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AgeCommit message (Expand)Author
2020-07-03Merge pull request #37218 from lrgilbert/graphnode-port-separationRémi Verschelde
2020-07-03Merge pull request #40081 from nekomatata/richtextlabel-fill-regressionRémi Verschelde
2020-07-03Merge pull request #32907 from georgikoemdzhiev/FixPressedIssueRémi Verschelde
2020-07-03Fixed separation of ports on GraphNodelrgilbert
2020-07-03Fix RichTextLabel fill alignment regressionPouleyKetchoupp
2020-07-03Merge pull request #39968 from lordkettune/custom-tracks-fixRémi Verschelde
2020-07-03Merge pull request #40063 from RandomShaper/clean_blend_timesRémi Verschelde
2020-07-03Merge pull request #40071 from reduz/fix-content-scaleRémi Verschelde
2020-07-02Fix issues with custom tracks on reimportlordkettune
2020-07-02Fix content scale mode, closes #37941Juan Linietsky
2020-07-02Uncheck 'Pressed' if toggle_mode is uncheckedgeorgikoemdzhiev
2020-07-02Ignore blend times for inexistent animationsPedro J. Estébanez
2020-07-02Ensure cursor shape changes when exiting window, fixes #37724Juan Linietsky
2020-07-02Merge pull request #37350 from aaronfranke/force-impulseRémi Verschelde
2020-07-02Prevent dragging from SceneTree buttonsHaoyu Qiu
2020-07-02Merge pull request #36879 from ThakeeNathees/animation-autocomplete-bug-fixRémi Verschelde
2020-07-02Merge pull request #34926 from Xrayez/draw-transform-defaultsRémi Verschelde
2020-07-02Merge pull request #40020 from reduz/fix-tree-edit-focusRémi Verschelde
2020-07-02Merge pull request #40028 from reduz/fix-popups1Rémi Verschelde
2020-07-02Merge pull request #40022 from reduz/fix-subwindow-clampRémi Verschelde
2020-07-01Fix some popups menu missing screen transform.Juan Linietsky
2020-07-01Merge pull request #32516 from nekomatata/texture-button-flipRémi Verschelde
2020-07-01Add ability to clamp embedded subwindows to parent, fixes #37792Juan Linietsky
2020-07-01Fix doubleclick on tree item, restore input focus on previous windows.Juan Linietsky
2020-07-01Provide `draw_set_transform` defaults for rotation and scaleAndrii Doroshenko (Xrayez)
2020-07-01Merge pull request #40016 from akien-mga/environment-code-cleanupRémi Verschelde
2020-07-01Merge pull request #40015 from reduz/fix-embedded_subwindow-inputRémi Verschelde
2020-07-01Merge pull request #36307 from Xrayez/raycast-enabled-trueRémi Verschelde
2020-07-01Environment: Refactor code for readability + moreRémi Verschelde
2020-07-01Ensure embedded mode works againJuan Linietsky
2020-07-01Added flip_h and flip_v properties in TextureButtonPouleyKetchoupp
2020-07-01Merge pull request #40003 from YeldhamDev/tree_scroll_fixRémi Verschelde
2020-07-01Merge pull request #39985 from Calinou/uppercase-aces-tonemappingRémi Verschelde
2020-06-30Fix Tree's 'scroll_to_item()' not working correctly on some casesMichael Alexsander
2020-06-30Make dialogs exclusive by default, fixes #37732Juan Linietsky
2020-06-30Add a separate application focus/in notification out from Window focus notifi...Juan Linietsky
2020-06-30Write "Aces" tonemapping in uppercase as it's an acronymHugo Locurcio
2020-06-29VideoPlayer: fix possible race conditionMark Kuo
2020-06-27Call Node3D::get_global_transform and Vector3::dot only once within Camera3D:...Adam Reichold
2020-06-26Addition of SDFGI for open world global illuminationJuan Linietsky
2020-06-24Merge pull request #39805 from RandomShaper/fix_gone_popup_crashRémi Verschelde
2020-06-24Handle gone TabContainer popup nicelyPedro J. Estébanez
2020-06-24Fix default editor/project Button styles after ToolButton removalHugo Locurcio
2020-06-21Merge pull request #39717 from hinlopen/empty-scroll-eats-inputRémi Verschelde
2020-06-21Check for motion in cast_motion() before doing Bullet convexSweepTest().Marcel Admiraal
2020-06-20No longer scroll vertically when scrollbars are unavailableStijn Hinlopen
2020-06-19Merge pull request #39053 from timoschwarzer/static-assert-variant-arg-maxRémi Verschelde
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-06-19Merge pull request #38932 from Calinou/increase-light3d-shadow-biasRémi Verschelde
2020-06-19Added Texture2DArray support to visual shadersYuri Roubinsky