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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-02-05
Fixed animation audio to play considering time when seeking
Silc Renew
2023-02-04
Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.x
Rémi Verschelde
2023-02-03
Merge pull request #71862 from RedMser/splitcontainer-fixes
Yuri Sizov
2023-02-03
Merge pull request #72665 from KoBeWi/sneaky_ParallaxBackground_destroys_the_...
Rémi Verschelde
2023-02-03
Merge pull request #72660 from Chaosus/vs_fix_instance_previews
Rémi Verschelde
2023-02-03
Fix Camera2D crash due to ParallaxBackground node
kobewi
2023-02-03
Merge pull request #72570 from DarkKilauea/nav-cleanup-agent
Rémi Verschelde
2023-02-03
Prevent preview error for the instance parameter in visual shader
Yuri Rubinsky
2023-02-03
Fix NavigationMesh baking AABB Editor handling and visuals
smix8
2023-02-03
Fix `RichTextLabel` context menu not customizable
Danil Alexeev
2023-02-02
Improve consistency of NavigationAgent setters
Josh Jones
2023-02-02
Remove `Viewport::_get_input_pre_xform`
Markus Sauermann
2023-02-02
Merge pull request #72618 from Sauermann/fix-simplify-set-size
Rémi Verschelde
2023-02-02
Merge pull request #72601 from Calinou/primitivemesh-uv2-padding-add-property...
Rémi Verschelde
2023-02-02
Simplify Viewport::_set_size
Markus Sauermann
2023-02-02
Merge pull request #72613 from Sauermann/fix-toplevel-top-level
Yuri Sizov
2023-02-02
Fix toplevel nomenclature
Markus Sauermann
2023-02-02
Merge pull request #72509 from TokageItLab/seekcon
Rémi Verschelde
2023-02-02
Add a property hint for PrimitiveMesh's `uv2_padding`
Hugo Locurcio
2023-02-02
Merge pull request #72513 from TokageItLab/remove-rename-param-anim
Rémi Verschelde
2023-02-02
Merge pull request #72471 from mbrlabs/blink
Rémi Verschelde
2023-02-01
Fix Camera2D crashes
kobewi
2023-02-01
Remove meaningless `rename_parameter` in AnimationTree
Silc Renew
2023-02-01
Consistent with NodeTimeSeek parameters OtherNodes
Silc Renew
2023-02-01
More codespell fixes, do more changes from previous ignore list
Rémi Verschelde
2023-02-01
Merge pull request #67331 from Sauermann/fix-subviewport-no-stretch-update
Rémi Verschelde
2023-02-01
Merge pull request #72497 from bruvzg/x11_ime_popup_focus
Rémi Verschelde
2023-02-01
[X11] Fix IME subwindow in the popup not getting input focus.
bruvzg
2023-02-01
Merge pull request #58610 from Sauermann/fix-physics-mouse
Rémi Verschelde
2023-02-01
Fix various typos with codespell
Rémi Verschelde
2023-02-01
Fix stretch transform when resizing SubViewports
Markus Sauermann
2023-02-01
Merge pull request #71936 from akien-mga/remove-some-unused-signals
Rémi Verschelde
2023-02-01
Merge pull request #71479 from raulsntos/virtual-return-type
Rémi Verschelde
2023-02-01
Merge pull request #72476 from TokageItLab/graph-signal
Rémi Verschelde
2023-02-01
Merge pull request #70446 from akien-mga/meshoptimizer-4a287848f
Rémi Verschelde
2023-02-01
Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access
Rémi Verschelde
2023-02-01
Merge pull request #72459 from KoBeWi/debinds
Rémi Verschelde
2023-02-01
Merge pull request #72075 from Maran23/extents-to-size
Rémi Verschelde
2023-02-01
Merge pull request #72473 from aXu-AP/animatablebody3d-editor-move-fix
Rémi Verschelde
2023-01-31
meshoptimizer: Sync with upstream commit 4a287848f
Rémi Verschelde
2023-02-01
Merge pull request #66906 from Sauermann/fix-prohibit-inconsistent-size-state
Rémi Verschelde
2023-02-01
Merge pull request #72450 from TokageItLab/optional-restart
Rémi Verschelde
2023-02-01
Merge pull request #71543 from smix8/navigation_agent_debug_4.x
Rémi Verschelde
2023-02-01
Add unbinds to scn
kobewi
2023-02-01
Expose EYE_OFFSET to gdshader code
Bastiaan Olij
2023-02-01
Fix scroll_offset_changed signal doesn't fired when panning GraphEdit
Silc Renew
2023-01-31
Prohibit inconsistent size state for SubViewport
Markus Sauermann
2023-01-31
Fix AnimatableBody3D not being movable in editor
aXu-AP
2023-01-31
Always show caret when moving in LineEdit
Marcus Brummer
2023-01-31
Merge pull request #72436 from Chaosus/vs_switch_improvement
Yuri Rubinsky
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