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2017-12-26Change the rotate function of Spatial to be local, makes more sense. Closes ↵Juan Linietsky
#14569
2017-12-26Merge pull request #14977 from volzhs/fix-crash-groupJuan Linietsky
Fix crash & error at saving scene
2017-12-26Fix sidedness check in material. Also remove SIDE built-in.Juan Linietsky
2017-12-26Removed the InputEvent ID field, which was unused and can cause bugs.Juan Linietsky
2017-12-25Merge pull request #15040 from Noshyaar/pr2Andreas Haas
AnimTreePlayer: fix duplicated properties
2017-12-25Add missing parameter namesPoommetee Ketson
2017-12-25AnimTreePlayer: fix duplicated propertiesPoommetee Ketson
2017-12-25Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problemNoshyaar
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys)
2017-12-25Merge pull request #14853 from MattUV/context-menuNoshyaar
Adds an option to move cursor with right click in TextEdit
2017-12-25Merge pull request #14875 from YeldhamDev/splitcontainer_cursorNoshyaar
Fixed SplitContainer showing the "resize" cursor when it shouldn't
2017-12-25Merge pull request #14899 from volzhs/render-quality-optionNoshyaar
Respect HDR option
2017-12-25Merge pull request #14801 from RayKoopa/insert_tree_itemNoshyaar
Tree: Insert new item, fix behavior when no parent given
2017-12-25Merge pull request #14753 from NathanWarden/mouse_button_fixNoshyaar
Fixed a bug where mouse button focus breaks when using multiple buttons at once.
2017-12-25Fix error if scene has Camera at saving scenevolzhs
2017-12-25Fix crash from move_child at saving scenevolzhs
2017-12-24-Removed OpenMP support, replaced by a custom class.Juan Linietsky
-Disabled Opus, implementation is wrong.
2017-12-23Merge pull request #14897 from BastiaanOlij/arvr_tweaksRémi Verschelde
Few small tweaks for ARVR
2017-12-22Fixes 3d camera keep aspect.Daniel J. Ramirez
2017-12-21Merge pull request #14913 from poke1024/tooltip-shortcut-namesRémi Verschelde
Consistent display of shortcut names in tooltips
2017-12-21Change skeleton processing to work on global coordinates, should help fix ↵Juan Linietsky
many import problems from Blender, GLTF2, etc.
2017-12-21Consistent display of shortcut names in tooltipspoke1024
2017-12-22Reserved controller ids 1 and 2 for left and right hand controllers and ↵Bastiaan Olij
added new center on hmd option
2017-12-21-Make capture dependent on a cell size, not subdivision.Juan Linietsky
-Fixed a bug recently introduced when releasing mouse events and calling popups
2017-12-21Respect HDR optionvolzhs
2017-12-21Fix spatial editor plugin issues on multi viewport view menu shortcuts (only ↵carlosfvieira
those that are bound to keys) - this closes #14371 and closes #12409 Fix spatial editor plugin issues on multi viewport view menu shortcuts (only those that are bound to keys) - this closes #14371 and closes #12409
2017-12-20Fixed wrong Project Settings direction on an error message.Michael Alexsander Silva Dias
2017-12-20properly send mouse released event when grabbing modal focus, fixes #14854Juan Linietsky
2017-12-20Fixed SplitContainer showing the "resize" cursor when it shouldn't.Michael Alexsander Silva Dias
2017-12-20Prevent false sharing in lightbaker RNG stateHein-Pieter van Braam
The previous commit corrected the RNG behavior for the lightbaker but also made it significantly slower on high core count systems. Due to the vector of states being physically close together in RAM we force a cache synchronization across all cores whenever we call for the next random number to be generated. This will create a temporary local copy of the RNG state before entering the loop and then saving it back to the global state when done. This will preserve the per-thread RNG state (and random number quality) while significantly improving performance. On my 16 thread box it saves 3 minutes baking the Sponza scene, bringing performance back in line to before the various RNG fixes were introduced, being slightly faster than the first implementation.
2017-12-20Fix lightmapper rngHein-Pieter van Braam
In our previous attempts to fix the lightmapper we may have inadvertently introduced the same issue we were trying to fix. It appears that rand() will on some platforms introduce a mutex making it slower and on others may have a per-thread state that would need to be initialized with srand() on each thread. This slows down the lightbaking further. This sets up a separate rng state for each OpenMP thread by calling rand() only in the single-threaded part of the code. We then keep a vector of states. I believe this solves our problems.
2017-12-20Adds an option to move cursor with right click in TextEditMattUV
Fixes #14832 - Added an option in the editor settings/cursor to make the cursor move with right click. - If the option is activated (true by default), a right click will move the cursor before displaying context menu. - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it. - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click - The option is available in the script editor and the shader editor via the editor settings - The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
2017-12-19Make dynamic font oversampling fully dynamic.Juan Linietsky
2017-12-20Correct license headers in main.cpp and voxel_light_baker.cppHein-Pieter van Braam
Sorry for the churn
2017-12-20Fix lightbaker clang-format issue and add license headersHein-Pieter van Braam
2017-12-20Lightbaker: include stdlib.h to fix CI buildsHein-Pieter van Braam
2017-12-19Fix randomness in voxel light baker, closes #14841Juan Linietsky
2017-12-19Added font oversampling supportJuan Linietsky
2017-12-19Fix raytrace lightmap bake biasJuan Linietsky
2017-12-19properly plot normal when bakingJuan Linietsky
2017-12-19Fixed bug where all file dialogs requested thumbnails even if hidden.Juan Linietsky
2017-12-19Should no longer crash after rebaking, may be a solution to #14795Juan Linietsky
Not sure if this is the same problem, as reported, please test.
2017-12-19fix for BitmapFont::create_from_fnt to allow loading from file inIbrahn Sahir
project root directory.
2017-12-18Add functionality to insert tree item.Ray Koopa
2017-12-18doc: Sync classref with current sourceRémi Verschelde
2017-12-18Added baked light support for gridmaps.Juan Linietsky
2017-12-17Merge pull request #14754 from willnationsdev/dictionary-copyRémi Verschelde
Added 'duplicate' function for Dictionary in C++ and API.
2017-12-17Dictionary::copy -> ::duplicateWill Nations
2017-12-17Merge pull request #14786 from djrm/pr_fixesRémi Verschelde
Expose Range, ScrollBar and Slider as virtual.
2017-12-17Expose Range, ScrollBar and Slider as virtual.Daniel J. Ramirez
2017-12-17Fix Sprite3D alpha_cut member not being initializedStefano Bonicatti