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AgeCommit message (Expand)Author
2020-03-03Merge pull request #36689 from eevee/patch-1Rémi Verschelde
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-29Fix inverted use of Camera2D.offset_vEevee
2020-02-29Double click on a folder didn't open itGil Arasa Verge
2020-02-28Properly handle EOF when parsing text resourceJuan Linietsky
2020-02-28Merge pull request #36640 from reduz/resource-loader-refactorRémi Verschelde
2020-02-28Removed interactive loader, added proper thread loading.Juan Linietsky
2020-02-28Signals: Port more uses of connect_compatRémi Verschelde
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-28Merge pull request #36626 from giarve/stop-input-event-prop-on-popup-closeRémi Verschelde
2020-02-28Merge pull request #36388 from AndreaCatania/some_renamesRémi Verschelde
2020-02-28Renamed NavigationPolygonInstance to NavigationRegion2DAndrea Catania
2020-02-28Merge pull request #36556 from RandomShaper/rework_mutexRémi Verschelde
2020-02-28Clicking backgrd. dimming of editor popup stops input event propagationGil Arasa Verge
2020-02-27Signals: tab_changed now is emitted when it's on scene treeMateo Dev .59
2020-02-27Merge pull request #36232 from Calinou/add-soft-line-length-guidelineRémi Verschelde
2020-02-27Merge pull request #36288 from Calinou/meshlibrary-allow-non-tools-useRémi Verschelde
2020-02-27Merge pull request #36581 from Calinou/doc-improve-add-child-below-nodeRémi Verschelde
2020-02-27Improve the `Node.add_child_below_node()` documentationHugo Locurcio
2020-02-27Renamed PlaneShape to WorldMarginShapeAndrea Catania
2020-02-27Renamed NavigationMeshInstance to NavigationRegionAndrea Catania
2020-02-27Merge pull request #36050 from eswartz/line-edit-move-cursor-on-unselectRémi Verschelde
2020-02-26Reimplement Mutex with C++'s <mutex>Pedro J. Estébanez
2020-02-26Changed float type to int for INDEX visual shader inputYuri Roubinsky
2020-02-26Merge pull request #36536 from Chaosus/vs_intRémi Verschelde
2020-02-26Add support for integer type in visual shadersYuri Roubinsky
2020-02-25Added missing destructor for Navigation2DDominik 'dreamsComeTrue' Jasiński
2020-02-25Merge pull request #36532 from Faless/debugger/weakref_crash_vulkanRémi Verschelde
2020-02-25Fix debugger crash inspecting freed object.Fabio Alessandrelli
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-24Merge pull request #36488 from Chaosus/capsule_yRémi Verschelde
2020-02-23Merge pull request #36089 from dreamsComeTrue/fix-autocomplete-quotesRémi Verschelde
2020-02-23Changed default capsule axis to verticalYuri Roubinsky
2020-02-23Merge pull request #36411 from Janglee123/rect2-tweenRémi Verschelde
2020-02-23Added tween support for Rect2janglee
2020-02-23Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde
2020-02-22Merge pull request #36441 from YeldhamDev/tabs_unused_constantsRémi Verschelde
2020-02-22Remove unused theme constants in Tab(Container)Michael Alexsander
2020-02-21Fix: auto brace complete for quoted stringsDominik 'dreamsComeTrue' Jasiński
2020-02-21Merge pull request #36421 from Chaosus/vs_sort_custom_nodsYuri Roubinsky
2020-02-21Refactor node processing in visual shader member dialogYuri Roubinsky
2020-02-21Added StringName as a variant type.Juan Linietsky
2020-02-21Merge pull request #36415 from reduz/skeleton-skin-namedRémi Verschelde
2020-02-21Add support for named binds in Skin.Juan Linietsky
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-20Merge pull request #36375 from Xrayez/pimpmaps-typosRémi Verschelde
2020-02-20Fixes crash when loading StreamTexture from fileHaoyu Qiu