summaryrefslogtreecommitdiff
path: root/scene
AgeCommit message (Expand)Author
2021-05-26Implements expandable color ports in visual shadersYuri Roubinsky
2021-05-26Fixed implementation of RTL remove_line(), which fixed issues in EditorLog.Eric M
2021-05-25SkeletonIK: Fixed issue where bones become detached if multiple SkeletonIK no...TwistedTwigleg
2021-05-26Fix disappearing relationship lines in Tree when item is out of viewYuri Sizov
2021-05-25Merge pull request #48546 from pycbouh/tree-highlight-selected-relationshipsRémi Verschelde
2021-05-25Merge pull request #48837 from Soupstraw/shader-piRémi Verschelde
2021-05-25Add highlight to the relationship lines of selected Tree itemsYuri Sizov
2021-05-25Fix some warnings raised by GCC-11.1jfons
2021-05-25Rename File::get_len() get_length()Marcel Admiraal
2021-05-25Restore a way to show collsion/navigation on TileMap.Gilles Roudière
2021-05-25Merge pull request #48955 from Calinou/editor-tweak-property-hintsRémi Verschelde
2021-05-25Added constants PI, TAU and E to the shader languageJoosep Jääger
2021-05-25Tweak dozens of editor property hints for consistencyHugo Locurcio
2021-05-24Merge pull request #49034 from madmiraal/fix-doc-2177Rémi Verschelde
2021-05-24Merge pull request #49033 from groud/fix_deprecated_noRémi Verschelde
2021-05-24Unexpose methods and property for binding children to BonesMarcel Admiraal
2021-05-24Fixes deprecated=no compilation optionGilles Roudière
2021-05-24Merge pull request #48894 from reduz/gpu-particles-2d-2Rémi Verschelde
2021-05-23Support for 2D particles to collide against SDFreduz
2021-05-23Change frame_coords to Vector2ikobewi
2021-05-22Add a keyboard shortcut to select the word under cursor in TextEditHugo Locurcio
2021-05-22Merge pull request #48916 from mortarroad/master-convex-hull-portedRémi Verschelde
2021-05-22Replace QuickHull with Bullet's convex hull computer.Morris Tabor
2021-05-22Merge pull request #47764 from fire/meshoptimizer-updateRémi Verschelde
2021-05-22Merge pull request #48973 from trollodel/debug_shapes_update_crashRémi Verschelde
2021-05-22Update with experimental mesh optimizer.K. S. Ernest (iFire) Lee
2021-05-22Fix crash on debug shapes update if CollisionObject3D is not in treetrollodel
2021-05-22Add custom background line colour to TextEdit and remove marked linesPaulb23
2021-05-22Merge pull request #48918 from groud/fix_tilemap_y_sortRémi Verschelde
2021-05-21Fixes TileSet Y-sort not working and TileSet not saving correctlyGilles Roudière
2021-05-20Change behavior of String.rightTomasz Chabora
2021-05-20Merge pull request #48812 from groud/tilemap_scenes_paintingRémi Verschelde
2021-05-20Merge pull request #48860 from JohnM666/fix-basis-variant-initializationRémi Verschelde
2021-05-20Implement scenes tiles in TileMapsGilles Roudière
2021-05-20Fix typos with codespellRémi Verschelde
2021-05-20Fix #46282 Executing RigidBody3D.get_inverse_inertia_tensor() crashes GodotJohnM666
2021-05-19Merge pull request #48823 from timothyqiu/bone-idRémi Verschelde
2021-05-19Merge pull request #48814 from Calinou/viewport-use-nonzero-default-sizeRémi Verschelde
2021-05-19Fix ragdoll simulation when parent was readded to sceneHaoyu Qiu
2021-05-18Merge pull request #42742 from madmiraal/fix-12215Rémi Verschelde
2021-05-18Use a non-zero default size for SubViewportsHugo Locurcio
2021-05-18Area: Uncap the range for gravity and change the slider hintsAaron Franke
2021-05-18Merge pull request #36263 from Calinou/increase-default-2d-gravityRémi Verschelde
2021-05-18Merge pull request #47544 from pycbouh/control-expose-theme-typeRémi Verschelde
2021-05-18Merge pull request #46773 from trollodel/TreeItem+Rémi Verschelde
2021-05-18Merge pull request #48528 from sent44/texteditRémi Verschelde
2021-05-17Improve TreeItem API and allow to move nodestrollodel
2021-05-17Fix build after mismatch between #48168 and #48599Rémi Verschelde
2021-05-17Merge pull request #48549 from kleonc/bitmap_resize_fixRémi Verschelde
2021-05-17Merge pull request #48599 from Calinou/textedit-alt-scroll-fasterRémi Verschelde