Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-02 | Revert "added name parameter on animationplayer finished" | Juan Linietsky | |
2016-05-02 | Merge pull request #4518 from AlexHolly/animationplayer-finished-name | Rémi Verschelde | |
added name parameter on animationplayer finished | |||
2016-05-01 | Support for dynamic fonts (TTF) | Juan Linietsky | |
Added support for DynamicFont, which can load a TTF of any size to use as a font. No import required. | |||
2016-05-02 | added name parameter on animationplayer finished | Alexander Holland | |
2016-05-01 | Tabs: Fix align issue with right/close buttons | Rémi Verschelde | |
The stylebox around the close button was badly centered. There were also bad margins applied when using right buttons. | |||
2016-05-01 | Tabs: cleanup code, no functional change | Rémi Verschelde | |
Some dead code removed, a few cosmetic changes. | |||
2016-05-01 | Tabs: Fix navigation buttons overlap when resizing | Rémi Verschelde | |
It was not taking into account the minimum width of the stylebox. Fixed by factorizing some duplicate code. | |||
2016-05-01 | Tabs: Fix icon size not taken into account for offset | Rémi Verschelde | |
Fixes #4107. | |||
2016-05-01 | FileDialog: reset mkdir label after use (#4500) | Rémi Verschelde | |
Closes #1686. | |||
2016-05-01 | math: Fix rounding error for 0 in Math::round (#4495) | Rémi Verschelde | |
Thus revert the previous workaround in commit b123bc4a2a9c07fcfd27a84109960bda158b3b9d. Fixes #3221. | |||
2016-05-01 | Add math/script expression evaluation in editor (#3620) | Franco Eusébio Garcia | |
Rebase of #453 | |||
2016-04-29 | Merge pull request #4482 from Geequlim/master | Rémi Verschelde | |
Add more documentations and fix AcceptDialog::add_cancel | |||
2016-04-29 | Add more documentations and fix AcceptDialog::add_cancel | Geequlim | |
2016-04-29 | Merge pull request #4387 from JoshuaGrams/rigidbody2d-torque | Rémi Verschelde | |
Hooked up RigidBody2D torque methods | |||
2016-04-28 | move Font to BitmapFont | Juan Linietsky | |
so we can add DynamicFont later.. | |||
2016-04-28 | Merge pull request #4462 from Paulb23/scroll_lines | Rémi Verschelde | |
Added scroll lines, issue #4243 | |||
2016-04-28 | Merge pull request #4451 from JoshuaGrams/anim-tree-filter | Rémi Verschelde | |
Anim tree: add filters on Animation nodes | |||
2016-04-28 | Classref: Document Button and ButtonArray | Rémi Verschelde | |
Also bind relevant constants and define some object types and better argument names for the docs. | |||
2016-04-27 | Added scroll lines, issue 4243 | Paulb23 | |
2016-04-26 | RigidBody2D (add_force, set_inertia): new methods. | Josh Grams | |
2016-04-26 | AnimationTree: add filters to Animation nodes. | Josh Grams | |
2016-04-24 | AnimationTree: set value track property per frame, not per track. | Josh Grams | |
2016-04-24 | RigidBody2D: rename apply_impulse(pos) to offset. | Josh Grams | |
2016-04-23 | Fix continious update with Camera2D | Bojidar Marinov | |
Closes #4406 | |||
2016-04-21 | Adds a remove class item option in the theme editor. | Aren Villanueva | |
I've also added a get_stylebox_types helper function to the theme class in order to figure out exactly what types are available to a theme. | |||
2016-04-20 | RigidBody2D: add and bind get_inertia() method. | Josh Grams | |
You can't set this value very well, since it's automatically computed from the mass and the collision shapes. But since the values are higher than many people might suspect, so being able to read it helps estimate the amount of torque you might need to apply. | |||
2016-04-20 | RigidBody2D: add and bind get/set_applied_torque. | Josh Grams | |
2016-04-20 | Merge pull request #4302 from Anarchid/gridmap-navmesh | Rémi Verschelde | |
Navmesh support for GridMaps | |||
2016-04-20 | Implement GridMap support for navigation meshes | Anarchid | |
2016-04-19 | Merge pull request #4365 from bojidar-bg/surfacetool-add-quad | Rémi Verschelde | |
Add an add_triangle_fan method to SurfaceTool | |||
2016-04-19 | Merge pull request #4380 from bojidar-bg/camera2d-fix-zoom | Rémi Verschelde | |
Fix Camera2D ignoring zoom when checking limits | |||
2016-04-19 | Fix Camera2D ignoring zoom when checking limits | Bojidar Marinov | |
Closes #1912 | |||
2016-04-19 | Add preview of the Camera2D's screen boundaries | Bojidar Marinov | |
Closes #3365 | |||
2016-04-18 | Add a add_triangle_fan method to SurfaceTool | Bojidar Marinov | |
Closes #4298 | |||
2016-04-18 | tiny fix to loop restart (#4358) | Alex | |
Closes #4355 | |||
2016-04-18 | Merge pull request #4319 from kubecz3k/played_signal | Rémi Verschelde | |
animation_started signal for AnimationPlayer | |||
2016-04-18 | Merge pull request #4299 from neikeq/pr-issue-4297 | Rémi Verschelde | |
Keep editable instances data when replacing tree root node | |||
2016-04-15 | BoneAttachments now position themselves instantly during bind. | Saracen | |
2016-04-15 | Fixed curve baking, now always start at origin point | Hearto Lazor | |
2016-04-14 | animation_started signal to AnimationPlayer | Jakub Grzesik | |
2016-04-14 | Merge pull request #4308 from JoshuaGrams/atp-resources | Rémi Verschelde | |
AnimationTreePlayer: fix discrete value tracks. | |||
2016-04-12 | Keep editable instances data when replacing tree root node | Ignacio Etcheverry | |
2016-04-12 | AnimationTreePlayer: fix discrete value tracks. | Josh Grams | |
Discrete value tracks don't update every frame (only when a new key is reached). So we can't use the actual property value as an accumulator: it will end up being zero most of the time. | |||
2016-04-12 | Merge pull request #4286 from JoshuaGrams/atp-resources | Rémi Verschelde | |
AnimationTreePlayer: allow animating resource properties. | |||
2016-04-12 | Merge pull request #4273 from bojidar-bg/add-layers-and-masks-to-3d | Rémi Verschelde | |
Port collision and layer masks to 3D | |||
2016-04-12 | Merge pull request #4284 from JoshuaGrams/atp-process-mode | Rémi Verschelde | |
AnimationTreePlayer: constructor now sets processing mode. | |||
2016-04-11 | AnimationTreePlayer: allow animating resource properties. | Josh Grams | |
e.g. Particles2D config and param values. | |||
2016-04-11 | AnimationTreePlayer: constructor now sets processing mode. | Josh Grams | |
2016-04-11 | Merge pull request #4155 from JoshuaGrams/anim_tree_switched | Rémi Verschelde | |
AnimationTreePlayer: Various processing improvements | |||
2016-04-09 | Port collision and layer masks to 3D, fixes #1759 | Bojidar Marinov | |
Raycasts now have type_mask and layer_mask. Areas - collision_mask and layer_mask. PhysicsBodies needed only collision_mask. |