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2015-06-14missing changesJuan Linietsky
2015-06-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-13some editor window changesJuan Linietsky
-ability to make dock position configurable, and it gets saved -editor starts maximized default
2015-06-12added ability for Area (3D) to detect other areasJuan Linietsky
2015-06-12made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky
2015-06-11new space shooter demoJuan Linietsky
ortho camera sort fix, closes #2063
2015-06-08draw button focus before text and iconJuan Linietsky
closes #2047
2015-06-08grid container supports separate h and v spacingJuan Linietsky
closes #2049
2015-06-08Added Node.find_node(mask) functionJuan Linietsky
by popular request
2015-06-07Merge pull request #2007 from Krzycho666/masterJuan Linietsky
Fixed ui_accept problem
2015-06-07Merge pull request #1973 from Biliogadafr/ColorRampJuan Linietsky
Replace color phases with color ramp for Particles2D. (need some review/guidance)
2015-06-07Merge pull request #1932 from Faless/gravity_distance_fullJuan Linietsky
Calculate gravity based on distance from body to gravity point
2015-06-06-fixed many memory initialization issuesJuan Linietsky
-fixed deadlock on previews thread -fixed compilation errors on unix
2015-06-06Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-06Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
Conflicts: demos/2d/motion/engine.cfg
2015-06-06Merge remote-tracking branch 'origin/master'Juan Linietsky
Conflicts: tools/editor/io_plugins/editor_texture_import_plugin.cpp
2015-06-06new file dialog!Juan Linietsky
-ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories
2015-06-01small fixesJuan Linietsky
2015-06-01-fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky
-add tab support to richtextlabel -some click fixes to audio stream resampled -ability to import largetextures (dialog)
2015-05-31work in progress, resource previewsJuan Linietsky
2015-05-29Fixed ui_accept problem. It's possible now to make a custom ui_accept action ↵krzycho
event and pull it.
2015-05-28Inline get_color_at_offset(). Delete unnecessary check.Biliogadafr
2015-05-26Add get_color_at_offset(). Ensure correct points order.Biliogadafr
2015-05-26ability to run 2D physics in a threadJuan Linietsky
also, 2D physics is now thread safe too. see physics_2d/thread_model
2015-05-25improved animation editorJuan Linietsky
-same-value link keys -new layout -forward, backwards playback -integrated curve/property editor -auto increment sprite frame after insert -copy & paste animation resoucres
2015-05-24Replace color phases with color ramp for Particles2D.Biliogadafr
2015-05-19fixes on sample importingJuan Linietsky
2015-05-19more fixesJuan Linietsky
fix ctrl-a for some cases, mentioned in #1704 fix toggling visibility not updating, fixes #1923
2015-05-19fixed latin separation in label, broke it? for cjkJuan Linietsky
changed non-separatable character detection so latin works properly. This is probably incorrect. If you speak chinese, korean or japanese, please help me fix it. closes #1935
2015-05-19more fixesJuan Linietsky
-only refuse to load an older file if version major is different, fixes #1944 -fix drive letter default value, fixes #1939
2015-05-18fix a crash situation when starting a thread and other small fixesJuan Linietsky
2015-05-18-Rename unexisting by nonexistant, closes #1940Juan Linietsky
-Added function to retrieve list of actions fron InputMap
2015-05-18Calculate gravity based on distance from body to gravity point (2D)Fabio Alessandrelli
2015-05-18Calculate gravity based on distance from body to gravity pointFabio Alessandrelli
2015-05-17small description improvementJuan Linietsky
2015-05-17added a built-in scene changer API, closes #1928Juan Linietsky
2015-05-12-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843Juan Linietsky
-Added get_viewport().get_mouse_pos() to replace Input.get_mouse_pos(), closes #1838
2015-05-10-compatibility option for physicsbody layers, fixes #1842Juan Linietsky
2015-05-10Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-05-10-convert to subscene keeps signal connections, fixes #1863Juan Linietsky
2015-05-10- Implemented support for fixed process on timer. Useful for cooldowns ↵Hearto Lazor
without the influence from framerate similar to animation player (idle/fixed mode), where idle mode = old timer, fixed mode = fixed process implementation: Example of the behaviour with a stream of bullets with timers on different frame rates: https://gfycat.com/HeartyImpressiveIndiancow - A change for more uniform ticks on fixed/idle without this fix: http://i.imgur.com/0TMQ6CG.png with this fix: http://i.imgur.com/3zYx16c.png
2015-05-09-fix clip+center alignment on Button, fixes #1865Juan Linietsky
2015-05-09-Added prints() function, fixes #1132, #1859Juan Linietsky
-Tabs work inside built-in log window, fixes #1867
2015-05-07Merge pull request #1826 from eehrich/masterJuan Linietsky
Reviewed compiler warnings: fixed some bugs and formal stuff. (2nd try)
2015-05-06-removed dynamic_cast on CheckBox, fixes #1830Juan Linietsky
2015-05-06clearified parenthesis of if constructehriche
2015-05-06optional formal changesehriche
2015-05-06added notes to resolve undefined behavior of calculations in tweeningehriche
interpolators in future.
2015-05-05avoid crash on some cases of richtextlabel fill, but odd behavior persists, ↵Juan Linietsky
#1803
2015-05-05Merge pull request #1814 from sanikoyes/Pr-Tween-fixJuan Linietsky
Pr-Tween-fix