Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-18 | Merge pull request #64156 from bruvzg/sys_msdf | Clay John | |
Allow MSDF rendering for system fonts, fix crash on loading damaged / unsupported font files. | |||
2022-08-18 | Merge pull request #64315 from ↵ | Clay John | |
Daylily-Zeleen/fixed-GraphEdit-signal-argument-type Fixed GraphEdit signal argument type | |||
2022-08-18 | Merge pull request #63999 from QbieShay/qbie/vs-qol | Clay John | |
Quality of life visual shaders updates | |||
2022-08-18 | Merge pull request #64449 from Calinou/label3d-hide-ineffective-properties | Clay John | |
Hide properties that have no effect in Label3D inspector | |||
2022-08-15 | break out of font search loop after first match | danboo | |
The documentation for the font_names property indicates: Array of font family names to search, first matching font found is used. | |||
2022-08-15 | Clarify the Line2D, Curve2D/3D documentation and fix parameter names | Yuri Sizov | |
2022-08-15 | Hide properties that have no effect in Label3D inspector | Hugo Locurcio | |
- Use the disabled GI mode as Label3D can't contribute to GI in any way. - Improve Label3D class documentation. | |||
2022-08-15 | Merge pull request #64314 from YuriSizov/control-theme-item-cache | Yuri Sizov | |
Add dumb theme item cache to `Control` | |||
2022-08-14 | Implement coloring for disabled branches in the shader editor | Yuri Rubinsky | |
2022-08-12 | Improve visual shader defaults for quality of life | QbieShay | |
- multiply part of addmultiply defaults to 1 - curvetexture's repeat is turned off - vectors into float takes first component instead of average | |||
2022-08-12 | fixed GraphEdit signal argument type | daylilyzeleen | |
2022-08-12 | Add dumb theme item cache to Control | Yuri Sizov | |
2022-08-11 | Fix ORMMaterial3D not being taken into account by static VoxelGI | Hugo Locurcio | |
2022-08-11 | Merge pull request #64267 from bruvzg/le_secret | Yuri Sizov | |
Change `LineEdit` default secret character from "*" to "•". | |||
2022-08-11 | Add missing properties to default theme | kobewi | |
2022-08-11 | Change LineEdit secret character from "*" to "•". | bruvzg | |
2022-08-11 | Merge pull request #64147 from ↵ | Rémi Verschelde | |
smix8/fix_navigationregion3d_debug_doublerender_4.x Fix NavigationRegion3D debug mesh rendering twice in Editor | |||
2022-08-10 | Merge pull request #64160 from Calinou/tweak-label3d-defaults | Rémi Verschelde | |
2022-08-10 | add get_depth() to KinematicCollision3D as same of 2D | Silc Renew | |
2022-08-09 | Tweak Label3D defaults for better readability | Hugo Locurcio | |
- Increase font size and decrease pixel size. - The font is rendered at the same physical size, but is more detailed, which is visible when the camera is up close. - Add an outline to improve readability on mixed-color backgrounds. - The outline is fairly thick to ensure it doesn't get too grainy at a distance (without requiring MSDF or mipmaps on the default project font). | |||
2022-08-09 | Allow MSDF rendering for system fonts, fix crash on loading damaged / ↵ | bruvzg | |
unsupported font files. | |||
2022-08-09 | Fix NavigationRegion3D debug mesh rendering twice in Editor | smix8 | |
Fixes double rendering of NavigationRegion3D debug mesh due to both 3DGizmo and runtime debug rendering the mesh at the same time. | |||
2022-08-08 | Merge pull request #64034 from DarkKilauea/fix-nav-region-gizmo | Rémi Verschelde | |
2022-08-08 | Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript | Yuri Sizov | |
2022-08-08 | Merge pull request #63925 from YeldhamDev/window_fixes | Rémi Verschelde | |
2022-08-08 | Merge pull request #64093 from nathanfranke/shader-capitalize | Rémi Verschelde | |
2022-08-08 | Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-mask | Rémi Verschelde | |
2022-08-08 | capitalize shader uniform groups | Nathan Franke | |
2022-08-08 | Merge pull request #64068 from DarkKilauea/fix-region-travel-cost | Rémi Verschelde | |
2022-08-07 | Fix typo when setting NavigationRegion travel_cost | Josh Jones | |
2022-08-07 | Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4 | Rémi Verschelde | |
Allow for vec2/vec4 to be used in reflect and refract | |||
2022-08-07 | Allow vec2 and vec4 for reflect and refract | Hendrik Brucker | |
2022-08-07 | Add a shadow opacity property to Light3D | Hugo Locurcio | |
This can be used to make shadows translucent for a specific light. The light distance fade system also uses this to smoothly fade the shadow when the light fade transition distance is greater than 0. | |||
2022-08-06 | Fix NavigationRegion3D gizmo's odd visual behavior | Josh Jones | |
2022-08-06 | Merge pull request #60843 from hoontee/CSG3 | Rémi Verschelde | |
Add `TorusMesh` | |||
2022-08-06 | Merge pull request #63776 from fire-forge/shapecast2d | Rémi Verschelde | |
Add ShapeCast2D editor handle and improve debug drawing | |||
2022-08-06 | Merge pull request #63859 from Rindbee/fix-hue-slider-incorrectly-rotated | Rémi Verschelde | |
Fix Hue slider incorrectly rotated 90 degrees in ColorPicker | |||
2022-08-06 | Merge pull request #63958 from hakro/fix-control-animation-keys | Rémi Verschelde | |
Remove rect_ prefix from control properties when keyframing | |||
2022-08-05 | Remove rect_ prefix from control properties when keyframing | Hakim | |
2022-08-05 | Round icon position and size in buttons to make them look sharper | Yuri Sizov | |
2022-08-05 | Use interleaved gradient noise for distance fade | Hugo Locurcio | |
This provides better visuals and performance compared to the previous ordered dither. | |||
2022-08-05 | Fix some bugs with `Window`s | Michael Alexsander | |
2022-08-05 | Merge pull request #59844 from Calinou/rename-shader-param-methods | Rémi Verschelde | |
2022-08-05 | Merge pull request #63922 from rburing/fix_softbody_normals | Rémi Verschelde | |
2022-08-04 | Rename shader parameter uniform setter/getter methods for consistency | Hugo Locurcio | |
`shader_uniform` is now consistenly used across both per-shader and per-instance shader uniform methods. This makes methods easier to find in the class reference when looking for them. | |||
2022-08-04 | Fix SoftDynamicBody3D normals | Ricardo Buring | |
Store normal vector in A2B10G10R10 format. | |||
2022-08-04 | Merge pull request #61856 from iwek7/label_overflowing_text | Rémi Verschelde | |
2022-08-04 | Merge pull request #63852 from fire-forge/default-colors | Rémi Verschelde | |
2022-08-04 | Add `TorusMesh` | hoontee | |
2022-08-04 | Merge pull request #63838 from tefusion/fix-arrange-nodes-freeze | Rémi Verschelde | |
Fix GraphEdit::arange_nodes causing a freeze when cycle in Graph |