summaryrefslogtreecommitdiff
path: root/scene
AgeCommit message (Collapse)Author
2017-08-11Merge pull request #10194 from Keetz/update-default-valuesRémi Verschelde
Updated default values in SpatialMaterial and Environment
2017-08-11Merge pull request #10193 from kubecz3k/tab-click-signalRémi Verschelde
tab_clicked signal for Tabs
2017-08-11Merge pull request #10142 from bruvzg/3.0-osx-imeRémi Verschelde
Add IME support (macOS)
2017-08-11Merge pull request #9987 from Rubonnek/move-members-to-initilization-listRémi Verschelde
Moved member variables from constructor to initialization list
2017-08-11Merge pull request #10202 from neikeq/how-do-you-turn-this-onRémi Verschelde
Improves method bind's detecting of signarute types
2017-08-10Fixes method definitions with extra number of argumentsIgnacio Etcheverry
2017-08-10Removes type information from method bindsIgnacio Etcheverry
2017-08-10Adds missing type information to virtual method bindsIgnacio Etcheverry
2017-08-09Implement NSTextInputClient protocol for IMEbruvzg
2017-08-09Gizmos properly follow the edited object, closes #7837Juan Linietsky
2017-08-09Updated default values in SpatialMaterial and EnvironmentRasmus Ketelsen
2017-08-09tab_clicked signal for TabsJakub Grzesik
2017-08-08Moved member variables from constructor to initialization listWilson E. Alvarez
2017-08-08-Restored Sprite3D to working function, fixes #2061, fixes #9738Juan Linietsky
-Restored an alpha scissor property in Material
2017-08-08Fixes node selection, and properly ignore mouse on inner comment node body, ↵Juan Linietsky
closes #6298
2017-08-07-Fixed BoneAttachment delay, closes #3966Juan Linietsky
-Fixed skeleton crash, probably fixes other issues
2017-08-07Ability to pause particles, closes #3675Juan Linietsky
2017-08-07Merge pull request #10136 from MednauN/masterThomas Herzog
Add handling of touch events in _gui_input_event
2017-08-07Merge pull request #10141 from ISylvox/lower_case_godot_apiRémi Verschelde
Makes all Godot API's Methods lower_case
2017-08-07Merge pull request #10113 from kubecz3k/tab-signalRémi Verschelde
'tab_changed' signal after using 'set_current_tab'
2017-08-07Merge pull request #10109 from eska014/init-particles2d-draw-orderRémi Verschelde
Initialize Particles2D draw order property
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-07Merge pull request #10140 from neikeq/Texture-not-ImageTexture-ok-thxRémi Verschelde
Texture: Fix wrong method bind instance type
2017-08-07Texture: Fix wrong method bind instance typeIgnacio Etcheverry
2017-08-07Merge pull request #9394 from supagu/sync-rpc-fixRémi Verschelde
Queue RPC packet before calling method locally to ensure correct RPC …
2017-08-07Add handling of touch events in _gui_input_eventEvgeny Zuev
Fixes #10039
2017-08-06Fixed some string names and animation playback options, closes #9446Juan Linietsky
2017-08-06Merge pull request #10123 from bojidar-bg/7695-key-kp-enterJuan Linietsky
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
2017-08-06Added missing binding to ImageTexture, closes #8371Juan Linietsky
2017-08-06Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov
Closes #7695
2017-08-06keep default exported script values unless overriden, closes #8127Juan Linietsky
2017-08-05few bugs fixed thanks to explicit bool constructor and clang.Juan Linietsky
explicit bool constructor has thus now been removed, as it served it's mission!
2017-08-05Made bool constructor explicit in Variant to avoid bugs, fixes #7843Juan Linietsky
2017-08-05Merge pull request #10116 from neikeq/prop_method_ambiguitiesJuan Linietsky
Renames properties and methods to avoid ambiguities
2017-08-05Renames properties and methods to avoid ambiguitiesIgnacio Etcheverry
- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2) - Property BaseButton.is_pressed renamed to BaseButton.pressed
2017-08-05emit signal properly when frame has changed in autoplay, fixes #7730Juan Linietsky
2017-08-05Properly update frame range after modifying the vframe/hframes, closes #7624Juan Linietsky
2017-08-05Warn about resizing a rigidbody (2D or 3D), covers the most common cases, ↵Juan Linietsky
closes #7615
2017-08-05'tab_changed' signal after using 'set_current_tab'Jakub Grzesik
closes #10051
2017-08-05renamed node path, closes #5691Juan Linietsky
2017-08-05Initialize Particles2D draw order propertyL. Krause
2017-08-03Merge pull request #10046 from Hinsbart/script_open_resourceRémi Verschelde
ScriptEditor: ctrl+click can open scenes & resources.
2017-08-03Merge pull request #10062 from BastiaanOlij/arvr_add_anchorRémi Verschelde
Added ARVRAnchor support and a few small enhancements
2017-08-03Added ARVRAnchor support and a few small enhancementsBastiaanOlij
2017-08-03Merge pull request #10040 from Hassan-A/getCells3.0Rémi Verschelde
Added get_used_cells_by_id method 3.0
2017-08-02Added get_used_cells_by_id method 3.0Hassan A
2017-08-02ItemList: Remove redundant Vector2 initializations.Andreas Haas
2017-08-02-Added GLTF scene support (still missing animations and .glb extension)Juan Linietsky
-Fixed bugs regarding tangent generation in SurfaceTool
2017-08-02ScriptEditor: ctrl+click can open scenes/resources.Andreas Haas
Closes #9654
2017-08-01Merge pull request #10027 from Noshyaar/pr-treeRémi Verschelde
Tree: fix index error with expanded column