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2023-01-22Merge pull request #71839 from TokageItLab/expose-fading-from-statemachineRémi Verschelde
2023-01-22Merge pull request #71823 from TokageItLab/fix-bezier-initRémi Verschelde
2023-01-22Fix weird behavior of teleporting to self-state when reset is falseSilc Renew
2023-01-22Expose fading_from_node from StateMachineSilc Renew
2023-01-22Fix wrong BezierTrack init valueSilc Renew
2023-01-21Merge pull request #70773 from KoBeWi/lectorRémi Verschelde
2023-01-21Merge pull request #67253 from KoBeWi/PICKER_USAGE_NO_EDITORRémi Verschelde
2023-01-21Merge pull request #70294 from KoBeWi/treedulateRémi Verschelde
2023-01-21Use range iterators in LocalVector loopskobewi
2023-01-21Merge pull request #65726 from KoBeWi/celllessRémi Verschelde
2023-01-21Merge pull request #71687 from reduz/support-script-class-name-in-efsRémi Verschelde
2023-01-21Merge pull request #71797 from reduz/cleanup-shader-parameter-remapRémi Verschelde
2023-01-21Support script global resource name in EditorFileSystemJuan Linietsky
2023-01-21Clean up shader parameter remapJuan Linietsky
2023-01-21Merge pull request #63667 from AntonioDell/bugfix/63549Rémi Verschelde
2023-01-21Merge pull request #71021 from reduz/prevent-physics-callback-removalRémi Verschelde
2023-01-21Fix constant editor redraw after shortcutJuan Linietsky
2023-01-21Fix max limit of AnimationNodeTransition input count in the inspectorSilc Renew
2023-01-20allowed negative DoF blur transition in the editorDaniel Larson
2023-01-20Merge pull request #71709 from clayjohn/decals-lights-sortingRémi Verschelde
2023-01-20Fix code generation for ProximityRange node in visual shaderYuri Rubinsky
2023-01-20Sort decals and lights based on camera originclayjohn
2023-01-20Merge pull request #71717 from Chaosus/vs_refactor_texture_get_codeYuri Rubinsky
2023-01-20Some refactoring for visual shader texture functionsYuri Rubinsky
2023-01-20MenuBar add auto-translation of Menu namesАлексей Смирнов
2023-01-20Merge pull request #71692 from HalcyonGarside/viewport-debug-draw-fixRémi Verschelde
2023-01-20Merge pull request #71679 from kleonc/draw_polyline_line_stripRémi Verschelde
2023-01-19Merge pull request #41239 from dalexeev/fix_draw_rectRémi Verschelde
2023-01-19Merge pull request #70602 from Calinou/environment-no-sky-hide-ambient-light-...Rémi Verschelde
2023-01-19Merge pull request #71418 from TokageItLab/restart-anim-treeRémi Verschelde
2023-01-19Merge pull request #71264 from TokageItLab/improve-statemachineRémi Verschelde
2023-01-19Add 'Lighting' to list of Debug Draw viewport optionsHalcyonGarside
2023-01-19CanvasItem::draw_polyline Support thin polylines drawn using line stripkleonc
2023-01-19Merge pull request #71598 from bruvzg/gdscript_bidi_overrideRémi Verschelde
2023-01-19Merge pull request #44596 from KoBeWi/🧹🧹🧹Rémi Verschelde
2023-01-19Merge pull request #71565 from RedworkDE/doc-arraymesh-add-surfaceRémi Verschelde
2023-01-19Clean-up, harmonize, and improve StyleBox APIYuri Sizov
2023-01-19Cleanup unused engine code v2kobewi
2023-01-19Reorganize main and sub-window initial position properties.bruvzg
2023-01-19Fix using Resource objects as keys in the `tres` formatLife4gal
2023-01-19Fix LOD sort order; checks in add_surface; and document all parameters of `Ar...RedworkDE
2023-01-18Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTUREclayjohn
2023-01-18Fix some small bugs in the `Window` nodeMichael Alexsander
2023-01-18Merge pull request #71619 from TokageItLab/add-keep-state-to-anim-stopRémi Verschelde
2023-01-18Merge pull request #71623 from kleonc/draw_arc_clamp_to_single_circleRémi Verschelde
2023-01-18Merge pull request #60904 from KoBeWi/👻👻👻Rémi Verschelde
2023-01-18Merge pull request #71630 from groud/fix_tilemap_layer_delete_undoRémi Verschelde
2023-01-19Allow AnimationNodes to restart when transitioning to the same stateSilc Renew
2023-01-19Add next/reset function to AnimationStateMachineSilc Renew
2023-01-18Implement BiDi override mode for GDScript source.bruvzg