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2016-03-15Merge pull request #3528 from SaracenOne/baked_light_realtime_colourizeRémi Verschelde
Ability to colourize baked lighting in real time.
2016-03-15Merge pull request #4051 from AlexHolly/fileeditor-open-anyRémi Verschelde
(editor)filedialog open file and dir MODE_OPEN_ANY
2016-03-14Merge pull request #4056 from TheHX/issue-1423Rémi Verschelde
Automatically create input node when creating a ShaderGraph
2016-03-14Automatically create input node when creating a ShaderGraphFranklin Sobrinho
2016-03-14Merge pull request #4017 from Paulb23/set_tab_sizeRémi Verschelde
Added configurable tab size in the text editor.
2016-03-14Added configuable tab sizePaulb23
2016-03-14(editor)filedialog mode open anyAlexander Holland
2016-03-13Merge pull request #4035 from TheHX/item-listRémi Verschelde
Add icon region support for ItemList
2016-03-13Undo and redo commands on text editor now affect internal version which ↵Saracen
fixes inconsistent file saving validation.
2016-03-13Add icon region support for ItemListFranklin Sobrinho
2016-03-12-Made editor support SSL certs by default (embedded them)Juan Linietsky
-Made asset sharing support https -Many fixes to HTTPRequest -Added an asset installer dialog -Visual cleanups to asset sharing tab -Fixed some issues in ScrollContainer, hope it does not break things -Asset sharing tab is not visible (hidden on purpose) for now.
2016-03-11Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3dRémi Verschelde
Fix link error when disable_3d=yes
2016-03-11Fix link error when disable_3d=yessanikoyes
2016-03-10Fix a crash when running a game with Controls with a tools buildBojidar Marinov
Regression from #3997 TOOLS_ENABLED is defined, even when running from editor, but EDITOR_DEF SEGFAULTs
2016-03-10Merge pull request #3865 from Marqin/coverityRémi Verschelde
[Coverity] fixed 11 of 537 potential bugs found by Coverity
2016-03-09Merge pull request #3980 from JoshuaGrams/timescale-remainderRémi Verschelde
TimeScale node: scale return value (time remaining).
2016-03-09Add option to keep margins when changing anchors, closes #3979Bojidar Marinov
Amend: Fixed an issue for non-tool builds Amend2: Same, just fixed doing nothing at some times
2016-03-09TimeScale node: return +inf remaining for 0 scale.Josh Grams
2016-03-09fix six possible "divide by zero"Hubert Jarosz
2016-03-09fix two reading uninitialized pointersHubert Jarosz
fixed in: tools/editor/project_settings.cpp scene/gui/graph_edit.cpp
2016-03-09remove trailing whitespaceHubert Jarosz
2016-03-08Merge pull request #3991 from JoshuaGrams/issue-3711Rémi Verschelde
Issue 3711
2016-03-08AnimationTreePlayer: distinguish value tracks.Josh Grams
If the node had a 3D Transform, the transform would always get written, even if the tracks on that node were supposed to be value tracks.
2016-03-08Merge pull request #3969 from Paulb23/scroll_past_end_of_fileJuan Linietsky
Enabled scrolling past end of file in text editor.
2016-03-07Added extra controls to GeometryInstances to control how they should cast ↵Saracen
shadows: double-sided and shadows only. Conflicts: servers/visual/visual_server_raster.h
2016-03-07TimeScale node: scale return value (time remaining).Josh Grams
2016-03-07Merge pull request #3919 from chuckeles/open-lines-below-aboveRémi Verschelde
Open line below and above
2016-03-07Enabled scrolling past end of filePaulb23
2016-03-05Fix Sprite doesn't updating region_rect value in certain conditionsFranklin Sobrinho
2016-03-04Add special new line openingMartin Chuckeles
2016-03-04-Work on addon editor plugin (disabled by default)Juan Linietsky
-New HTTPRequest node, to make HTTP requests simpler.
2016-03-04Add editor settings for call hint placementMartin Chuckeles
Added settings: text_editor/put_callhint_tooltip_below_current_line and text_editor/callhint_tooltip_offset
2016-03-03Hide hint if completion is activeMartin Chuckeles
2016-03-03Move the call hint under the current lineMartin Chuckeles
2016-03-01Merge pull request #3858 from JoshuaGrams/blend3Rémi Verschelde
AnimationTreePlayer (Blend3): process all inputs.
2016-03-01AnimationTreePlayer: blend value tracks (closes #2299)Josh Grams
Variant: - zero() sets a Variant to the appropriate type of zero value - blend() blends part of one Variant on top of another.
2016-02-28AnimationTreePlayer (Blend3): process all inputs.Josh Grams
Always call _process_node on all three inputs so that looped animations don't get out of sync.
2016-02-27fix transform localization event in mouse motionJuan Linietsky
2016-02-21Fix missing dependency resolver in Windowseska
2016-02-21Add support for placeholders in tscn, which was missing. Closes #3652Juan Linietsky
2016-02-20-Fixed bug with event player crashing, closes #3687Juan Linietsky
2016-02-20-Change link to new documentationJuan Linietsky
-fixed bug in tilemap collision debug
2016-02-17Fix NavigationPolygon references in _bind_methodRémi Verschelde
Also sync the doc accordingly
2016-02-16refix particles3d issue, bringing down the amount limit to 1024Nuno Donato
2016-02-15Bind method is_cell_transposedRémi Verschelde
2016-02-11-Made some icon data types smaller so they take up less spaceJuan Linietsky
-Fixed sample import plugin, makes samples sound strange in smp when limited hz
2016-02-09-Added missing functions to the doc, fixes #3583Juan Linietsky
2016-02-09-Allow renaming root node of inherited sceneJuan Linietsky
2016-02-08-Cleaned up GraphEdit, also fixes #3568Juan Linietsky
2016-02-08Property handle rotated controls in 2D editor, fixes #3613Juan Linietsky