Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-03 | Makes Texture and TextureUniform in visual shaders to use UV by default | Yuri Roubinsky | |
2019-10-03 | Merge pull request #32490 from mrcdk/tree_scroll_scrollcontainer | Rémi Verschelde | |
Handle scrolling correctly in Tree controls inside ScrollContainers | |||
2019-10-03 | Remove unused stb_truetype-based DynamicFont implementation | Hugo Locurcio | |
The DynamicFont implementation currently in use is based on FreeType, which provides much better visual quality. This old implementation wasn't exposed anywhere, so this shouldn't break compatibility. This decreases binary sizes by a few kilobytes. | |||
2019-10-02 | Merge pull request #32494 from Chaosus/vs_fix_globals | Yuri Roubinsky | |
Fix global code in visual shaders if two or more custom nodes are used | |||
2019-10-02 | Fix global code in visual shaders if two or more custom nodes are used | Yuri Roubinsky | |
2019-10-02 | Handle scrolling correctly in Tree controls inside ScrollContainers | MrCdK | |
2019-10-02 | Merge pull request #32485 from Calinou/macros-add-semicolons | Rémi Verschelde | |
Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses | |||
2019-10-02 | Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses | Hugo Locurcio | |
2019-10-02 | Revert "Fixes CPUParticles2D not making use of AtlasTextures" | Rémi Verschelde | |
2019-10-02 | Merge pull request #32459 from bitstopper/master | Rémi Verschelde | |
Fixes CPUParticles2D not making use of AtlasTextures | |||
2019-10-01 | updated defaults and documentation for GLES2 glow | clayjohn | |
2019-10-01 | Merge pull request #32467 from Ternvein/grid-container-min-size-fix | Rémi Verschelde | |
Fix GridContainer children visibility check for min size evaluation | |||
2019-10-01 | FIX: GridContainer children visibility check for min size evaluation | ternvein | |
2019-10-01 | Fixes CPUParticles2D not making use of AtlasTextures | bitstopper | |
Fixes CPUParticles2D not making use of AtlasTextures #2 | |||
2019-10-01 | Merge pull request #32461 from Chaosus/vs_sampler_type | Rémi Verschelde | |
Added sampler port type for visual shaders | |||
2019-10-01 | Added sampler port type for visual shaders | Chaosus | |
2019-10-01 | Merge pull request #32364 from Relintai/resizeable-texture-progress | Rémi Verschelde | |
TextureProgress: nine_patch_stretch property -> enable stretching for radial fills. | |||
2019-10-01 | Merge pull request #32440 from Ternvein/control-translation-fix | Rémi Verschelde | |
Fix for WindowDialog and Tabs controls translation | |||
2019-10-01 | Merge pull request #32450 from soumyalahiri/rotation-adjustment | Rémi Verschelde | |
Altered rotation_degrees range | |||
2019-10-01 | Merge pull request #31845 from clayjohn/GLES2-BCS | Rémi Verschelde | |
Implement DOF blur, Glow, and BCS in GLES2 | |||
2019-10-01 | Merge pull request #30919 from nekomatata/timer-update-transform-fix | Rémi Verschelde | |
Fix GPU particle transform delay when created on SceneTree timer timeout | |||
2019-09-30 | Make TextureProgress's nine_patch_stretch property to enable stretching for ↵ | Relintai | |
radial fills. | |||
2019-09-30 | Altered rotation_degrees range | Soumya Lahiri | |
2019-09-30 | Implement DOF blur, Glow, and BCS in GLES2 | clayjohn | |
2019-09-30 | FIX: Tabs text translation | ternvein | |
2019-09-30 | FIX: WindowDialog title translation | ternvein | |
2019-09-30 | Merge pull request #32390 from lupoDharkael/timer-tree | Rémi Verschelde | |
TextEdit: Fix timer inside tree warning | |||
2019-09-29 | fix dynamic font crash if no available font size | Rodolfo Ribeiro Gomes | |
2019-09-28 | Make empty columns automatically expand in GridContainer | Michael Alexsander Silva Dias | |
2019-09-27 | doc: Sync classref with current source | Rémi Verschelde | |
And various fixes to bindings, hyperlinks and an uninitialized variable. | |||
2019-09-27 | Merge pull request #32379 from Calinou/colorpicker-add-overbright-indicator | Rémi Verschelde | |
Draw an indicator to denote overbright colors in ColorPicker | |||
2019-09-27 | Merge pull request #32380 from fire/skin_registration | Rémi Verschelde | |
Update when the skeleton skin is changed. | |||
2019-09-27 | Merge pull request #29681 from swarnimarun/vs-graph-unification | Rémi Verschelde | |
Visual Script Graph Unification | |||
2019-09-27 | Draw an indicator to denote overbright colors in ColorPicker | Hugo Locurcio | |
This makes it faster to distinguish overbright colors from "standard" colors. | |||
2019-09-27 | TextEdit: Fix timer inside tree warning | lupoDharkael | |
2019-09-27 | Merge pull request #32369 from ndarilek/get_button_tooltip | Rémi Verschelde | |
Implement `TreeItem.get_button_tooltip(column, idx)`. | |||
2019-09-27 | Merge pull request #32354 from Relintai/rich-text-label-struct-refactor | Rémi Verschelde | |
Implement #32347 - (RichTextLabel's Item's should be structs) | |||
2019-09-26 | Update when the skeleton skin is changed. | K. S. Ernest Lee | |
2019-09-26 | #14011: Implement `TreeItem.get_button_tooltip(column, idx)`. | Nolan Darilek | |
When added to `TreeItem`, buttons are given tooltips. When returned via `get_button(...)`, however, the button is a `Texture` and the tooltip information isn't included. For accessibility purposes, it is useful to have access to the tooltip text. As such, we can retrieve a button's tooltip to use as a button label. | |||
2019-09-26 | Restore bone_custom_pose in skeletons | K. S. Ernest (iFIre) Lee | |
2019-09-26 | Merge pull request #32308 from Calinou/meshlibrary-item-preview-editor-only | Rémi Verschelde | |
Mention `MeshLibrary.get_item_preview()` not working in running project | |||
2019-09-26 | Fix TileMap world_to_map rounding issue for negative integers | bob | |
The previous code would fail for negative integer values like -3.0 (would return -4 instead of -3). Fixes #31468. | |||
2019-09-26 | Implement #32347 - RichTextLabel's Item and Item* structs should not inherit ↵ | Relintai | |
Object, it's too expensive | |||
2019-09-26 | Visualscript editor graph unification & refactoring | Swarnim Arun | |
Removes the need to have separate graphs per function for the VisualScript Nodes, and refactoring UI and other improvements such as fuzzy search, right click search boxes and in-graph editable nodes | |||
2019-09-25 | Mention `MeshLibrary.get_item_preview()` not working in running project | Hugo Locurcio | |
2019-09-25 | Merge pull request #32047 from ↵ | Rémi Verschelde | |
codecustard/fix_scrollwheel_triggering_focus_change Fix scrollwheel triggering focus change | |||
2019-09-25 | Merge pull request #32119 from Calinou/unify-axis-colors | Rémi Verschelde | |
Use the same axis colors consistently in the 2D and 3D editors | |||
2019-09-25 | Merge pull request #32051 from qarmin/some_error_explanation | Rémi Verschelde | |
Added some obvious errors explanations | |||
2019-09-25 | Added some obvious errors explanations | qarmin | |
2019-09-25 | Make LineEdit's minimal size adapt to its icons | Michael Alexsander Silva Dias | |