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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-05
Editor settings categories are now tidy and beautiful!
Juan Linietsky
2017-01-05
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-04
Merge pull request #7431 from MarianoGnu/gles3
Juan Linietsky
2017-01-04
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2017-01-04
-Conversion of most properties to a simpler syntax, easier to use by script
Juan Linietsky
2017-01-03
Use right handed coordinate system for rotation matrices and quaternions. Als...
Ferenc Arn
2017-01-03
Begin modifying properties to make them more friendly to script and doc.
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-02
Merge pull request #7410 from nounoursheureux/master
Rémi Verschelde
2017-01-02
Merge pull request #7341 from bruno-ortiz/master
Rémi Verschelde
2017-01-02
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-02
Merge pull request #7406 from neikeq/pr-issue-5076
Rémi Verschelde
2017-01-02
Merge pull request #7385 from bojidar-bg/tree-range-drag-lock
Rémi Verschelde
2017-01-02
Making deselect work for TreeItem when select_mode is SELECT_SINGLE and item_...
Bruno Ortiz
2017-01-02
Merge pull request #7382 from volzhs/fix-visibility
Rémi Verschelde
2017-01-02
Merge pull request #7376 from volzhs/scroll-horizontal
Rémi Verschelde
2017-01-02
Merge pull request #7391 from ktksgit/master
Rémi Verschelde
2017-01-02
Merge pull request #7372 from chanon/master
Rémi Verschelde
2017-01-02
Merge pull request #7363 from Elinvention/bone_attachment
Rémi Verschelde
2017-01-02
Add the 'finished' signal to AnimatedSprite
Wilhem Barbier
2017-01-02
Add a metallic mode
Juan Linietsky
2017-01-01
WIP particle system
Juan Linietsky
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2017-01-01
TileMap: _update_dirty_quadrants() cancel pending update pre return
Ignacio Etcheverry
2016-12-31
Some fixes and clean ups
Juan Linietsky
2016-12-30
begin work on new particle system
reduz
2016-12-29
Update DebugMesh when NavMesh changes
ktksgit
2016-12-28
Fix #7098 by not accepting right clicks while dragging the range
Bojidar Marinov
2016-12-28
Show visual notice for visibility on Scene Dock
volzhs
2016-12-28
Able to change visibility when ancestor node is hidden
volzhs
2016-12-27
Scroll horizontally with mouse wheel when horizontal enabled only
volzhs
2016-12-26
fix ColorPicker not correctly updating after pasting hex html color
chanon
2016-12-24
fixed a horrible bug on Windows AMD, scenes saved until now in this branch
reduz
2016-12-24
Expose set_bone_name and get_bone_name to GDscript
Elia Argentieri
2016-12-23
Merge pull request #7349 from volzhs/fix-richtextlabel
Rémi Verschelde
2016-12-23
Merge pull request #7330 from darkfoxprime/#7326-fix-whole-word-search
Rémi Verschelde
2016-12-23
Merge pull request #7311 from bojidar-bg/quad-leak
Rémi Verschelde
2016-12-23
PopupMenu upgrade: Hide on item selection (#7306)
Ivan P. Skodje
2016-12-23
Fixed many more bugs reported by Valgrind
Juan Linietsky
2016-12-23
baking now shows a proper button, and bakes can be saved.
Juan Linietsky
2016-12-22
can bake for omni and spotlight
Juan Linietsky
2016-12-22
Fix duplicated string on RichTextLabel if starts with '\n'
volzhs
2016-12-20
work in progress global illumination
Juan Linietsky
2016-12-18
Register SpatialGizmo as a scene type
Ignacio Etcheverry
2016-12-18
Fix search to find "whole" words at end of line
Johnson Earls
2016-12-16
Fix #7303, Quad node mesh data leak
Bojidar Marinov
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