Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-18 | Merge pull request #71619 from TokageItLab/add-keep-state-to-anim-stop | Rémi Verschelde | |
Add `p_keep_state` to `AnimationPlayer::stop()` | |||
2023-01-18 | Merge pull request #71623 from kleonc/draw_arc_clamp_to_single_circle | Rémi Verschelde | |
`CanvasItem::draw_arc` Clamp angle difference so arc won't overlap itself | |||
2023-01-18 | Merge pull request #60904 from KoBeWi/👻👻👻 | Rémi Verschelde | |
Allow unindent without selection | |||
2023-01-18 | Merge pull request #71630 from groud/fix_tilemap_layer_delete_undo | Rémi Verschelde | |
Fixes TileMap undo not restoring tiles | |||
2023-01-18 | Fixes TileMap undo not restoring tiles | Gilles Roudière | |
2023-01-18 | Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function | Rémi Verschelde | |
Remove set_drag_forwarding_compat() | |||
2023-01-18 | Merge pull request #71615 from groud/bring_back_get_cells_by_id | Rémi Verschelde | |
Bring back TileMap::get_cells_by_id | |||
2023-01-18 | Merge pull request #71604 from groud/snappier_tilemap_edit | Rémi Verschelde | |
Avoid recreating TileMap internals when selecting it | |||
2023-01-18 | Merge pull request #71587 from maiself/fix-touch-release | Rémi Verschelde | |
Fix crash on touch release | |||
2023-01-19 | Add p_keep_state to AnimationPlayer::stop() | Silc Renew | |
2023-01-18 | Allow unindent without selection | kobewi | |
2023-01-18 | Bring back TileMap::get_cells_by_id | Gilles Roudière | |
2023-01-18 | CanvasItem::draw_arc Clamp angle difference so arc won't overlap itself | kleonc | |
2023-01-18 | Avoid recreating TileMap internals when selecting it | Gilles Roudière | |
2023-01-17 | Fix crash on touch release | Mai Lavelle | |
2023-01-17 | Merge pull request #71553 from RandomShaper/no_catastrophic_relayout | Rémi Verschelde | |
Prevent infinite cascade of re-layout after label text reshaping | |||
2023-01-17 | Prevent infinite cascade of re-layout after label text reshaping | Pedro J. Estébanez | |
2023-01-17 | Merge pull request #71529 from clayjohn/IM-oct | Rémi Verschelde | |
Update ImmediateMesh to use octohedral encoded normals | |||
2023-01-17 | Fixes incorrect caption for TextureParameterTriplanar | Nong Van Tinh | |
2023-01-16 | Update ImmediateMesh to use octohedral encoded normals | clayjohn | |
2023-01-16 | Merge pull request #71375 from clayjohn/LightmapGI-crash | Rémi Verschelde | |
Enforce a default minimum lightmap size hint size | |||
2023-01-16 | Merge pull request #69598 from Sauermann/fix-focus-inverse | Rémi Verschelde | |
Calculate the mouse focus inverse transform only when needed | |||
2023-01-16 | Merge pull request #71507 from groud/fix_add_source_source_id | Rémi Verschelde | |
Fix TileDate::add_source accepting invalid ID values | |||
2023-01-16 | Merge pull request #71502 from bruvzg/tooltip_clickthrough | Rémi Verschelde | |
Add `WINDOW_FLAG_MOUSE_PASSTHROUGH` flag and enabled it for tooltips. | |||
2023-01-16 | Merge pull request #69851 from dalexeev/fix-scaling-issue | Rémi Verschelde | |
Fix scaling issue in `draw_line` and similar methods | |||
2023-01-16 | Fixes TileDate::add_source accepting invalid ID values | Gilles Roudière | |
2023-01-16 | Fix scaling issue in `draw_line` and similar methods | Danil Alexeev | |
2023-01-16 | Add `WINDOW_FLAG_MOUSE_PASSTHROUGH` flag and enabled it for tooltips. Expose ↵ | bruvzg | |
`window_set_mouse_passthrough` to `Window`. | |||
2023-01-16 | Improve empty Tween error message | kobewi | |
2023-01-16 | Merge pull request #70685 from stmSi/fix-nan-graphedit-infinite-loop | Rémi Verschelde | |
Fix: NaN value making infinite loop inside GraphEdit's `NOTIFICATION_DRAW` | |||
2023-01-16 | Merge pull request #70504 from KoBeWi/the_choosen_antipattern | Rémi Verschelde | |
Add EditorUndoRedoManager singleton | |||
2023-01-16 | Merge pull request #43399 from KoBeWi/path_stalking | Rémi Verschelde | |
Update PathFollow2D when curve is changed | |||
2023-01-16 | Merge pull request #70433 from Sauermann/fix-treeitem-id | Rémi Verschelde | |
Fix confusion about TreeItem.add_button ambiguity between id and index | |||
2023-01-16 | Add EditorUndoRedoManager singleton | kobewi | |
2023-01-15 | Update PathFollow2D when curve is changed | Tomasz Chabora | |
2023-01-15 | Fix change_scene memory leak due to duplicate instantiation | Rémi Verschelde | |
Regression from #71105. Fixes #71363. | |||
2023-01-14 | Fixed adding extra quote when completing strings | Paulb23 | |
2023-01-14 | Remove set_drag_forwarding_compat() | kobewi | |
2023-01-13 | Enforce a default minimum lightmap size hint size | clayjohn | |
2023-01-13 | Merge pull request #71137 from lyuma/remove_modification_stack_3d | Rémi Verschelde | |
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup | |||
2023-01-14 | Merge pull request #71328 from reduz/button-shortcuts-no-longer-press | Yuri Sizov | |
Button shortcuts no longer "press" the Button. | |||
2023-01-13 | Add expand mode compat to TextureRect | kobewi | |
2023-01-13 | Button shortcuts no longer "press" the Button. | Juan Linietsky | |
* Button shortcuts were treated as generic input events on buttons. This means that to activate a button shortcut you had to press and release. * This logic is removed and now shortcuts always activate on press. * This makes the editor feel more responsive and solves problems related to this behavior. Fixes #45033 and possibly others. | |||
2023-01-13 | Reset animation on playback stop | Tomasz Chabora | |
2023-01-13 | Improve dashed line alignment and make it optional. | bruvzg | |
2023-01-13 | Fix NaN value making infinite loop inside GraphEdit's NOTIFICATION_DRAW | stmSi | |
2023-01-13 | Merge pull request #71209 from bruvzg/ed_progress_reparent | Rémi Verschelde | |
Automatically reparent editor progress dialog to avoid error spam. | |||
2023-01-13 | Merge pull request #71290 from clayjohn/normal-map-2d | Rémi Verschelde | |
Remove normal_map from MeshInstance2D and MultiMeshInstance2D | |||
2023-01-12 | Remove normal_map from MeshInstance2D and MultiMeshInstance2D | clayjohn | |
2023-01-12 | Remove SkeletonModificationStack3D, and Skeleton3D api cleanup | Lyuma | |
Removes all 3D modification resources. SkeletonIK3D is a node and still supported. Remove deprecated Skeleton3D functionality for 4.0, so we can add it back in 4.x. Remove local_pose_override feature from Skeleton3D and BoneAttachment3D. Expose Skeleton3D::get_version() so IK scripts/extensions can cache bones. Note: This change only affects 3D. SkeletonModification2D will work as before. |