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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-05-09
Merge pull request #60893 from KoBeWi/node_rescue
Rémi Verschelde
2022-05-09
Fix backspace when selection reaches left edge
Paweł Fertyk
2022-05-09
Fix tree button icon not centered vertically
Haoyu Qiu
2022-05-09
Fixed delta & Implement selection of whether or not to seek root
Silc Renew
2022-05-09
Rescue orphan nodes in inherited scenes
kobewi
2022-05-08
Remove font height restriction from Button
kobewi
2022-05-07
Change skeleton modification 2d and 3d to use the array inspector.
K. S. Ernest (iFire) Lee
2022-05-07
Push `HSV2RGB/RGB2HSV` to `ColorFunc` (from `VecFunc`) in visual shaders
Yuri Roubinsky
2022-05-07
Change output port of `VisualShaderNodeColorUniform` to vec4
Yuri Roubinsky
2022-05-06
Merge pull request #59720 from Vitika9/itemlist-signals
Rémi Verschelde
2022-05-06
Changed signals of ItemList
Vitika9
2022-05-06
Merge pull request #60802 from Calinou/profiler-idle-time-rename
Rémi Verschelde
2022-05-06
Cleanup metadata usage
kobewi
2022-05-05
Rename profiler "Idle Time" to "Process Time"
Hugo Locurcio
2022-05-05
Fix error spam when tweened node leaves tree
kobewi
2022-05-05
Merge pull request #60479 from nathanfranke/despawn-remove-child
Rémi Verschelde
2022-05-05
Make `{call,set,notify}_group()` immediate by default
Hugo Locurcio
2022-05-05
Merge pull request #59185 from NeilKleistGao/master
Hugo Locurcio
2022-05-05
Merge pull request #60597 from reduz/missing-node-resource-placeholders
Rémi Verschelde
2022-05-05
remove child on despawn instead of just queue_delete
Nathan Franke
2022-05-05
Merge pull request #60756 from timothyqiu/animated-sprite-autocomplete
Rémi Verschelde
2022-05-05
Add autocompletion for AnimatedSprite.play()
Haoyu Qiu
2022-05-05
Fix global AnimationLibrary name validation
Haoyu Qiu
2022-05-04
Add ability to `bake_navigation_mesh` off thread.
Pawel Lampe
2022-05-04
Merge pull request #60723 from reduz/refactor-module-initialization
Rémi Verschelde
2022-05-04
Refactor module initialization
reduz
2022-05-03
Merge pull request #60727 from aaronfranke/basis-axis-column
Rémi Verschelde
2022-05-03
Implement missing Node & Resource placeholders
reduz
2022-05-03
Merge pull request #60583 from reduz/placeholder-assets
Rémi Verschelde
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
Merge pull request #60571 from Sauermann/fix-control-screen-position
Rémi Verschelde
2022-05-03
Merge pull request #59321 from Calinou/primitive-meshes-csg-tweak-default-sizes
Rémi Verschelde
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
Merge pull request #60714 from Calinou/typedef-remove-ref
Rémi Verschelde
2022-05-03
Merge pull request #24402 from guilhermefelipecgs/state_machine_improvement
Rémi Verschelde
2022-05-03
Merge pull request #58777 from Sauermann/fix-capsulemesh-tangent
Rémi Verschelde
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Fix tscn not listed as Resource extension
kobewi
2022-05-02
Improvements of state machine
Guilherme Felipe
2022-05-02
Merge pull request #59895 from akien-mga/clang-tidy
Rémi Verschelde
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
Fix resource dependence renaming.
bruvzg
2022-05-02
Merge pull request #60529 from timothyqiu/theme-validation
Rémi Verschelde
2022-05-01
Merge pull request #60655 from smix8/navigation_region_rid_4.x
Rémi Verschelde
2022-05-01
Improve Tween infinite loop detection
kobewi
2022-04-30
Merge pull request #60650 from bruvzg/lbl_n_spr_z_order
Rémi Verschelde
2022-04-30
Expose Label3D and Sprite*3D material render priority properties.
bruvzg
2022-04-30
Simplify Callable error text methods
kobewi
2022-04-30
Add get_region_rid() NavigationRegion2D and NavigationRegion3D
smix8
2022-04-30
Improve the VisualShader/VisualScript editor UI
Hendrik Brucker
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