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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-03-22
Improved 3D Scene Importer
Juan Linietsky
2021-03-22
Add utility methods to Theme, improve error messages and documentation
Yuri Sizov
2021-03-21
Bring the Raycast2D improvements to Rayshape2D
fabriceci
2021-03-21
Rename Array.invert() to Array.reverse()
Marcel Admiraal
2021-03-20
Add Root Null Check
Nathan Franke
2021-03-21
Merge pull request #46280 from floppyhammer/AdjustCompletionPanelPosition
Rémi Verschelde
2021-03-20
Merge pull request #46937 from nekomatata/soft-body-support
Rémi Verschelde
2021-03-20
Merge pull request #47139 from nekomatata/concave-backface-collision
Rémi Verschelde
2021-03-20
Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled
Rémi Verschelde
2021-03-20
Prevent resizing minimap bigger than GraphEdit (Fix #47189)
jmb462
2021-03-20
Fix wrong width with PopupMenus on first opening in the editor
Michael Alexsander
2021-03-19
Implement FLAG_UV*_USE_WORLD_TRIPLANAR
CaptainProton42
2021-03-19
Use real_t in non-physics 2D nodes
Aaron Franke
2021-03-19
Merge pull request #47156 from LightningAA/graph-edit-scroll-zoom-4.0
Rémi Verschelde
2021-03-19
Merge pull request #47151 from nekomatata/soft-body-attachment-error
Rémi Verschelde
2021-03-18
Enable zooming graph_edit with scrollwheel
Lightning_A
2021-03-18
Fix spamming errors when SoftBody pinned nodes have no attachment
PouleyKetchoupp
2021-03-18
Merge pull request #47147 from TwistedTwigleg/skeletonik_changes_and_bug_fixe...
Rémi Verschelde
2021-03-18
Fix for regression in SkeletonIK code
TwistedTwigleg
2021-03-18
Disable backface collision with ConcavePolygonShape by default
PouleyKetchoupp
2021-03-18
Check for null pointer in get_column_width(0)
Justin Ho
2021-03-18
SoftBody support in GodotPhysics 3D
PouleyKetchoupp
2021-03-17
Merge pull request #46674 from cmd410/fix-tab-container
Rémi Verschelde
2021-03-17
Merge pull request #47050 from jmb462/fix-bbcode-tables-overlap-with-bottom-text
Rémi Verschelde
2021-03-17
Merge pull request #47064 from jmb462/fix-crash-in-uninitialized-AnimatedSpri...
Rémi Verschelde
2021-03-17
Fix crash on calling play() in a uninitialized AnimatedSprite2D
jmb462
2021-03-17
Merge pull request #47091 from gongpha/again-with-err-macro!-animation_tree_node
Rémi Verschelde
2021-03-17
Check AnimationNode to update properties
Kongfa Waroros
2021-03-17
Merge pull request #47081 from nekomatata/collision-debug-shape-game-only
Rémi Verschelde
2021-03-17
Merge pull request #47024 from groud/navigation
Rémi Verschelde
2021-03-16
Disable debug collision shapes in the editor
PouleyKetchoupp
2021-03-16
Merge pull request #39810 from christinoleo/master
Rémi Verschelde
2021-03-16
Fix BBCode tables overlap with bottom text
jmb462
2021-03-16
Move SpriteFrames to its own file in the resources folder
Aaron Franke
2021-03-15
Allow Navigation to be more flexible
Gilles Roudière
2021-03-15
Merge pull request #46993 from gongpha/check-if-edit-called-via-editor
Rémi Verschelde
2021-03-15
Check if _edit_set_position and _edit_set_rect was used outside an editor
Kongfa Waroros
2021-03-14
Fix stale tab names in TabContainer
Yuri Sizov
2021-03-14
Fix RTL BBCode range regression and selection issues.
bruvzg
2021-03-14
Rename Sprite.region_enabled getter and setter to match properties
Marcel Admiraal
2021-03-13
trims_whitespaces_when_creating_folder_windows
Pop0p
2021-03-12
fix translation not updating in ConfirmationDialog (and Window by inheritance)
fabriceci
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
Merge pull request #40774 from TwistedTwigleg/SkeletonIK_Godot_4_0_Fixes
Rémi Verschelde
2021-03-12
Merge pull request #46913 from Faless/js/4.x_vk
Rémi Verschelde
2021-03-12
Merge pull request #46699 from sps1112/fix-control.edit_set_state-crash
Rémi Verschelde
2021-03-11
Add IME support checks in LineEdit/TextEdit.
Fabio Alessandrelli
2021-03-11
Merge pull request #46510 from hilfazer/nested_scene_duplication_4_0
Rémi Verschelde
2021-03-11
Support for duplication of nested instanced scenes
hilfazer
2021-03-10
Implement Navigation layers
Gilles Roudière
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