Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
Fix error caused by dragging a Range property
|
|
fix: TouchScreenButton should stop propagating action when button is …
|
|
|
|
texture state. Fixes #3102
|
|
|
|
|
|
from scene
|
|
|
|
|
|
Fix TextEdit caret being drawn when outside the visible region
|
|
|
|
|
|
|
|
|
|
Add keyboard shortcut to toggle "show hidden files" in FileDialog
|
|
Fix RGBA Uniform autogeneration in ShaderGraph
|
|
|
|
|
|
Add tab close icon to the default theme
|
|
Fix delay on audio stream pause
|
|
Fixes #3213.
Superseded #3242.
|
|
|
|
and speeds up. Closes #2040
-Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
|
|
|
|
|
|
bugs, closes #2115
|
|
|
|
|
|
|
|
|
|
closes #2286
|
|
|
|
|
|
Update copyright to 2016 in headers
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-Scene edit state is saved outside the scene now, to avoid changes .tscn files when nothing really changed
-Created a VariantWriter helper to unify all variant to text writing
-Moved SceneFormatText writing to VariantWriter
-Moved ConfigFile to use VariantWriter and VariantParser, added compatibility mode for old .cfg files that use engine.cfg format
|
|
|
|
|
|
|
|
|
|
|