Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-25 | Revert "Refactored `rotation_mode` in Node3D" | Juan Linietsky | |
2022-06-25 | fix set_position() | Silc Renew | |
2022-06-24 | add support for soft shadows to the lightmapper | Priyansh Rathi | |
2022-06-24 | Merge pull request #59918 from ↵ | Rémi Verschelde | |
piiertho/enhancement/rename-controll-minimum_size-to-custom_minimum_size | |||
2022-06-24 | Merge pull request #62227 from TokageItLab/fix-rotation-mode-node3d | Rémi Verschelde | |
2022-06-23 | Fix Curve{2D,3D} notifying property list changed | Raul Santos | |
Make `Curve2D` and `Curve3D` more consistent with `Curve` and avoid calling `notify_property_list_changed` when the list of points doesn't change. | |||
2022-06-23 | enhancement: rename exposed property Control::minimum_size to ↵ | Pierre-Thomas Meisels | |
Control::custom_minimum_size | |||
2022-06-23 | Merge pull request #62348 from smix8/navigation_baking_aabb_4.x | Rémi Verschelde | |
2022-06-23 | Merge pull request #61628 from Vitika9/61617 | Rémi Verschelde | |
2022-06-23 | Merge pull request #61931 from KoBeWi/how_to_window | Rémi Verschelde | |
Document most of the Window's members | |||
2022-06-23 | Implement NavigationMesh bake area | smix8 | |
Adds two new properties to NavigationMesh resources to restrict the navmesh baking to an area enclosed by an AABB with volume. | |||
2022-06-23 | Merge pull request #62335 from reduz/fix-editor-only-visibility | Rémi Verschelde | |
2022-06-23 | Merge pull request #62268 from V-Sekai/lightmap-errors | JFonS | |
2022-06-23 | Mend crash importing a scene with static lightmaps. | K. S. Ernest (iFire) Lee | |
2022-06-23 | Merge pull request #61885 from TokageItLab/fix-method-seek | Rémi Verschelde | |
Improved way of getting MethodTrack keys | |||
2022-06-23 | Merge pull request #61826 from guilhermefelipecgs/fix_leak | Rémi Verschelde | |
Fix ObjectDB instances leaked on state machine when editor closes | |||
2022-06-23 | fix method when rotation_mode changed | Silc Renew | |
2022-06-23 | Merge pull request #62337 from reduz/respect-disabled-animation-tracks | Rémi Verschelde | |
Respect disabled animation tracks | |||
2022-06-23 | Merge pull request #62336 from reduz/fix-reset-animation | Rémi Verschelde | |
Fix animation reset on save | |||
2022-06-23 | Respect disabled animation tracks | reduz | |
Fixes #25537, supersedes #60509 | |||
2022-06-23 | Fix editor-only visibility for lights | reduz | |
* Update visibility again for editor-only lights if owner changes. Fixes #26399, supersedes #52327 | |||
2022-06-23 | Fix animation reset on save | reduz | |
Old (prototype) name was left in code Supersedes #60565 | |||
2022-06-23 | improved way of getting method track keys | Silc 'Tokage' Renew | |
2022-06-22 | Add surface indices to TriangleMesh | reduz | |
Helps unblock #56597 | |||
2022-06-22 | Document most of the Window's members | kobewi | |
2022-06-22 | Fixed dragging curve points | Vitika9 | |
2022-06-22 | Merge pull request #58544 from Calinou/tileset-source-allow-canvasitemmaterial | Rémi Verschelde | |
2022-06-22 | Merge pull request #56185 from nikitalita/fix-save-as-binary | Rémi Verschelde | |
Fix ResourceLoaderText::save_as_binary() | |||
2022-06-21 | Allow using CanvasItemMaterial in the TileSet editor | Hugo Locurcio | |
Previously, only ShaderMaterial overrides could be added. | |||
2022-06-21 | Merge pull request #62262 from fire-forge/suffix2 | Rémi Verschelde | |
2022-06-21 | Merge pull request #62198 from Calinou/text-resource-remove-extraneous-spaces | Rémi Verschelde | |
Remove spaces in `SubResource()/ExtResource/Resource()` in text resources | |||
2022-06-20 | Improve TileSet editor and add more suffixes | FireForge | |
2022-06-20 | Merge pull request #62247 from Rindbee/fix-editor-hang-when-window-as-root | Rémi Verschelde | |
2022-06-20 | Quickfix editor hangs when rooting a window with exclusive and transient ↵ | Rindbee | |
flags enabled | |||
2022-06-20 | Merge pull request #62214 from smix8/navigation_layer_bitmask_helpers_4.x | Rémi Verschelde | |
2022-06-20 | Merge pull request #62181 from smix8/navigation_navagent_pathpoint_dist_4.x | Rémi Verschelde | |
2022-06-20 | Clean up Hash Functions | reduz | |
Clean up and do fixes to hash functions and newly introduced murmur3 hashes in #61934 * Clean up usage of murmur3 * Fixed usages of binary murmur3 on floats (this is invalid) * Changed DJB2 to use xor (which seems to be better) | |||
2022-06-20 | Node: Rename `child_exited_tree` to `child_exiting_tree` | Rémi Verschelde | |
The name was confusing as this signal is emitted around the same time as `tree_exiting` and `NOTIFICATION_EXIT_TREE`, i.e. while the child node is still in tree. Fixes #59210. | |||
2022-06-20 | Merge pull request #62158 from MightiestGoat/particles-material-patch | Rémi Verschelde | |
Adding emission_tex_ofs calculation in process() | |||
2022-06-19 | Add explicit deferred flags | markdibarry | |
2022-06-19 | Add navigation layer bitmask helper functions | smix8 | |
Adds helper functions to work with the navigation layer bitmask. | |||
2022-06-19 | Merge pull request #62195 from hakuhan/fix-animate-physical-bone-not-working-bug | Rémi Verschelde | |
Fix physical bone is not animated in running project. | |||
2022-06-19 | Remove spaces in `SubResource()/ExtResource/Resource()` in text resources | Hugo Locurcio | |
These spaces are not needed for the file to be successfully parsed. Other types such as Vector3 are no longer serialized with spaces after the opening parenthesis and before the closing parenthesis, so this is also more consistent. | |||
2022-06-19 | Remove argument option for the `remove_animation` that no longer exists | Haoyu Qiu | |
2022-06-19 | Fix physical bone is not animated in running project. | baihan | |
2022-06-19 | Declaring emission_tex_ofs globally | mightygoat | |
2022-06-18 | Add NavigationAgent desired path distance | smix8 | |
Add NavigationAgent desired path distance | |||
2022-06-18 | Fix `CPUParticles2D.emission_shape` enum hint | kleonc | |
2022-06-18 | Remove duplicate assignment of AnimationNode::State.valid | Andreas Raddau | |
In AnimationTree::_process_graph, the State.valid variable is set to true. A few lines later, it's set again. Probably a copy/paste mistake. This commit removes the second assignment. | |||
2022-06-17 | Fix Light3D `angular_distance` property hint being in radians | Hugo Locurcio | |
The unit is internally stored as degrees and is treated as such, so it should be displayed as-is in the inspector. |