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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2016-10-13
Allow turing off zero-padding for line numbers
Pedro J. Estébanez
2016-10-13
Fix GraphEdit connection wire when zoom in/out
volzhs
2016-10-13
Add "button_selected" signal to ButtonGroup
volzhs
2016-10-13
Expose resizable property of GraphNode in inspector
volzhs
2016-10-12
Fixes for ButtonArray
Zher Huei Lee
2016-10-11
Sprite: Fix inspector not showing changes on "frame" property.
Andreas Haas
2016-10-11
Merge pull request #6783 from pkowal1982/buttonpressed
Rémi Verschelde
2016-10-11
Merge pull request #6778 from Hinsbart/completion_z
Rémi Verschelde
2016-10-11
Merge pull request #6777 from RandomShaper/revise-serial-naming
Rémi Verschelde
2016-10-10
2D Shaders are working again using the new syntax, though all is buggy in gen...
Juan Linietsky
2016-10-10
Fix #5959, contrasting texture for toggled button
Pawel Kowal
2016-10-10
Fix Script Editor drawing over Dialogs.
Andreas Haas
2016-10-10
Revise serial naming behavior
Pedro J. Estébanez
2016-10-10
Add line length guideline to code editors
Pedro J. Estébanez
2016-10-10
Button focus hovering
Anthony Fieroni
2016-10-09
Place child control under label in AcceptDialog.
Mateusz Adamczyk
2016-10-09
Merge pull request #6747 from RandomShaper/unify-serial-naming
Rémi Verschelde
2016-10-09
Merge pull request #6743 from mateka/issue-6296
Rémi Verschelde
2016-10-09
Merge pull request #6717 from Hinsbart/focus_crash
Rémi Verschelde
2016-10-09
Merge pull request #6716 from Hinsbart/completion_fix
Rémi Verschelde
2016-10-09
Merge pull request #6712 from lordadamson/issue6012
Rémi Verschelde
2016-10-09
Merge pull request #6707 from volzhs/graphnode
Rémi Verschelde
2016-10-09
Merge pull request #6706 from RandomShaper/light2d-editor-only
Rémi Verschelde
2016-10-09
Merge pull request #6705 from volzhs/graphedit
Rémi Verschelde
2016-10-09
Merge pull request #6693 from J08nY/issue-editor-only-light
Rémi Verschelde
2016-10-09
Merge pull request #6691 from Faless/expose_more_physics
Rémi Verschelde
2016-10-09
Merge pull request #6673 from J08nY/issue-update-spinner
Rémi Verschelde
2016-10-09
Merge pull request #6613 from pkowal1982/tween
Rémi Verschelde
2016-10-09
Merge pull request #6553 from pkowal1982/treecheckbox
Rémi Verschelde
2016-10-08
Refactor node naming APIs used by editor
Pedro J. Estébanez
2016-10-08
Added simple check to viewport, if matrix32 is invesile (https://github.com/g...
Mateusz Adamczyk
2016-10-07
-the new shader language seems to work
Juan Linietsky
2016-10-05
Fix code completion drawing under other gui elements.
Andreas Haas
2016-10-05
Prevent crash on focus change when no valid next control has been found.
Andreas Haas
2016-10-05
-Added ViewportContainer, this is the only way to make viewports show up in G...
Juan Linietsky
2016-10-05
fix #6012 exposed setters and getters of Camera H/V offset to GDScript
Adham Zahran
2016-10-05
Expose selected value of GraphNode
volzhs
2016-10-05
Fix GraphEdit grab random node when delete or deselect by clicking empty space
volzhs
2016-10-04
Add editor_only param to Light2D
Pedro J. Estébanez
2016-10-03
Begining of GLES3 renderer:
Juan Linietsky
2016-10-03
light: respect editor_only setting in release build and dont show the light
J08nY
2016-10-03
Expose more 2D/3D physics options in project settings
Fabio Alessandrelli
2016-10-03
Added force_raycast_update GDScript method for RayCast[2D]
Karol Walasek
2016-10-03
Merge pull request #6662 from RandomShaper/export-texture-flags
Rémi Verschelde
2016-10-03
Merge pull request #6640 from Hinsbart/color_picker
Rémi Verschelde
2016-10-03
Merge pull request #6634 from zaps166/fix-resampler-crash
Rémi Verschelde
2016-10-03
Merge pull request #6529 from pkowal1982/scrolltree
Rémi Verschelde
2016-10-03
Merge pull request #6513 from Brickcaster/master
Rémi Verschelde
2016-10-01
PopupMenu: added toggle_item_checked and exposed set_item_tooltip and get_ite...
J08nY
2016-09-30
Respect texture .flags files on export
Pedro J. Estébanez
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