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AgeCommit message (Expand)Author
2021-06-13Validate parameter of SkeletonModificationStack2D::add_modificationHaoyu Qiu
2021-06-13Add range check for TileSet::CellNeighbor parameterHaoyu Qiu
2021-06-13Fix Viewport crashes when not in treeHaoyu Qiu
2021-06-13Initialize PhysicalBone2D::parent_skeletonHaoyu Qiu
2021-06-12Merge pull request #48746 from KoBeWi/bane_of_all_virtual_compatibilityRémi Verschelde
2021-06-12Fixed crash on calling set_editor_draw without properly setupMoritz Kaltenbrunner
2021-06-12Fixed a bunch of connection errors in TextureEditorPluginYuri Roubinsky
2021-06-12Consistently prefix bound virtual methods with _kobewi
2021-06-12Fix tangents array in SurfaceTooljfons
2021-06-11Merge pull request #49312 from RandomShaper/reference_to_ref_countRémi Verschelde
2021-06-11Merge pull request #47835 from mortarroad/master-lossless-webpRémi Verschelde
2021-06-11Rename Reference to RefCountedPedro J. Estébanez
2021-06-11Implement lossless WebP encodingMorris Tabor
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
2021-06-11TextureButton Update min size on any texture changekleonc
2021-06-10Move default values from definition to declaration in GraphEditMarcel Admiraal
2021-06-09Expose collider RID in 2D/3D kinematic collisionPouleyKetchoupp
2021-06-09Merge pull request #49155 from winterpixelgames/button-pressed-during-button-...Rémi Verschelde
2021-06-09Merge pull request #42248 from Chaosus/vs_particles_shaderRémi Verschelde
2021-06-09Merge pull request #47280 from winterpixelgames/focus_doesnt_change_hoverRémi Verschelde
2021-06-09Merge pull request #49395 from nekomatata/floor-max-angle-degreesRémi Verschelde
2021-06-08Use degrees instead of rad for floor_max_angle property in CharacterBodyPouleyKetchoupp
2021-06-08Allow higher and lower maximum zoom values in GraphEditHugo Locurcio
2021-06-08Removes deleted OrenNayar mode from shaders and materialsYuri Roubinsky
2021-06-08Merge pull request #49378 from BastiaanOlij/fix_execute_modifications_bindRémi Verschelde
2021-06-08Fixed mistake in binding of Skeleton2D::execute_modificationsBastiaan Olij
2021-06-07Fix 8 bone weights in glTF2K. S. Ernest (iFire) Lee
2021-06-07Continuation of work on visual particles systemYuri Roubinsky
2021-06-07Merge pull request #49128 from Calinou/improve-position-node-axis-visibilityRémi Verschelde
2021-06-07Merge pull request #49221 from Faless/mp/4.x_rpc_refactorRémi Verschelde
2021-06-07Merge pull request #49307 from pycbouh/tabs-update-on-theme-changesRémi Verschelde
2021-06-07Merge pull request #49308 from pycbouh/theme-prevent-type-overrideRémi Verschelde
2021-06-07Merge pull request #49382 from akien-mga/misc-cleanupRémi Verschelde
2021-06-07Merge pull request #49384 from madmiraal/rename-collisionobject3d-input_eventRémi Verschelde
2021-06-07Style: Cleanup uses of double spaces between wordsRémi Verschelde
2021-06-07Rename CollisionObject3D input_event signal position and normal parametersMarcel Admiraal
2021-06-07Adds `UVFunc` for panning/scaling on UV's to VisualShader's.Yuri Roubinsky
2021-06-06Merge pull request #49325 from reduz/rename-gi-classesRémi Verschelde
2021-06-05New and improved IK system for Skeleton2DTwistedTwigleg
2021-06-05Rename GI Classesreduz
2021-06-05Merge pull request #45364 from madmiraal/rename-quatRémi Verschelde
2021-06-05Deleted YSort, moved its functionality directly into Node2D.andriyDev
2021-06-04Linear velocity cleanupPouleyKetchoupp
2021-06-04Safe margin cleanupPouleyKetchoupp
2021-06-04Support for kinematic_motion in StaticBodyPouleyKetchoupp
2021-06-04More explanatory names for RigidBody modesPouleyKetchoupp
2021-06-04Properties for move_and_slide and remove move_and_slide_with_snapPouleyKetchoupp
2021-06-04KinematicBody split between new CharacterBody and PhysicsBodyPouleyKetchoupp
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-04Merge pull request #48920 from aaronfranke/acceptRémi Verschelde