Verschelde
Add DynamicFont::get_available_chars()
2020-07-20Add DynamicFont::get_available_chars()Pedro J. Estébanez
2020-07-20Prevent infinite loop in Tree incremental searchTomasz Chabora
2020-07-15Merge pull request #40291 from hinlopen/dialog-sizeRémi Verschelde
Resize various dialogs
2020-07-15Merge pull request #40268 from DanielZTing/masterRémi Verschelde
Fix cancel/OK button order on macOS
2020-07-15Merge pull request #40383 from ↵Rémi Verschelde
touilleMan/correct-RichTextLabel.custom_effects-property-type Correct RichTextLabel.custom_effects property type metadata
2020-07-14Correct RichTextLabel.custom_effects property type metadataEmmanuel Leblond
2020-07-14Properly pass safe margin on initialization.Juan Linietsky
Fixes jitter.
2020-07-14Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and ↵Stijn Hinlopen
resource depency dialogs).
2020-07-14Merge pull request #40327 from pkdawson/patch-1Rémi Verschelde
Avoid overflow when calculating visible_cells
2020-07-14Merge pull request #38440 from Paulb23/syntax_highlighter_refactorRémi Verschelde
Syntax highlighter refactor
2020-07-13Avoid overflow when calculating visible_cellsPatrick Dawson
2020-07-11Revert "Merge pull request #38341 from verdog/camera-bounds-fix"Rémi Verschelde
This reverts commit 08bbb3f161bfb4860d7574fa77b947872d344e7e.
2020-07-11Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighterPaulb23
- Extacted all syntax highlighting code from text edit - Removed enable syntax highlighting from text edit - Added line_edited_from signal to text_edit - Renamed get/set_syntax_highlighting to get/set_syntax_highlighter - Added EditorSyntaxHighligher
2020-07-11Expose Syntax highlighter for editor pluginsPaulb23
2020-07-11Convert syntax highlighters into a resourcePaulb23
2020-07-11Merge pull request #40272 from clayjohn/VULKAN-time-slicingRémi Verschelde
Add incremental update mode to sky
2020-07-11Add incremental update mode to skyclayjohn
2020-07-10Add missing overrides to visual_shader_nodes.hMarcel Admiraal
2020-07-10Fix cancel/OK button order on macOSDaniel Ting
The macOS platform convention regarding button order is cancel on left, OK on right.
2020-07-10Merge pull request #40253 from madmiraal/add-override-keywordsRémi Verschelde
Add override keywords.
2020-07-10Merge pull request #36225 from Chaosus/shader_fmaYuri Roubinsky
Added 'fma' function to shader language
2020-07-10Merge pull request #38341 from verdog/camera-bounds-fixRémi Verschelde
Fix Camera2D incorrect preview bounds
2020-07-10Added 'fma' function to shader languageYuri Roubinsky
2020-07-10Add override keywords.Marcel Admiraal
2020-07-10Merge pull request #40228 from mrushyendra/multinode_selection_masterRémi Verschelde
Emit signals for GraphEdit multi-node selection and unselection
2020-07-10Merge pull request #40197 from mrushyendra/pathfollow_masterRémi Verschelde
Fix repeated updates of PathFollow3D Transform
2020-07-09Emit signals for GraphEdit multi-node selection and unselectionMaganty Rushyendra
Emit `node_selected` and `node_deselected` signals where appropriate when selecting or unselecting multiple GraphEdit nodes at once.
2020-07-09Fix exclusive child focus grab, when there are more than two child windows.bruvzg
2020-07-08Fix repeated updates of PathFollow3D TransformMaganty Rushyendra
Add optional parameter to specify whether applying rotation to the PathFollow3D's Transform is necessary, preventing erroneous updates.
2020-07-05Fix GraphEdit reconnecting to disconnected portYuri Roubinsky
2020-07-05Merge pull request #40112 from Chaosus/graphedit_connection_enchancementRémi Verschelde
Prevents incorrect connection attempt on port clicking in GraphEdit
2020-07-04Merge pull request #40084 from bruvzg/macos_seamless_scalingRémi Verschelde
[macOS] Implement seamless display scaling.
2020-07-04[macOS] Implement seamless display scaling.bruvzg
2020-07-04Prevents incorrect connection attempt on port clicking in GraphEditYuri Roubinsky
Prevents incorrect connection attempt on port clicking in GraphEdit
2020-07-03Change how default fonts are created, fixes #39235Juan Linietsky
Also fixes file dialog icons.
2020-07-04Merge pull request #40092 from hinlopen/remove-find-lastRémi Verschelde
Remove String::find_last (same as rfind)
2020-07-03Remove String::find_last (same as rfind)Stijn Hinlopen
2020-07-03Provide warning when using polygon shapes in `CollisionShape2D` nodeAndrii Doroshenko (Xrayez)
`ConvexPolygonShape2D` and `ConcavePolygonShape2D` are only meant to be used directly in code and not in the editor for physics-based use cases specifically. Developers are advised to use `CollisionPolygon2D` instead, which does generate those shapes under the hood, handling polygon convexivity, proper orientation etc.
2020-07-03Merge pull request #37218 from lrgilbert/graphnode-port-separationRémi Verschelde
Fixed GraphNode port separation.
2020-07-03Merge pull request #40081 from nekomatata/richtextlabel-fill-regressionRémi Verschelde
Fix RichTextLabel fill alignment regression
2020-07-03Merge pull request #32907 from georgikoemdzhiev/FixPressedIssueRémi Verschelde
Uncheck 'Pressed' if toggle_mode is unchecked
2020-07-03Fixed separation of ports on GraphNodelrgilbert
Fixes #32474.
2020-07-03Fix RichTextLabel fill alignment regressionPouleyKetchoupp
Fixes #40068 (regression from #39164) by not applying the line offset change in the case of fill alignment mode.