index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
Age
Commit message (
Expand
)
Author
2021-03-29
doc: Sync classref with current source
Rémi Verschelde
2021-03-28
Merge pull request #47351 from volzhs/graphedit-boxselection
Rémi Verschelde
2021-03-26
Merge pull request #47163 from bruvzg/macos_sandbox_file_dialog
Rémi Verschelde
2021-03-25
Fix ParticlesMaterial spread
Morris Tabor
2021-03-25
Merge pull request #47251 from pycbouh/theme-more-useful-methods
Rémi Verschelde
2021-03-25
Fix typo 'previus_selected'
volzhs
2021-03-25
Fix drawing boxselection on GraphEdit
volzhs
2021-03-23
Merge pull request #37755 from KoBeWi/check_down
Rémi Verschelde
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-03-23
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
bruvzg
2021-03-23
Merge pull request #45571 from aaronfranke/node2d-real_t
Rémi Verschelde
2021-03-23
Merge pull request #46735 from fabriceci/fix-dialog-translation
Rémi Verschelde
2021-03-22
Merge pull request #47226 from fabriceci/improve-rayshape-2D
Rémi Verschelde
2021-03-22
Merge pull request #47180 from YeldhamDev/popupmenu_width_fix
Rémi Verschelde
2021-03-22
Improved 3D Scene Importer
Juan Linietsky
2021-03-22
Add utility methods to Theme, improve error messages and documentation
Yuri Sizov
2021-03-21
Bring the Raycast2D improvements to Rayshape2D
fabriceci
2021-03-20
Add Root Null Check
Nathan Franke
2021-03-21
Merge pull request #46280 from floppyhammer/AdjustCompletionPanelPosition
Rémi Verschelde
2021-03-20
Merge pull request #46937 from nekomatata/soft-body-support
Rémi Verschelde
2021-03-20
Merge pull request #47139 from nekomatata/concave-backface-collision
Rémi Verschelde
2021-03-20
Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabled
Rémi Verschelde
2021-03-20
Prevent resizing minimap bigger than GraphEdit (Fix #47189)
jmb462
2021-03-20
Fix wrong width with PopupMenus on first opening in the editor
Michael Alexsander
2021-03-19
Use real_t in non-physics 2D nodes
Aaron Franke
2021-03-19
Merge pull request #47156 from LightningAA/graph-edit-scroll-zoom-4.0
Rémi Verschelde
2021-03-19
Merge pull request #47151 from nekomatata/soft-body-attachment-error
Rémi Verschelde
2021-03-18
Enable zooming graph_edit with scrollwheel
Lightning_A
2021-03-18
Fix spamming errors when SoftBody pinned nodes have no attachment
PouleyKetchoupp
2021-03-18
Merge pull request #47147 from TwistedTwigleg/skeletonik_changes_and_bug_fixe...
Rémi Verschelde
2021-03-18
Fix for regression in SkeletonIK code
TwistedTwigleg
2021-03-18
Disable backface collision with ConcavePolygonShape by default
PouleyKetchoupp
2021-03-18
Check for null pointer in get_column_width(0)
Justin Ho
2021-03-18
SoftBody support in GodotPhysics 3D
PouleyKetchoupp
2021-03-17
Merge pull request #46674 from cmd410/fix-tab-container
Rémi Verschelde
2021-03-17
Merge pull request #47050 from jmb462/fix-bbcode-tables-overlap-with-bottom-text
Rémi Verschelde
2021-03-17
Merge pull request #47064 from jmb462/fix-crash-in-uninitialized-AnimatedSpri...
Rémi Verschelde
2021-03-17
Fix crash on calling play() in a uninitialized AnimatedSprite2D
jmb462
2021-03-17
Merge pull request #47091 from gongpha/again-with-err-macro!-animation_tree_node
Rémi Verschelde
2021-03-17
Check AnimationNode to update properties
Kongfa Waroros
2021-03-17
Merge pull request #47081 from nekomatata/collision-debug-shape-game-only
Rémi Verschelde
2021-03-17
Merge pull request #47024 from groud/navigation
Rémi Verschelde
2021-03-16
Disable debug collision shapes in the editor
PouleyKetchoupp
2021-03-16
Merge pull request #39810 from christinoleo/master
Rémi Verschelde
2021-03-16
Fix BBCode tables overlap with bottom text
jmb462
2021-03-16
Move SpriteFrames to its own file in the resources folder
Aaron Franke
2021-03-15
Allow Navigation to be more flexible
Gilles Roudière
2021-03-15
Merge pull request #46993 from gongpha/check-if-edit-called-via-editor
Rémi Verschelde
2021-03-15
Check if _edit_set_position and _edit_set_rect was used outside an editor
Kongfa Waroros
2021-03-14
Fix stale tab names in TabContainer
Yuri Sizov
[next]