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2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
Make the naming consistent with other classes.
2017-06-02many fixes to image loader, voxel cone tracing, etc.Juan Linietsky
2017-06-01GI probes working back againJuan Linietsky
2017-06-01Rework shading modes and change location of light shaderJuan Linietsky
2017-06-01Merge pull request #8982 from noshyaar/pr-animAndreas Haas
Fix autoplay animation starts from last editor state #8976
2017-05-31rewritten PBR implementation to make it friendlier with BlenderJuan Linietsky
2017-05-31Fix autoplay animation starts from last editor state #8976Poommetee Ketson
2017-05-30Several fixes related to PBR and EnvironmentJuan Linietsky
2017-05-28-Added .hdr format supportJuan Linietsky
-Added default environment editor setting -Added environment created by default in new projects -Removed default light and ambient from spatial editor, to make the editor more PBR compliant
2017-05-28Fixing typo for rect_position in _change_notify call for ControlKristupas Stumbrys
2017-05-27Fix text warp in color blocks with CJKGeequlim
(cherry picked from commit cd778e00dc5362d00d4760c79fc301951f6f9b75)
2017-05-27Fix item list scroll speed.Sean Bohan
Remove the extra `set_val` action after the proper one, so the right scroll value won’t get overrided any more. (cherry picked from commit 064dce7a4c4bdca13b5358ccc9f9829f0e1068fb)
2017-05-25Removed skybox support, added panorama support. Skybox support may come back ↵Juan Linietsky
eventually, but hope not.
2017-05-25Merge pull request #8869 from Hinsbart/errorsRémi Verschelde
Fix errors on engine startup.
2017-05-23-Fix the "set_val" call deferred, it was the only one.. closes #8742Juan Linietsky
-Removed redundant bind in input_event
2017-05-23Fix stex import into black textures when lossless and lossy are selected, ↵Juan Linietsky
closes #8801
2017-05-22Fix errors on engine startup.Andreas Haas
Fixes a bunch of the most spammy console errors introduced by recent refactorings: - `AudioServerState` does not exist, this was the reference to it in the source. The surrounding code made it clear that `AudioServerLayout` was meant to be used instead. - `StreamCSVTranslation` same here, it's the only reference. I went with `Translation` here, but I'm not 100% sure on this one. - Some methods have been moved from `Texture` to `Image`, but the old bindings were still there. - A few `name == ""` errors related to duplicating nodes.
2017-05-22Merge pull request #8862 from volzhs/editor-theme-marginRémi Verschelde
Fit grid with label and component of editor
2017-05-22Fit grid with label and component of editorvolzhs
2017-05-22Merge pull request #8832 from Zireael07/vehicle-improvs-masterRémi Verschelde
Expose wheel's contact to GDScript and set roll influence in editor [3.0]
2017-05-21fixed crash when dragging to change color in color pickertoger5
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
this might cause bugs I haven't found yet..
2017-05-20GDScript can now tell if the wheel is in contact with the ground; change ↵Zireael07
roll influence of the wheel in editor
2017-05-20Merge pull request #8818 from tagcup/mesh_methodsRémi Verschelde
GDScript bindings for various missing Mesh functions.
2017-05-20Merge pull request #8844 from Hinsbart/audioplayer-crashRémi Verschelde
Fix crash when saving AudioPlayer without stream.
2017-05-20Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde
New customizable editor theme
2017-05-20Fix crash when saving AudioPlayer without stream.Andreas Haas
Guards against calling this setter with invalid input.
2017-05-18GDScript bindings for various missing Mesh functions.Ferenc Arn
Fixes #8041.
2017-05-18Merge pull request #8796 from yanorax/treecolumn_title_pressedRémi Verschelde
Add column_title_pressed signal to Tree node
2017-05-18Add column_title_pressed signal to Tree nodeyanorax
The Tree node column/table form is missing the ability to capture column title clicks easily. Adding this functionality will give us the ability to create functions such as sort by column, which is a common table manipulation ability in games/apps. https://godotengine.org/qa/7699
2017-05-17Fix two typos from previous commitRémi Verschelde
Also cleanup comments on variant types.
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-05-16Merge pull request #8778 from honix/masterRémi Verschelde
Particles potential crash fix 2
2017-05-16Particles potential crash fix 2honix
2017-05-15Merge pull request #8759 from AlexHoratio/masterRémi Verschelde
Fixed #8526, popup menu width now responds to submenu icon
2017-05-14Fixed #8526, popup menu width now responds to submenu iconAlexHoratio
2017-05-12Fix natural sorting order in EditorFileDialog, FileDialog and ↵Damian Day
EditorFileSystemDirectory Make EditorFileDialog, FileDialog and EditorFileSystemDirectory alphanumerical sorting more natural Added a new method 'naturalnocasecmp_to' and comparator 'NaturalNoCaseComparator' to String. Fixes #8712.
2017-05-09New customizable editor themevolzhs
2017-05-08RayCast2D: fix detached arrow tipPoommetee Ketson
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
Working platforms platform: OSX, Windows. Support for almost all ui elements, including project list.
2017-05-06Fix bug in pause mode propagationFabio Alessandrelli
Pause mode was not correctly propagating effectively stopping immediately when the mode was not PAUSE_MODE_INHERIT.
2017-05-04Tree: Clear search string on selection.Andreas Haas
The Tree node has the ability to jump to a specific item by typing the first few chars of it's name. But on selection ('item_activated' signal), it didn't clear the search string used for that. It was especially annoying in `FileDialog`s and has been bugging me for ages :P With this, you can traverse a directory structure in a FileDiag quickly with the keyboard (like you'd expect from pretty much any modern file browser) :)
2017-05-03LineEdit: fix placeholder text affected by secretPoommetee Ketson
2017-05-03Revert "Add new editor and default theme (WIP)"volzhs
This reverts commit f045efe007cffb87238ee519b7f33d710814ded7.
2017-05-02Fix #8617 WindowDialog with custom panel background crashes godotMarc Gilleron
2017-04-28Move other lone thirdparty files to thirdparty/miscRémi Verschelde
Also move Box2D ConvexDecomposition contrib code to thirdparty/b2d_convexdecomp.
2017-04-28Move core thirdparty files to thirdparty/{minizip,misc}Rémi Verschelde
2017-04-27Fix theme_data.h formatting via make_header.pyRémi Verschelde
Should make clang-format happy.
2017-04-27Merge pull request #8520 from Hinsbart/tree_tooltipsRémi Verschelde
Tree: Ability to add tooltips to TreeItem buttons.