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2019-08-24Adjust viewport colour based on background colourPaulb23
2019-08-23Merge pull request #31593 from SaracenOne/project_theme_shutdown_fixRémi Verschelde
Fixes issue with project_default_theme not being cleaned up
2019-08-23Fixes issue with project_default_theme not being dereferenced on cleanup.Saracen
2019-08-23Merge pull request #30398 from tomasantunes/master2Rémi Verschelde
Increase color preset slots
2019-08-23Merge pull request #31014 from DavidSichma/kinematic_angleRémi Verschelde
Fix floor_max_angle comparison for impossible angles
2019-08-23Merge pull request #31575 from creikey/increase-anchor-precisionRémi Verschelde
Increase control node's anchor precision
2019-08-22Fix minimap mouse click resolving to -1Paulb23
2019-08-22Increase control node's anchor precisionCameron Reikes
2019-08-22Merge pull request #31386 from raphael10241024/fix_inertiaRémi Verschelde
Fix custom inertia in physics2d
2019-08-22Fix custom inertia in physics2d, closes#30838RaphaelHunter
2019-08-22Added "editable" property to VisualShaderGroupNodeYuri Roubinski
2019-08-21Add minimap to text_editPaulb23
2019-08-21Add syntax highlighting cachePaulb23
2019-08-21Rename FileDialog's folder icon custom color to `folder_icon_modulate`Hugo Locurcio
The custom color introduced in be8d569744e4eed9acb313d355d96e6989e92087 had the same name as the "folder" icon, which could cause conflicts in the generated documentation. The new name is also more self-explanatory.
2019-08-21Merge pull request #31450 from GodotExplorer/fix-31425Rémi Verschelde
Fix filter quotes wraped insert completion options
2019-08-21Fix filter quotes wraped insert completion optionsgeequlim
2019-08-21Draw 3D collision shape/raycast gizmos in grayscale when disabledHugo Locurcio
This makes them easier to distinguish from their enabled counterparts, as is already done in the 2D editor.
2019-08-20Fix preview for global expressions in visual shaders (#31505)Yuri Roubinsky
Fix preview for global expressions in visual shaders
2019-08-20Fix preview for global expressions in visual shadersYuri Roubinski
2019-08-20Merge pull request #31395 from ptrojahn/floatsarenastyRémi Verschelde
Replace is_zero_approx(A.distance_to(B)) with A==B
2019-08-20Merge pull request #31492 from Calinou/file-dialog-color-foldersRémi Verschelde
Use a different color for folder icons in file dialogs
2019-08-20Merge pull request #31466 from Calinou/improve-2d-path-editorsRémi Verschelde
Improve the appearance of 2D path editors
2019-08-20Use a different color for folder icons in file dialogsHugo Locurcio
This makes them easier to distinguish from files for quick visual grepping. This can also be used in projects by setting the FileDialog "folder" color. The default value (`Color(1, 1, 1)`) has no visual impact, for compatibility with existing projects.
2019-08-19Replace is_zero_approx(A.distance_to(B)) with A==BPaul Trojahn
Related to #22988 (Fixes the holes in the shape of the first comment)
2019-08-19fix animation freeze when playing animation from another AnimationPlayerUnknown
Donated by IMVU, Inc. Fixes #31410 When we create an animation player with an animation from which we will start another AnimationPlayer's animation at the moment when that animation is already active - it will be stopped. When starting an animation with play() func all the 'outside' animations for animation player were removed (`_stop_playing_caches` func). This pr prevents this behaviour for the case when play is called for animation that's still active. This way the behaviour is the same between "Animation Playback track" and other tracks (tested with value track)
2019-08-18Improve the appearance of 2D path editorsHugo Locurcio
- Add new handle icons for path/polygon editors - Add smooth path point icons and curve tangent icons - Use a gray color for tangent lines in the Path2D and Path editors - Use antialiasing for Path2D lines
2019-08-18Keep syntax highlighting on TextEdit in readonly modeMichael Alexsander Silva Dias
2019-08-18Merge pull request #31453 from Chaosus/vs_code_previewRémi Verschelde
Added code preview to visual shader
2019-08-18Merge pull request #31449 from Chaosus/vs_global_expressionRémi Verschelde
Added global expressions to visual shaders
2019-08-18Added code preview to visual shaderYuri Roubinski
2019-08-18Merge pull request #31423 from Calinou/improve-node-signal-group-tooltipRémi Verschelde
Improve the scene tree signals/groups tooltip
2019-08-18Added global expressions to visual shadersYuri Roubinski
2019-08-17Improve the scene tree signals/groups tooltipHugo Locurcio
The tooltip now displays the number of connections and groups that are assigned to the hovered node.
2019-08-17Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'Rémi Verschelde
The last remaining ERR_EXPLAIN call is in FreeType code and makes sense as is (conditionally defines the error message). There are a few ERR_EXPLAINC calls for C-strings where String is not included which can stay as is to avoid adding additional _MSGC macros just for that. Part of #31244.
2019-08-15Add an outline to box selection rectangles for better visibilityHugo Locurcio
This also refactors selection box color definitions to avoid repetition.
2019-08-15Fix autocompletion widget having its text leak outsideMichael Alexsander Silva Dias
2019-08-14Merge pull request #31263 from Chaosus/vs_pluginRémi Verschelde
Plugin support for visual shaders
2019-08-14Plugin support for visual shadersYuri Roubinski
2019-08-14Merge pull request #31360 from nekomatata/fix-error-parallax-mirroringRémi Verschelde
Fixed error in ParallaxLayer when set_mirroring is called before entering the tree
2019-08-14Merge pull request #31266 from ↵Rémi Verschelde
IAmActuallyCthulhu/pr/remove-redundant-author-comments Remove redundant author doc comments
2019-08-14Fixed error in ParallaxLayer when set_mirroring is called before entering ↵PouleyKetchoupp
the tree Fixes #31300
2019-08-14Merge pull request #31267 from sparkart/fix_optionbutton_offsetRémi Verschelde
Fix Offset with OptionButton Popup
2019-08-14Exposed set_as_minsize to gdscriptFabian
2019-08-13Merge pull request #31338 from Calinou/reorganize-menusRémi Verschelde
Reorganize various menus for consistency and conciseness
2019-08-13Reorganize various menus for consistency and concisenessHugo Locurcio
- Clean up the recent scripts dialog to match the recent scenes dialog - Add "..." at the end of shortcuts that cause a modal dialog to appear This closes #31148.
2019-08-12Fix Right-Click Menu Deselecting Edits ContentEmmanuel Barroga
Right-clicking a property to open the context menu deselects the text field. This causes the context menu to be useless because it doesn't have anything to edit.
2019-08-12Remove redundant author doc commentsIAmActuallyCthulhu
2019-08-12Fix Offset with OptionButton PopupEmmanuel Barroga
Fixes the offset issue with the OptionButton's popup.
2019-08-09Merge pull request #31213 from KoBeWi/explain_scenesRémi Verschelde
Replace ERR_EXPLAIN in scene/* code
2019-08-09Remove ERR_EXPLAIN from scene/* codeTomasz Chabora