Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-22 | Fix 6DOF Physical Bone joint | Ivan Varesi | |
Adding angular and linear springs param to PhysicalBone joint type JOINT_TYPE_6DOF, using new 6DOF feautres implemented in sdfgeoff/godot@e149327. Typo correction lenear_equilibrium_point to linear_equilibrium_point. | |||
2018-11-20 | Merge pull request #23645 from Calinou/add-dynamicfont-antialias-option | Rémi Verschelde | |
Add a property to control DynamicFont anti-aliasing | |||
2018-11-20 | Merge pull request #23728 from groud/keep_splitcontainer_offset | Rémi Verschelde | |
Keep the SplitContainer offset value when it is shrinked | |||
2018-11-20 | Merge pull request #23760 from BastiaanOlij/fix_tangent_direction | Rémi Verschelde | |
Fixing tangent and binormal logic | |||
2018-11-20 | Added possibility to override or add target basis to tip bone | Andrea Catania | |
2018-11-20 | Remove trailing whitespace | Rémi Verschelde | |
With `sed -i $(rg -l '[[:blank:]]*$' -g'!thirdparty') -e 's/[[:blank:]]*$//g'` (+ manual revert of some thirdparty code under `platform/android`). | |||
2018-11-20 | Removed duplicate property bind in Generic6DOFJoint. | Ibrahn Sahir | |
Probably a copy paste error. | |||
2018-11-19 | Remove the "is able to sleep" condition for adding visibility notifier ↵ | Juan Linietsky | |
nodes, fixes #19659 I think the previous behavior was more useful, but I understand it's not obvious or discoverable. | |||
2018-11-19 | Properly handle multiple parent drag, fixes #19460 | Juan Linietsky | |
2018-11-19 | Reseek if cachees were cleared in animation player, fixes #19424 | Juan Linietsky | |
2018-11-19 | Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 | Juan Linietsky | |
2018-11-19 | Fixing tangent and binormal logic | Bastiaan Olij | |
2018-11-19 | Tweak the Hue Variation property hint to allow finer adjustments | Hugo Locurcio | |
2018-11-18 | If using relationship lines (now default) hide guides. | Juan Linietsky | |
2018-11-18 | Make sky and ground energy do something, fixes #18856 | Juan Linietsky | |
2018-11-18 | Skeleton2D was missing transform notification, fixes #18719 | Juan Linietsky | |
2018-11-18 | Massive speed up on deleting nodes, fixes #18673 | Juan Linietsky | |
Also makes the editor exit faster | |||
2018-11-17 | Merge pull request #23767 from marcelofg55/fix_is_playing | Rémi Verschelde | |
Fix AudioStreamPlayer2D/3D::is_playing right after a play() | |||
2018-11-17 | Merge pull request #23668 from sdfgeoff/fix_angular_constraints | Rémi Verschelde | |
Exposing more of bullets 6DOF spring constraints | |||
2018-11-17 | Fix AudioStreamPlayer2D/3D::is_playing right after a play() | Marcelo Fernandez | |
2018-11-16 | Avoid duplicate visility changed notification, fixes #18160 | Juan Linietsky | |
2018-11-16 | Do not allow controls in ignore mouse to get focus via their children, fixes ↵ | Juan Linietsky | |
#17955 | |||
2018-11-16 | Merge pull request #23734 from RandomShaper/fix-canvas-layer-out-of-tree | Rémi Verschelde | |
Fix CanvasLayer trying to re-stack while out of tree | |||
2018-11-16 | Merge pull request #23735 from pshe94/master | Rémi Verschelde | |
Use VScrollBar when calculating horiz. offset in ScrollContainer | |||
2018-11-16 | -Make sure monitorable cant be flipped while flushing queries, fixes #17330 | Juan Linietsky | |
-Also added set_deferred, this was missing. | |||
2018-11-16 | Use VScrollBar when calculating horiz. offset in ScrollContainer | pshe94 | |
Someone forgot to change `h_scroll` to `v_scroll` when copy-pasting the code ;) | |||
2018-11-16 | Fix CanvasLayer trying to re-stack while out of tree | Pedro J. Estébanez | |
Fixes #23718. | |||
2018-11-15 | ViewportContainer was not passing unhandled input. Pass it, fixes #17326 | Juan Linietsky | |
2018-11-15 | -Send mouse motion events again to CollisionObjects (Area/Body) if they ↵ | Juan Linietsky | |
move, even if mouse does not. Fixes #16536 (likely many others should check) -Add ability for viewports to set input events as handled locally | |||
2018-11-15 | Keep the SplitContainer offset value when it is shrinked | groud | |
2018-11-15 | Merge pull request #23716 from JFonS/fix_2d_particles_scale | Juan Linietsky | |
Fix Particles2D animation regression from #23702 | |||
2018-11-15 | Fix return value of get_total_character_count | Thomas ten Cate | |
Also document that it only counts visible characters. Fixes #23720 | |||
2018-11-15 | Fix Particles2D animation regression from #23702 | JFonS | |
2018-11-14 | No one seems to like the error icon, so I made it invisible. Fixes #16344 | Juan Linietsky | |
2018-11-14 | Always use default theme for overrides, closes #13071 | Juan Linietsky | |
2018-11-14 | Merge pull request #23564 from endragor/fix-remove-child-ordering | Juan Linietsky | |
Notify node's moved children after sibling removed | |||
2018-11-14 | Ensure that array passed to physics is always counter clockwise, fixes #15361. | Juan Linietsky | |
2018-11-14 | Show theme values from default theme always, fixes #16011, fixes #13071 | Juan Linietsky | |
2018-11-14 | Merge pull request #23248 from dlasalle/fog | Juan Linietsky | |
Add parameters for fog end depth and use alpha as density. | |||
2018-11-14 | Merge pull request #23702 from JFonS/fix_2d_particles_scale | Juan Linietsky | |
Make 2D particles work OOTB (again) | |||
2018-11-14 | Ability to toggle flipping of tangent and binormal in depth parallax ↵ | Juan Linietsky | |
materials. Fixes #15934. | |||
2018-11-13 | Add parameter for fog max depth and use alpha as density. | Dominique LaSalle | |
2018-11-13 | Add a limit of previously known last element to timer timeout traversal in ↵ | Juan Linietsky | |
SceneTree, fixes #15559 | |||
2018-11-13 | Make 2D particles work OOTB (again) | JFonS | |
2018-11-13 | Ability to remove buses while they are being used on 2D and 3D stream ↵ | Juan Linietsky | |
players. Fixes #15115 | |||
2018-11-13 | Merge pull request #23299 from FlamyAT/sprite3d-floating-offset | Rémi Verschelde | |
Changed Sprite3D to float based drawing | |||
2018-11-13 | ParticlesMaterial: Simplify PARAM_SCALE texture validation | Rémi Verschelde | |
Using the same helper method as other param textures. | |||
2018-11-13 | Added angular restitution | Geoffrey Irons | |
Adding angular and linear springs Added getters | |||
2018-11-12 | Merge pull request #17530 from bojidar-bg/17516-detect-delta | Rémi Verschelde | |
Make it possible to call move_and_slide from _process, even if it is not recommended | |||
2018-11-12 | Merge pull request #23090 from DavidSichma/inconsistent-kinematic | Rémi Verschelde | |
Consistency in KinematicBody |