index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
Age
Commit message (
Expand
)
Author
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-24
Merge pull request #50786 from reduz/implement-resource-uids
Rémi Verschelde
2021-07-24
Implement Resource UIDs
reduz
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-23
Merge pull request #50780 from JFonS/fix_submenus
Rémi Verschelde
2021-07-23
Merge pull request #50748 from JFonS/gizmo_rework
Rémi Verschelde
2021-07-23
Node3D gizmo improvements
jfons
2021-07-23
Fix popup submenu in single-window mode
jfons
2021-07-23
Show tooltips even when paused or time_scale is 0
kobewi
2021-07-22
Merge pull request #50676 from reduz/textual-resource-ids
Rémi Verschelde
2021-07-22
Implement textual ext/subresource IDs.
reduz
2021-07-22
Make `MenuButton`'s `switch_on_hover` work again
Michael Alexsander
2021-07-21
Merge pull request #50711 from nekomatata/popup-close-fix
Rémi Verschelde
2021-07-21
Fix logic for Popup closing when parent is focused
PouleyKetchoupp
2021-07-21
Merge pull request #50695 from reduz/fix-sky-initialization
Rémi Verschelde
2021-07-21
Merge pull request #50370 from QbieShay/circle-emitter-particle
Rémi Verschelde
2021-07-21
Merge pull request #50643 from groud/improve_tilemap_compatibility
Rémi Verschelde
2021-07-21
Make Sky initialize shaders only once
reduz
2021-07-21
Merge pull request #50690 from Chaosus/vs_fix_triplanar
Yuri Roubinsky
2021-07-21
Implement atlas merging and tile proxies
Gilles Roudière
2021-07-21
Import old tiles in SINGLE_TILE mode as atlases
Gilles Roudière
2021-07-21
Fix function code generation for uniform triplanar node in visual shader
Yuri Roubinsky
2021-07-21
Merge pull request #50686 from Calinou/use-standard-inf-nan-constants
Rémi Verschelde
2021-07-21
Use the standard C `INFINITY` and `NAN` constants directly
Hugo Locurcio
2021-07-21
Use is_equal_approx in more places
Aaron Franke
2021-07-20
Merge pull request #38317 from verdog/get-cam-2d-4.0
Rémi Verschelde
2021-07-20
Merge pull request #50655 from JFonS/sname_opt
Rémi Verschelde
2021-07-20
Editor StringName and Viewport optimizations
Joan Fons
2021-07-20
Merge pull request #50605 from Calinou/tweak-shader-code-style
Rémi Verschelde
2021-07-20
Merge pull request #50206 from groud/undoredo_increase_args_count
Rémi Verschelde
2021-07-19
Merge pull request #50588 from bruvzg/menu_gen
Rémi Verschelde
2021-07-19
Merge pull request #50604 from aaronfranke/float-array-cast
Rémi Verschelde
2021-07-19
Merge pull request #50606 from Chaosus/textedit_fix_guttertype
Rémi Verschelde
2021-07-19
Merge pull request #50566 from reduz/optimize-stringname-usage
Rémi Verschelde
2021-07-19
Fixed typos in `TextEdit::GutterType` enum
Yuri Roubinsky
2021-07-19
Merge pull request #48186 from EricEzaM/PR/tooltip-improvements
Rémi Verschelde
2021-07-19
Use C++11 raw literals for shader code to improve readability
Hugo Locurcio
2021-07-19
Explicitly cast to float when creating a float array
Aaron Franke
2021-07-19
Optimize LineEdit and TextEdit menu item generation.
bruvzg
2021-07-18
Optimize StringName usage
reduz
2021-07-17
Prevent function gen in visual shader if no out connection is provided
Yuri Roubinsky
2021-07-17
Create many types of popups on demand
reduz
2021-07-16
Merge pull request #47395 from sygi/shape_idx_collision
Hugo Locurcio
2021-07-15
Merge pull request #49328 from nekomatata/sync-to-physics-3d
Rémi Verschelde
2021-07-15
Support for 3D sync to physics
PouleyKetchoupp
2021-07-15
Move sync to physics to StaticBody2D
PouleyKetchoupp
2021-07-15
Merge pull request #38819 from EricEzaM/improve-to_string-for-nodes
Rémi Verschelde
2021-07-15
Added Node name to print() when printing Nodes.
Eric M
2021-07-15
Fixing 2D moving platform logic
fabriceci
2021-07-14
Merge pull request #48502 from KoBeWi/visual_button
Rémi Verschelde
[next]