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Godot with FMOD integration
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Author
2020-01-25
Fixes crash in Spatial::notification
Haoyu Qiu
2020-01-24
Allow greater values in unit_offset
Tomasz Chabora
2020-01-23
Docs for some nodes in visual shader
Yuri Roubinsky
2020-01-23
Fix TileSet shape data not updating when being set via code
Michael Alexsander
2020-01-23
Merge pull request #35460 from ericrybick/35409-skeleton-does-not-return-to-o...
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-23
Hide "default_input_values" property in VisualShaderNode.
Yuri Roubinsky
2020-01-23
Fix bone pose override not being reset when IK animation is stopped
Eric Rybicki
2020-01-23
Merge pull request #35438 from MadEqua/virtual-keyboard-line-edit
Rémi Verschelde
2020-01-23
Android virtual keyboard respecting LineEdit max length.
Bruno Lourenço
2020-01-22
Merge pull request #35452 from nekomatata/tween-start-fail
Rémi Verschelde
2020-01-22
Fixed Tween::start() with pending updates
PouleyKetchoupp
2020-01-22
Merge pull request #35406 from lawnjelly/ortho-shadow
Rémi Verschelde
2020-01-22
Merge pull request #35338 from rburing/fix_find_focus_neighbor
Rémi Verschelde
2020-01-22
Change CameraMatrix::get_viewport_size to get_viewport_half_extents
lawnjelly
2020-01-22
Incorrect joystick id was returned on an inactive ARVR controller
Bastiaan Olij
2020-01-21
Merge pull request #35413 from akien-mga/if-0-means-couperet
Rémi Verschelde
2020-01-21
Remove unused #if 0'ed code
Rémi Verschelde
2020-01-21
Allow greater values for DynamicFont size property
Rémi Verschelde
2020-01-20
Forbid recursive connections in visual shader
Yuri Roubinsky
2020-01-20
Destroys FreeType library on load error
Haoyu Qiu
2020-01-19
Fix Control::_window_find_focus_neighbor
Ricardo Buring
2020-01-19
SceneTree: Abort change_scene if we're quitting
Rémi Verschelde
2020-01-17
Fix crash when confirming dialogs with Return key
Rémi Verschelde
2020-01-16
Fix SkeletonIK not playing animation if more than one IK-Bone is active
Eric Rybicki
2020-01-16
Validate input in (CPU)Particles set_emission_shape()
Rémi Verschelde
2020-01-16
Merge pull request #35183 from YeldhamDev/scrollbar_regression
Rémi Verschelde
2020-01-16
Fix scrollbar regression on large scales
Michael Alexsander
2020-01-16
Updates ScrollContainer min size when toggle scrollbars
Haoyu Qiu
2020-01-15
Merge pull request #35147 from madmiraal/fix-34992
Rémi Verschelde
2020-01-15
Fixes get_floor_normal() returning the user defined floor_normal.
Marcel Admiraal
2020-01-15
Updates LineEdit's min size when necessary
Haoyu Qiu
2020-01-15
Fix typos with codespell
Rémi Verschelde
2020-01-14
Fix regression on scrollbar raising in ScrollContainer
Michael Alexsander
2020-01-14
Cleanup unnecessary code from before the scrollbar overlapping fixes
Michael Alexsander
2020-01-14
Merge pull request #35130 from qarmin/crash_item_bad_index
Rémi Verschelde
2020-01-14
Don't allow to use too big index in ItemList
Rafał Mikrut
2020-01-14
Merge pull request #35106 from YeldhamDev/scrollbar_overlap_fixes
Rémi Verschelde
2020-01-13
Fix more instances of overlapping scrollbars
Michael Alexsander
2020-01-14
Updates min size on CenterContainer::set_use_top_left
Haoyu Qiu
2020-01-13
Merge pull request #35080 from malbach/scrollbars_overlap
Rémi Verschelde
2020-01-13
Fix overlapping scrollbars in ScrollContainer (#33309)
malbach
2020-01-13
Control/Light2D: Preventing setting 0 as scale as for Node2D
Rémi Verschelde
2020-01-12
Merge pull request #34960 from johannesgunnar/spin_box-apply-method
Rémi Verschelde
2020-01-11
Fix empty LineEdit crash on ctrl+backspace
Paulb23
2020-01-11
Add apply method to SpinBox
Jóhannes Gunnar Þorsteinsson
2020-01-10
Add signal for LineEdit overflow event
Tomasz Chabora
2020-01-10
Added function to expose floor normal, useful to correctly calculate player v...
Andrea Catania
2020-01-10
Merge pull request #34938 from OverloadedOrama/fix-basebutton-button-press
Rémi Verschelde
2020-01-10
Update minimum size on Label::set_autowrap
Haoyu Qiu
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