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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-05-08
Fix some enums missing its bind
Marcelo Fernandez
2018-05-09
Merge pull request #18709 from Faless/multiplayer_docs
Max Hilbrunner
2018-05-08
Change from "search dialog" to "search bar" on help screen
Guilherme Silva
2018-05-08
Merge pull request #18374 from JFonS/fix_particles_animation
Juan Linietsky
2018-05-08
Merge pull request #17578 from endragor/ft-outlines
Rémi Verschelde
2018-05-08
Merge pull request #15258 from RyanStein/bugfix-15241
Juan Linietsky
2018-05-08
Merge pull request #15119 from poke1024/visible-subwindows
Juan Linietsky
2018-05-08
Merge pull request #15074 from PJB3005/17-12-26-remove_gui_focus_on_visibilit...
Juan Linietsky
2018-05-08
Always emit dynamic font change in update_oversampling
Ruslan Mustakov
2018-05-08
Rename multiplayer_api to just multiplayer.
Fabio Alessandrelli
2018-05-08
Merge pull request #17559 from simedis/joint_motors
Rémi Verschelde
2018-05-08
Merge pull request #18619 from mateusak/master
Rémi Verschelde
2018-05-08
Perfect FreeType-based outlines for DynamicFonts
Ruslan Mustakov
2018-05-08
Merge pull request #18701 from GodotExplorer/fix-#18685
Max Hilbrunner
2018-05-08
Merge pull request #18700 from GodotExplorer/fix-#18686
Max Hilbrunner
2018-05-08
Fix double free for drag preview control in viewport
Geequlim
2018-05-08
Add default paramater value for OptionButton::add_icon_item
Geequlim
2018-05-08
Merge pull request #15928 from StateOff/feature_batch_rename
Rémi Verschelde
2018-05-08
Merge pull request #18453 from groud/add_speed_factor
Max Hilbrunner
2018-05-07
Merge pull request #16122 from ibrahn/sprite-region-with-frames
Juan Linietsky
2018-05-07
Merge pull request #17295 from eon-s/instance-placeholder
Juan Linietsky
2018-05-07
Added a simpler way to flip faces, closes #17373 and closes #17369
Juan Linietsky
2018-05-07
Merge pull request #17451 from Goutte/feat-base-button-mask
Juan Linietsky
2018-05-07
Merge pull request #17504 from endragor/fix-oversampling-autowrap
Juan Linietsky
2018-05-07
Merge pull request #15911 from Zephilinox/ready_signal
Juan Linietsky
2018-05-07
Merge pull request #17828 from bojidar-bg/17779-progressbar-minimum-size
Juan Linietsky
2018-05-07
Merge pull request #17845 from JFonS/disable_spatial_shadows
Juan Linietsky
2018-05-07
Merge pull request #11973 from AndreaCatania/ragdoll
Juan Linietsky
2018-05-07
Implemented ragdoll
AndreaCatania
2018-05-07
Merge pull request #18003 from sherjilozair/patch_macosx_shortcuts
Juan Linietsky
2018-05-07
Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures."
Juan Linietsky
2018-05-07
Adds a speed factor to AnimatedSprite
groud
2018-05-07
Added "play_backwards" to the list o functions to autocomplete.
Michael Alexsander Silva Dias
2018-05-07
Merge pull request #18122 from olivergs/wip/rtl-content-height
Max Hilbrunner
2018-05-07
Merge pull request #18677 from BastiaanOlij/add_no_blend
Juan Linietsky
2018-05-07
Add no-blend canvas item render_mode
Bastiaan Olij
2018-05-07
Merge pull request #18524 from BastiaanOlij/keep_3d_linear
Juan Linietsky
2018-05-07
Merge pull request #18454 from KidRigger/working_timer
Max Hilbrunner
2018-05-06
Added option to viewport to keep linear color
Bastiaan Olij
2018-05-05
Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow
Max Hilbrunner
2018-05-05
Merge pull request #18407 from danilo2205/get_closest_point
Max Hilbrunner
2018-05-04
Allow uncommon bitmask for autotile - Fixes #16511
mateusak
2018-05-04
Made bone handling for actual Bone2D a special case. Make custom bones appear...
Juan Linietsky
2018-05-04
Merge pull request #18480 from BastiaanOlij/add_custom_aabb_to_primitives
Rémi Verschelde
2018-05-04
Merge pull request #18397 from KidRigger/working_te
Max Hilbrunner
2018-05-04
Merge pull request #18595 from AlexHoratio/script_pos_columns
Rémi Verschelde
2018-05-03
Skeleton for 2D WIP
Juan Linietsky
2018-05-03
Merge pull request #16359 from Noshyaar/convert
Rémi Verschelde
2018-05-03
Merge pull request #18572 from bzztbomb/fix/project_local_ray_normal_virtual
Rémi Verschelde
2018-05-03
Camera::project_local_ray_normal needs to be virtual so that ARVRCamera::proj...
Brian Richardson
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