Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-13 | trims_whitespaces_when_creating_folder_windows | Pop0p | |
When creating a Windows folder via a Godot's dialog, the extra spaces are not removed which causes problems with Windows. We now remove leading and trailing whitespace when creating a dir. | |||
2021-03-12 | Fixes small typos and grammar correction | Anshul7sp1 | |
2021-03-12 | Merge pull request #40774 from TwistedTwigleg/SkeletonIK_Godot_4_0_Fixes | Rémi Verschelde | |
SkeletonIK changes and bug fixes | |||
2021-03-12 | Merge pull request #46913 from Faless/js/4.x_vk | Rémi Verschelde | |
[HTML5] Experimental (opt-in) virtual keyboard support. | |||
2021-03-12 | Merge pull request #46699 from sps1112/fix-control.edit_set_state-crash | Rémi Verschelde | |
Add size and dictionary check in Control::_edit_set_state() to fix crash | |||
2021-03-11 | Add IME support checks in LineEdit/TextEdit. | Fabio Alessandrelli | |
Avoid spamming "IME is unsupported" when the DisplayServer report it as such. | |||
2021-03-11 | Merge pull request #46510 from hilfazer/nested_scene_duplication_4_0 | Rémi Verschelde | |
Support for duplication of nested instanced scenes | |||
2021-03-11 | Support for duplication of nested instanced scenes | hilfazer | |
2021-03-10 | Implement Navigation layers | Gilles Roudière | |
2021-03-10 | Remove Navigation2D/3D nodes, and move the navigation map to the world resource | Gilles Roudière | |
2021-03-09 | Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization | Rémi Verschelde | |
Relaxes node name sanitization in gltf documents. | |||
2021-03-09 | Add interpolation bar on each channel in ColorPicker | Kongfa Waroros | |
2021-03-08 | use collision mask in vehicle raycast | Angad Kambli | |
2021-03-08 | Merge pull request #46776 from jmb462/fix-label-visible_characters_bad_precision | Rémi Verschelde | |
fix Label visible_characters bad precision (Fix #46775) | |||
2021-03-08 | Merge pull request #46782 from bruvzg/fix_def_theme_size | Rémi Verschelde | |
Improve bitmap font scaling. Fix default theme font size. | |||
2021-03-08 | Improve bitmap font scaling. Fix default theme font size. | bruvzg | |
2021-03-07 | fix Label visible_characters bad precision | jmb462 | |
2021-03-07 | Merge pull request #46572 from ↵ | Rémi Verschelde | |
jmb462/fix-selection-error-after-commenting-or-indenting Fix selection error after commenting or indenting text (Fix #46477 issue) | |||
2021-03-07 | Merge pull request #46627 from ↵ | Rémi Verschelde | |
jmb462/fix-incorrect-autoindentation-in-multiline-brackets Fix incorrect auto-indentation in multiline brackets (fix #46384) | |||
2021-03-07 | Merge pull request #46643 from YeldhamDev/hide_all_the_things | Rémi Verschelde | |
Hide more options of disabled properties | |||
2021-03-06 | Release mouse when SpinBox leaves scene tree | kobewi | |
2021-03-05 | add responsive arrows when the size is very small + fix a regression: ↵ | fabriceci | |
missing a translation on the line | |||
2021-03-05 | Fix Control._edit_set_state crash | sps1112 | |
2021-03-05 | Merge pull request #46516 from HaSa1002/scrollcontainer-embed | Rémi Verschelde | |
Fix Window returning `INVALID_WINDOW_ID` when being embedded | |||
2021-03-05 | Highlight collision, correct the size and make the arrow a bit less thick ↵ | fabriceci | |
for low-res game | |||
2021-03-04 | Merge pull request #46529 from jmb462/improvement-raycast3d-debug-shape | Rémi Verschelde | |
Adding Raycast3D custom debug shape thickness and color | |||
2021-03-04 | Merge pull request #46668 from nekomatata/fix-errors-polygon-2d | Rémi Verschelde | |
Fix errors with invalid CollisionPolygon2D | |||
2021-03-04 | Merge pull request #46665 from nekomatata/fix-crash-convex-shape-2d | Rémi Verschelde | |
Fix errors and crash with empty ConvexPolygonShape2D | |||
2021-03-04 | Fix errors with invalid CollisionPolygon2D | PouleyKetchoupp | |
Fixed internal errors when the shape is invalid and made warnings more descriptive. | |||
2021-03-04 | Fix errors and crash with empty ConvexPolygonShape2D | PouleyKetchoupp | |
2021-03-04 | Revert "Add size check in Control._edit_set_state to prevent crash" | Rémi Verschelde | |
This reverts commit ef1d58f034233a0d8b5d0b5dbf539e851ffc726c. | |||
2021-03-04 | Adding Raycast3D custom debug shape thickness and color | jmb462 | |
2021-03-04 | Merge pull request #46524 from kuruk-mm/lineedit_triple_click | Rémi Verschelde | |
LineEdit: Now double click to select a word, and triple click to sele… | |||
2021-03-04 | Merge pull request #46640 from pdfrod/fix-crash-in-image-texture | Rémi Verschelde | |
Fix crash trying to destroy an ImageTexture object containing a null texture | |||
2021-03-04 | Merge pull request #46620 from sps1112/fix-control.edit_set_state-crash | Rémi Verschelde | |
Add size check in Control::_edit_set_state() to fix crash | |||
2021-03-04 | Add size check in Control._edit_set_state to prevent crash | sps1112 | |
2021-03-03 | Fix crash trying to destroy an ImageTexture object containing a null texture | Pedro Rodrigues | |
The problem happened when `ImageTexture::create_from_image` was called with an empty image. In this situation an RID was allocated despite the texture being null. The destructor would then crash trying to acess this null texture. Fixes #46274 | |||
2021-03-03 | Hide more options of disabled properties | Michael Alexsander | |
2021-03-03 | Deselect column only if belongs to deselected item | kobewi | |
2021-03-03 | fix incorrect iauto-indentation in mutliline bracket (fix #46384) | jmb462 | |
2021-03-03 | Merge pull request #46617 from sps1112/fix-navigationmesh-crash | Rémi Verschelde | |
Add null check in NavigationMesh.new().create_from_mesh(BoxShape.new()) | |||
2021-03-03 | Merge pull request #46616 from sps1112/fix-bakedlightmap-crash | Rémi Verschelde | |
Add size check in BakedLightmapData::_set_user_data() | |||
2021-03-03 | Merge pull request #46578 from nekomatata/fix-joint-remove-body-regression | Rémi Verschelde | |
Fix Joint2D/Joint3D node path reset on scene switch | |||
2021-03-03 | Add null check for NavigationMesh.create_from_mesh() | sps1112 | |
2021-03-03 | Add size<=0 check in BakedLighmapData._get_user_data() | sps1112 | |
2021-03-03 | fix no tween repeat after stop_all() and start() again | jmb462 | |
2021-03-02 | Fix Joint2D/Joint3D node path reset on scene switch | PouleyKetchoupp | |
When one of the bodies exited the tree, the corresponding node path was reset instead of just resetting the joint from the physics server. That was causing the node path to be reset on scene switch when one of the bodies is under the joint in the scene tree. | |||
2021-03-02 | Merge pull request #36065 from YeldhamDev/camera2d_helper_editor_only | Rémi Verschelde | |
Make Camera2D's editor helper code only be compiled on editor builds | |||
2021-03-02 | Merge pull request #36202 from YeldhamDev/sprite_region_hide | Rémi Verschelde | |
Hide extra options from various nodes if they're not enabled | |||
2021-03-02 | Hide extra options from various nodes if they're not enabled | Michael Alexsander | |