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AgeCommit message (Expand)Author
2018-11-19Reseek if cachees were cleared in animation player, fixes #19424Juan Linietsky
2018-11-19Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281Juan Linietsky
2018-11-19Tweak the Hue Variation property hint to allow finer adjustmentsHugo Locurcio
2018-11-18If using relationship lines (now default) hide guides.Juan Linietsky
2018-11-18Make sky and ground energy do something, fixes #18856Juan Linietsky
2018-11-18Skeleton2D was missing transform notification, fixes #18719Juan Linietsky
2018-11-18Massive speed up on deleting nodes, fixes #18673Juan Linietsky
2018-11-17Merge pull request #23767 from marcelofg55/fix_is_playingRémi Verschelde
2018-11-17Merge pull request #23668 from sdfgeoff/fix_angular_constraintsRémi Verschelde
2018-11-17Fix AudioStreamPlayer2D/3D::is_playing right after a play()Marcelo Fernandez
2018-11-16Avoid duplicate visility changed notification, fixes #18160Juan Linietsky
2018-11-16Do not allow controls in ignore mouse to get focus via their children, fixes ...Juan Linietsky
2018-11-16Merge pull request #23734 from RandomShaper/fix-canvas-layer-out-of-treeRémi Verschelde
2018-11-16Merge pull request #23735 from pshe94/masterRémi Verschelde
2018-11-16-Make sure monitorable cant be flipped while flushing queries, fixes #17330Juan Linietsky
2018-11-16Use VScrollBar when calculating horiz. offset in ScrollContainerpshe94
2018-11-16Fix CanvasLayer trying to re-stack while out of treePedro J. Estébanez
2018-11-15ViewportContainer was not passing unhandled input. Pass it, fixes #17326Juan Linietsky
2018-11-15-Send mouse motion events again to CollisionObjects (Area/Body) if they move,...Juan Linietsky
2018-11-15Merge pull request #23716 from JFonS/fix_2d_particles_scaleJuan Linietsky
2018-11-15Fix return value of get_total_character_countThomas ten Cate
2018-11-15Fix Particles2D animation regression from #23702JFonS
2018-11-14No one seems to like the error icon, so I made it invisible. Fixes #16344Juan Linietsky
2018-11-14Always use default theme for overrides, closes #13071Juan Linietsky
2018-11-14Merge pull request #23564 from endragor/fix-remove-child-orderingJuan Linietsky
2018-11-14Ensure that array passed to physics is always counter clockwise, fixes #15361.Juan Linietsky
2018-11-14Show theme values from default theme always, fixes #16011, fixes #13071Juan Linietsky
2018-11-14Merge pull request #23248 from dlasalle/fogJuan Linietsky
2018-11-14Merge pull request #23702 from JFonS/fix_2d_particles_scaleJuan Linietsky
2018-11-14Ability to toggle flipping of tangent and binormal in depth parallax material...Juan Linietsky
2018-11-13Add parameter for fog max depth and use alpha as density.Dominique LaSalle
2018-11-13Add a limit of previously known last element to timer timeout traversal in Sc...Juan Linietsky
2018-11-13Make 2D particles work OOTB (again)JFonS
2018-11-13Ability to remove buses while they are being used on 2D and 3D stream players...Juan Linietsky
2018-11-13Merge pull request #23299 from FlamyAT/sprite3d-floating-offsetRémi Verschelde
2018-11-13ParticlesMaterial: Simplify PARAM_SCALE texture validationRémi Verschelde
2018-11-13Added angular restitutionGeoffrey Irons
2018-11-12Merge pull request #17530 from bojidar-bg/17516-detect-deltaRémi Verschelde
2018-11-12Merge pull request #23090 from DavidSichma/inconsistent-kinematicRémi Verschelde
2018-11-12Properly remember EOF when interactive loader is done, fixes #14936Juan Linietsky
2018-11-12Merge pull request #23653 from marcelofg55/as_stopRémi Verschelde
2018-11-11Fixed various uninitialised member variables in editor plugins.Ibrahn Sahir
2018-11-11Fix AudioStreamPlayback::stop not being called on AudioStreamPlayer::stopMarcelo Fernandez
2018-11-10Merge pull request #23632 from DualMatrix/floating_pointRémi Verschelde
2018-11-10Fixed floating point issue in find() of animation.DualMatrix
2018-11-10Fix wrong editor hints for angular_velocity propertiesKanabenki
2018-11-10Fixed tilemap saving, format FORMAT_2 was not correctly written since it was ...Davide Baldo
2018-11-09Use a more compatible (and certain to work) mechanism to check default value ...Juan Linietsky
2018-11-08Proper time tracking in AnimationNodeAnimation, closes #22887Juan Linietsky
2018-11-08Effectively ensure that surface materials are the right size when setting the...Juan Linietsky