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2019-04-22Merge pull request #27673 from qarmin/small_fixesRémi Verschelde
Small fixes, mostly duplicated code
2019-04-22Merge pull request #28140 from Daw11/orphan-nodesRémi Verschelde
Add a monitor for the orphan nodes
2019-04-22Merge pull request #28234 from Paulb23/connection_info_on_scriptRémi Verschelde
Display connection information in the script editor
2019-04-22Merge pull request #28266 from coldrye-collaboration/gh-28241Rémi Verschelde
Fix LineEdit not expanded to text length on undo/redo
2019-04-22Merge pull request #28276 from YeldhamDev/lineedit_offset_limitRémi Verschelde
Fix 'LineEdit' offset limit not accounting for the right/clear icon width
2019-04-21Merge pull request #27219 from raphael10241024/debug_fixRémi Verschelde
Fix collider debug shape didn't changes with collider size changes
2019-04-21Merge pull request #27448 from avencherus/light2d-heightRémi Verschelde
Light2D height range expanded to -2048 to 2048.
2019-04-21Call minimum_size_changed() on redo/undo if expand_to_text_length is trueCarsten Klein
Fixes #28241
2019-04-21Fix 'LineEdit' offset limit not accounting for the right/clear icon widthMichael Alexsander Silva Dias
Fully fixes #28242.
2019-04-21Merge pull request #28248 from YeldhamDev/lineedit_clearbutton_limitRémi Verschelde
Fix 'LineEdit' contents not ending before the clear button if no right icon was set
2019-04-21Merge pull request #27577 from guilhermefelipecgs/continuation_of_27562Rémi Verschelde
Continuation of #27562
2019-04-21Merge pull request #27979 from Paulb23/remember_script_stateRémi Verschelde
Restore script editor state between sessions
2019-04-21Merge pull request #28093 from fire/expose_localize_restRémi Verschelde
Expose localize_rests to gdscript.
2019-04-20Fix 'LineEdit' contents not ending before the clear button if no right icon ↵Michael Alexsander Silva Dias
was set Fixes #28242.
2019-04-20Display connection information in the script editorPaulb23
2019-04-20Fix disable_3d=yes -Wunused-variable errorsRémi Verschelde
2019-04-20Merge pull request #28210 from hpvb/fix-28134Rémi Verschelde
Object::script may not be a valid Ref<Script>
2019-04-20Object::script may not be a valid Ref<Script>Hein-Pieter van Braam-Stewart
It appears that Object::script may be a valid ScriptInstance but not be castable to Ref<Script>. There were only 5 places in the code that made this assumption. This commit fixes that.
2019-04-19Added ability for multiple images to be imported as an atlasJuan Linietsky
This adds support for groups in the import system, which point to a single file. Add property hint for saving files in file field
2019-04-17Add a monitor for the orphan nodesDaw11
- Allow the user to keep track of the nodes that might leak - Possible fix for #27103
2019-04-17Merge pull request #27821 from mawenzy/pr_sliderfixRémi Verschelde
Fix slider handle being hard to select
2019-04-16Expose localize_rests to gdscript.K. S. Ernest (iFire) Lee
2019-04-16Merge pull request #27762 from rcorre/anim_docsMax Hilbrunner
AnimationNode* docs
2019-04-16Merge pull request #28038 from CatThingy/area-error-fixRémi Verschelde
Removed unnecessary error from _area_inout
2019-04-15Merge pull request #24171 from YeldhamDev/occluder_polygon_grabMichael Alexsander Silva Dias
Make OccluderPolygon2D draggable in the editor
2019-04-15Removed unnecessary error from _area_inoutCatThingy
The error was previously removed from _body_inout for the same reason. Fixes #28022.
2019-04-15Merge pull request #24654 from groud/better_dragging_autoscrollRémi Verschelde
Enhance tree scrolling when dragging
2019-04-13Clean up ASSIMP import code.Juan Linietsky
2019-04-13Added conditional nodes to visual shadersChaosus
2019-04-13Restore script editor state between sessionsPaulb23
2019-04-12Enhance tree scrolling when dragginggroud
2019-04-11Reorganized connection dialog for much improved ease of use.Juan Linietsky
-Removed dest path field -Added a "Source" signal -Added an "Advanced" button to hide complexity -Fix bug on Tree to make sure "ensure visible" works on hidden trees -Fix bug on TextEdit to ensure signals created with script not open sill focus the right line
2019-04-11No more metadata and dependency indices kept in resources saved.Juan Linietsky
-Node folding is now saved externally together with the properties -External resources remember their ID when scenes are saved.
2019-04-11Fix collider debug shape didn't changes with collider size changesyakun.zhang
2019-04-11Merge pull request #27887 from godotengine/AndreaCatania-patch-1Rémi Verschelde
Added No bone set state in the IK
2019-04-11Merge pull request #27917 from volzhs/init_autorestart_random_delayRémi Verschelde
Set initial value for autorestart_random_delay of AnimationNodeOneShot
2019-04-11Merge pull request #27895 from nekomatata/fix-animation-tree-errorRémi Verschelde
Fix caches_cleared signal discrepancies in AnimationTree
2019-04-11Merge pull request #27902 from Calinou/decrease-tooltip-delayRémi Verschelde
Decrease the default tooltip delay to 0.5 seconds
2019-04-11Set initial value for autorestart_random_delay of AnimationNodeOneShotvolzhs
2019-04-10Bundled VHACD library for convex decomposition.Juan Linietsky
Modified both MeshInstance tools as well as importer to use it instead of QuickHull.
2019-04-10Decrease the default tooltip delay to 0.5 secondsHugo Locurcio
This matches other applications' and OS' tooltip behaviors more closely.
2019-04-10Added generator audio stream, and spectrum analyzer audio effectJuan Linietsky
Made AudioFrame and Vector2 equivalent for casting. Added ability to obtain the playback object from stream players. Added ability to obtain effect instance from audio server.
2019-04-10Fixes caches_cleared signal discrepancies in AnimationTree (fixes #25460)PouleyKetchoupp
2019-04-10Added No bone set state in the IKAndrea Catania
The problem is that initially the root bone was not set, and you didn't know that because the "no set" state was missing. Now I've added it. https://github.com/godotengine/godot-docs/issues/2333
2019-04-09Fix #24124, Slider control sizemawenzy
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
It seems to stay compatible with formatting done by clang-format 6.0 and 7.0, so contributors can keep using those versions for now (they will not undo those changes).
2019-04-09Fill out some of the AnimationNode docs.Ryan Roden-Corrent
The API docs for various animation nodes are pretty empty, yet the tutorial at https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html contains some details. These details should be included in the API docs so looking up a particular class actually provides some information rather than requiring the user to hunt for a different tutorial. This also links the AnimationTree tutorial and demo in the docs. I've found the TPS demo to be the best resource so far for learning how to use the AnimationTree. This should be easy to find if someone looks up the AnimationTree API docs. Finally, this fixes a param typo in AnimationNodeStateMachine.
2019-04-09Merge pull request #27814 from nekomatata/transition-node-xfadeRémi Verschelde
Fixed uninitialized xfade in AnimationNodeTransition
2019-04-08Add ability to edit editor feature profilesJuan Linietsky
Allows enabling/disabling parts of the editor and storing/loading profiles for that.
2019-04-08Fixed uninitialized xfade in AnimationNodeTransitionPouleyKetchoupp