Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-05 | Fixer looping timer accumulation in _process | Rémi Verschelde | |
Follow-up to #8251. | |||
2017-04-05 | Merge pull request #8259 from bojidar-bg/move-slide-wall-fix | Rémi Verschelde | |
Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable | |||
2017-04-05 | Merge pull request #8214 from tagcup/bounce_reflect_slide | Rémi Verschelde | |
Made slide and reflect active verbs acting on itself in Vector2 and V… | |||
2017-04-04 | Fix is_move_and_slide_on_wall, make move_and_slide floor angle configurable | Bojidar Marinov | |
Fixes #7313 | |||
2017-04-04 | Merge pull request #8251 from cynicaldevil/master | Rémi Verschelde | |
Previous value of time_left is added to wait_time before assigning to time_left | |||
2017-04-04 | Merge pull request #8248 from Hinsbart/fix_notify_renames | Rémi Verschelde | |
Fix more property names in _change_notify calls. | |||
2017-04-04 | Merge pull request #8244 from RandomShaper/improve-touch-button | Rémi Verschelde | |
Improve TouchScreenButton | |||
2017-04-04 | previous value of time_left is added to wait_time before assigning to time_left | Nikhil Shagrithaya | |
2017-04-03 | Fix more property names in _change_notify calls. | Andreas Haas | |
2017-04-03 | Made slide and reflect active verbs acting on itself in Vector2 and Vector3. | Ferenc Arn | |
This is in alignment with other functions in vector classes. Also added checks for normalization, fixed the sign of reflect (which now corresponds to reflection along a plane mathematically), added bounce method and updated docs. Fixes #8201. | |||
2017-04-03 | Improve TouchScreenButton | Pedro J. Estébanez | |
Fix shape not being updated Add a way to hide the shape on editor and debug-with-visible-shapes Remove useless checks | |||
2017-04-03 | Merge pull request #8211 from robertdhernandez/NinePatch-Fix | Rémi Verschelde | |
[3.0] Fixed NinePatchRect/StyleBoxTexture incorrectly drawing AtlasTexture | |||
2017-04-03 | Merge pull request #8146 from supagu/astar | Rémi Verschelde | |
Added ability to change A-star cost function | |||
2017-04-03 | Merge pull request #8048 from ficoos/was_input_handled | Rémi Verschelde | |
Add the option to check if input was handled | |||
2017-04-03 | Merge pull request #8219 from robertdhernandez/Node2D-Canvas-Sync | Andreas Haas | |
Node2D/Control variables now update with canvas changes | |||
2017-04-02 | Viewport: Fix undefined behaviour found by llvm sanitizer. | Andreas Haas | |
When godot was running as the project manager, it tried to call a method on a null pointer (get_tree()->get_edited_scene_root()). This is undefined behaviour and caused a crash when compiled with sanitizing enabled. | |||
2017-04-01 | Fixed Node2D/Control not updating properties | Robert Hernandez | |
2017-04-01 | Added ability to change A-star cost function | Fabian Mathews | |
2017-03-31 | Add the option to check if input was handled | Saggi Mizrahi | |
When working with a viewport you should call Viewport.input() to pass the input, but if the input was unhandled you might also want to call Viewport.unhandled_input() so that objects in the sub-scene can handle the event. This adds a way to check if the input was handled so that you know whether you should call Viewport.unhandled_input() or not. Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc> | |||
2017-03-31 | Fixed WindowDialog not aligning properly | Robert Hernandez | |
2017-03-30 | Fixed AtlasTexture being incorrectly | Robert Hernandez | |
Fixed StyleBoxTexture and NinePatchRect drawing the entire texture of an AtlasTexture. | |||
2017-03-30 | Merge pull request #8208 from Shin-NiL/master | Rémi Verschelde | |
Honor the Tween's final values | |||
2017-03-30 | Honor the Tween's final values | Shin-NiL | |
2017-03-30 | Merge pull request #8203 from RandomShaper/add-missing-bind | Rémi Verschelde | |
Add missing binding for DUPLICATE_USE_INSTANCING | |||
2017-03-30 | Add missing binding for DUPLICATE_USE_INSTANCING | Pedro J. Estébanez | |
2017-03-24 | Merge pull request #8130 from volzhs/cache-font-master | Rémi Verschelde | |
Cache DynamicFont resource for Android | |||
2017-03-24 | Merge pull request #8010 from AlexHolly/Timer-is_time_left | Rémi Verschelde | |
added Timer is_time_left() | |||
2017-03-24 | Fix typos in source code using codespell | Rémi Verschelde | |
From https://github.com/lucasdemarchi/codespell | |||
2017-03-24 | Cache DynamicFont resource for Android | volzhs | |
2017-03-19 | is_active to is_paused | AlexHolly | |
rm doc | |||
2017-03-18 | Merge pull request #8037 from RandomShaper/remove-warning | Rémi Verschelde | |
Remove warning on owner re-assignment | |||
2017-03-18 | Merge pull request #8030 from RandomShaper/fix-redundant-connections | Rémi Verschelde | |
Fix redundant connections saved in sub-inheritance | |||
2017-03-18 | Merge pull request #8023 from CrazyGuy108/master | Rémi Verschelde | |
List Control::has_point as a virtual method | |||
2017-03-18 | Merge pull request #8014 from AlexHolly/fix-remove-and-skip | Rémi Verschelde | |
fix remove_and_skip() | |||
2017-03-15 | Merge pull request #8020 from karroffel/class-db-inconsistency | Rémi Verschelde | |
fixed ClassDB inconsistencies | |||
2017-03-15 | Remove warning on owner re-assignment | Pedro J. Estébanez | |
2017-03-15 | Fix redundant connections saved in sub-inheritance | Pedro J. Estébanez | |
2017-03-14 | List Control::has_point as a virtual method | CrazyGuy108 | |
According to Issue #8018, a BIND_VMETHOD macro wasn't present in scene/gui/control.cpp, while it was declared to be a virtual method in scene/gui/control.h. classes.xml was updated to also list this method in Control. | |||
2017-03-13 | fixed ClassDB inconsistencies | Karroffel | |
fixes #7960 | |||
2017-03-13 | Merge pull request #8019 from Hinsbart/dim_fix | Rémi Verschelde | |
WindowDialog: Fix crash when running as ProjectManager | |||
2017-03-13 | WindowDialog: Fix crash when running as ProjectManager | Andreas Haas | |
Fixes a bug introduced in #7970 | |||
2017-03-13 | Merge pull request #8011 from neikeq/pr-issue-6602-1 | Rémi Verschelde | |
Fix connection errors when replacing node | |||
2017-03-13 | Merge pull request #7988 from RandomShaper/fix-touch-button | Rémi Verschelde | |
Several fixes for TouchScreenButton | |||
2017-03-13 | Merge pull request #7981 from RandomShaper/position-for-2d-shaders | Rémi Verschelde | |
Map POSITION to gl_FragCoord.xy for 2D shaders | |||
2017-03-13 | Merge pull request #7979 from RandomShaper/fix-sub-inheritance | Rémi Verschelde | |
Fix node duplication in scene sub-inheritance | |||
2017-03-12 | fix remove_and_skip() | AlexHolly | |
2017-03-11 | Fix connection errors when replacing node | Ignacio Etcheverry | |
- Avoid connecting the signals to nonexistent methods - Preserve only persistent connections | |||
2017-03-10 | Fixes for TouchScreenButton | Pedro J. Estébanez | |
- getting stuck on pause - handling input when not visible | |||
2017-03-09 | Fix node duplication in scene sub-inheritance | Pedro J. Estébanez | |
2017-03-08 | Map POSITION to gl_FragCoord.xy for 2D shaders | Pedro J. Estébanez | |