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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-10-25
Implement distance fade and transparency
JFonS
2021-10-24
Setting the visible multimesh instance to -1 so that they are updated correct...
Hristo Stamenov
2021-10-24
Merge pull request #53885 from TokageItLab/fix-bone-animation-insertion
Rémi Verschelde
2021-10-23
Merge pull request #54045 from ConteZero/primary_clipboard_linux_fix_warning
Rémi Verschelde
2021-10-23
Merge pull request #54120 from zaevi/fix_null-ref_crashes
Rémi Verschelde
2021-10-23
Merge pull request #54145 from zedutch/Fix-tree-notification-crash
Rémi Verschelde
2021-10-23
Fix primary clipboard warning
ConteZero
2021-10-23
Fix possible crash when calling Tree.notification from _ready
Robin Arys
2021-10-23
Fixed animation insertion in SkeletonEditor
Silc 'Tokage' Renew
2021-10-23
Make RichTextLabel's parse_bbcode and append_text return void
Haoyu Qiu
2021-10-23
Fix unexpected crashes in `notification`
Zae
2021-10-22
Merge pull request #54088 from madmiraal/remove-unimplemented-methods
Rémi Verschelde
2021-10-21
Fix potential nullptr dereference in CanvasLayer
Sean Kim
2021-10-21
Remove unimplemented methods
Marcel Admiraal
2021-10-21
Merge pull request #52367 from Duroxxigar/improve-nav-error-messages
Rémi Verschelde
2021-10-21
Merge pull request #54053 from nekomatata/fix-soft-body-disable-mode
Rémi Verschelde
2021-10-21
Merge pull request #54035 from Calinou/ctl-context-dialog-use-title-case
Rémi Verschelde
2021-10-21
Merge pull request #53990 from Kemikal1/master
Rémi Verschelde
2021-10-21
Fix SoftDynamicBody3D crash when setting disable mode
PouleyKetchoupp
2021-10-21
Use TitleCase for CTL dialog menu options
Hugo Locurcio
2021-10-21
Fix MeshInstance2D rect
kobewi
2021-10-21
Change the unreacheable return value of shape_find_owner()
Kemikal1
2021-10-21
Merge pull request #54036 from nekomatata/fix-soft-body-memory-corruption
Rémi Verschelde
2021-10-21
Merge pull request #54032 from nekomatata/fix-collision-mouse-exit-error
Rémi Verschelde
2021-10-20
Merge pull request #54023 from zedutch/fix-empty-tabs-crash
Rémi Verschelde
2021-10-20
Fix SoftDynamicBody3D memory corruption when switching mesh at runtime
PouleyKetchoupp
2021-10-20
Fix Tabs crash where it still tries to detect the clicked tab even if there a...
Robin Arys
2021-10-20
Fix errors in mouse detection when removing collision object from tree
PouleyKetchoupp
2021-10-20
doctool: Fix differences between headless and Vulkan rendering backends
Rémi Verschelde
2021-10-20
Merge pull request #53702 from ConteZero/primary_clipboard_linux
Rémi Verschelde
2021-10-20
Merge pull request #53926 from YeldhamDev/i_am_tabbar_now
Rémi Verschelde
2021-10-20
Merge pull request #53983 from Duroxxigar/navmesh-agent-default
Rémi Verschelde
2021-10-19
Fix: typo in TextParagraph class and docs
Murilo Gonçalves
2021-10-19
Change default navmesh agent radius to match nav agent node's default radius
Duroxxigar
2021-10-19
Rename `Tabs` to `TabBar`
Michael Alexsander
2021-10-19
Implement TileMap patterns palette
Gilles Roudière
2021-10-19
Merge pull request #53980 from nekomatata/rename-godot-physics-classes
Rémi Verschelde
2021-10-19
Merge pull request #52210 from BastiaanOlij/enhance_xr_trackers
Rémi Verschelde
2021-10-18
Rename Godot Physics classes from *SW to Godot*
PouleyKetchoupp
2021-10-18
Added primary clipboard for Linux
ConteZero
2021-10-18
Fix crash when executing CodeEdit._main_gutter_draw_callback
Haoyu Qiu
2021-10-18
Merge pull request #52773 from Calinou/audiostreamplayer3d-tweak-max-distance
Rémi Verschelde
2021-10-18
Merge pull request #53925 from Anutrix/fix-unused-imports
Rémi Verschelde
2021-10-18
Merge pull request #53889 from Klowner/surfacetool-generate-lod-assert-crash
Rémi Verschelde
2021-10-18
Remove unused imports in .py, SCsub and SConstruct files
Anutrix
2021-10-17
Merge pull request #53881 from Ev1lbl0w/fix_textedit_null_crash
Yuri Roubinsky
2021-10-17
Rework XR positional trackers
Bastiaan Olij
2021-10-16
Add check to SurfaceTool.generate_lod(); ensure target index count between 0 ...
Mark Riedesel
2021-10-16
Merge pull request #53821 from TwistedTwigleg/Godot_Master_SkeletonModificati...
Rémi Verschelde
2021-10-16
Fix for SkeletonModification3Ds to work with the new bone pose changes, fixed...
TwistedTwigleg
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