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2017-11-20Implement auto-tilingMariano Suligoy
2017-11-20Merge pull request #12952 from bojidar-bg/12392-export-enumsRémi Verschelde
Allow exporting enums from GDScript
2017-11-20Merge pull request #12983 from ianb96/scene_add_tabRémi Verschelde
Add Scene button and tab scrolling
2017-11-20Merge pull request #12984 from willnationsdev/richtextlabel-hover-signalRémi Verschelde
RichTextLabel: Adding ability for single meta hovering
2017-11-20Merge pull request #13041 from RandomShaper/unify-node-duplicateRémi Verschelde
Let SceneTreeDock duplicate nodes via Node::duplicate()
2017-11-20Merge pull request #13049 from tagcup/pathfollow2d_parallel_transportRémi Verschelde
Use parallel transport in PathFollow2D.
2017-11-20Fix TextEdit::cursor_set_line bindingsRémi Verschelde
As spotted by @neikeq - fixes #13068.
2017-11-20Merge pull request #13065 from DoctorAlpaca/masterRémi Verschelde
Fix the prevention for sliding on slopes in the 2d version of move_and_slide
2017-11-19Ability to change indirect light energy.Juan Linietsky
2017-11-20Fix the prevention for sliding on slopes in the 2d version of move_and_slideEric Wiltfang
Done by using the same method the 3d counterpart uses. Fixes #13063.
2017-11-20Merge pull request #12950 from ianb96/code_foldingRémi Verschelde
Code Folding
2017-11-19Merge pull request #13000 from djrm/pr_import_fixesRémi Verschelde
import fixes
2017-11-19Let SceneTreeDock duplicate nodes via Node::duplicate()Pedro J. Estébanez
Helps with #11182.
2017-11-19Remove out-of-logic assignment of instance's original scenePedro J. Estébanez
2017-11-19Use parallel transport in PathFollow2D.Ferenc Arn
Fixes #12995.
2017-11-19Merge pull request #13040 from RandomShaper/fix-signals-dupRémi Verschelde
Fix duplication of signals
2017-11-19Fix duplication of signalsPedro J. Estébanez
- Partially revert 6496b53549aca7b1be57c3be55815f32a4842201, adding a comment about why duplications of signals must happen as a second phase. - Add fallback logic for connections to nodes not in the duplicated hierarchy. - Remove redundant call to `Node::_duplicate_signals()`. Fixes #12951.
2017-11-19Rework the canvas_item API for further improves to the canvas item editorGilles Roudiere
2017-11-18add scene button and tab scrollingIan
2017-11-18scrolling fixesIan
2017-11-18change expand_to_len property to add on nonzero...also rename tokbake
expand_to_text_length and shift window on expand to see all text
2017-11-17TextEdit code foldingIan
2017-11-17Fixed mesh importing when multiple materials are presentDaniel J. Ramirez
2017-11-17Merge pull request #12982 from tagcup/aabb_renameRémi Verschelde
Rename Rect3 to AABB.
2017-11-17Merge pull request #12962 from SaracenOne/gui_focus_next_prevJuan Linietsky
Add manual overrides for focus_next and focus_previous
2017-11-17Rename Rect3 to AABB.Ferenc Arn
Fixes #12973.
2017-11-17Adding ability for single meta hoveringWill Nations
2017-11-17Allow exporting enums from GDScriptBojidar Marinov
Use as `export(E) ...` Closes #12392
2017-11-17Merge pull request #12763 from remorse107/Code-CompleteRémi Verschelde
Modified code completion for better tabbing with immediate hints.
2017-11-17Merge pull request #12870 from Nibodhika/masterRémi Verschelde
Fixing tilemap rotation for non top-left tiles.
2017-11-16Merge pull request #12960 from tagcup/fix_gi_emission_energyJuan Linietsky
Fix energy not affecting emissive texture in GI baker.
2017-11-16Add manual overrides for focus_next and focus_previous on controls similar ↵Saracen
to what can already be done with focus neighbours.
2017-11-16Merge pull request #12957 from bojidar-bg/12928-numeric-underscoresRémi Verschelde
Allow underscores in GDScript numeric literals
2017-11-15Fix energy not affecting emissive texture in GI baker.Ferenc Arn
Also fix emission_tex being invalid always due to wrong reference type. Fixes #10534.
2017-11-15Remove obsolete ButtonArray themingRémi Verschelde
ButtonArrays have been removed in 3.0. [ci skip]
2017-11-15Allow underscores in GDScript numeric literalsBojidar Marinov
Closes #12928
2017-11-15-Ability to choose operator for emission, closes #10441Juan Linietsky
-Ability to use proper operator for GI Probe, closes #10534 -Closes #12938 as it's no longer needed (thanks for the work though)
2017-11-15Fixing tilemap rotation for non top-left tiles.Vito
2017-11-14Ability to update parts of an array, and set arrays as dynamic drawJuan Linietsky
2017-11-14Finalized ability to convert from CanvasItem/Spatial/Particles materials to ↵Juan Linietsky
ShaderMaterial, closes #10242
2017-11-14Merge pull request #12898 from RandomShaper/improve-anim-loopRémi Verschelde
Change AnimationPlayer looping logic
2017-11-14Merge pull request #12842 from ianb96/shader_editor_fixRémi Verschelde
Shader Editor context menu and line operations and style fix
2017-11-13Modified code completion for better tabbing, and removal of need to ↵Robert Morse
backspace and re-enter '(' to get code completion hints.
2017-11-13fix signals disconnecting on changing target node typeIan
2017-11-13Merge pull request #12811 from Chaosus/quadsizeRémi Verschelde
Add size to QuadMesh
2017-11-13Merge pull request #12903 from YeldhamDev/scrollcontainer_arrangementRémi Verschelde
Small arrangement in ScrollContainer
2017-11-13Merge pull request #12014 from hi-ogawa/fix-video-playbackRémi Verschelde
Fix video playback
2017-11-13Merge pull request #12893 from Chaosus/dupsignalsRémi Verschelde
Duplicate signals fixes
2017-11-13Duplicate signals fixesChaosus
2017-11-13Small arrangement in ScrollContainer.Michael Alexsander Silva Dias