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2018-08-16Merge pull request #21047 from gotnospirit/fix_tween_reversed_durationRémi Verschelde
Tween: Always remove the desired InterpolateData when finished
2018-08-16Tween: Add a unique identifier to InterpolateData to be able to remove the ↵James
right one when finished
2018-08-16Merge pull request #21075 from akien-mga/rotation_degrees_rangeRémi Verschelde
Lift 1440 limit in rotation_degrees hint range
2018-08-16Lift 1440 limit in rotation_degrees hint rangeRémi Verschelde
Fixes #15947.
2018-08-16Fix type of Range allow_greater/allow_lesser propertiesRémi Verschelde
2018-08-16PopupMenu item_pressed is sent before checking hide flags.Ovnuniarchos
2018-08-15Attempting to workaround the problem present in #20904, let me know if it works.Juan Linietsky
2018-08-15Fix not to show configuration warning on every node has scriptvolzhs
2018-08-14Revert "Fix border artifacts at the edge of deep parallax."Juan Linietsky
2018-08-14Merge pull request #18096 from aaronfranke/masterJuan Linietsky
[Core] Split up math_2d.h
2018-08-14Merge pull request #20906 from Chaosus/rrect_fixRémi Verschelde
Fix ReferenceRect border
2018-08-14-Deprecate ImageTexture::loadJuan Linietsky
-Add warning to Image::load when loading resources -Add script binding for get_configuration_warning
2018-08-14Merge pull request #20665 from SaracenOne/animation_tree_controlRémi Verschelde
Add method to manually advance AnimationTree and manual process mode.
2018-08-14Merge pull request #20844 from gotnospirit/fix_tween_memory_leakRémi Verschelde
interpolation was not removed because of id mismatch
2018-08-14Merge pull request #20876 from ttencate/cursor_blinkRémi Verschelde
Reset caret blink when Ctrl+moving the cursor
2018-08-14Fix comments indentationRémi Verschelde
2018-08-14Merge pull request #20860 from guilhermefelipecgs/fix_border_artifactRémi Verschelde
Fix border artifacts at the edge of deep parallax.
2018-08-14Merge pull request #20982 from hpvb/fix-19842Rémi Verschelde
Emit pressed events after processing items
2018-08-14Merge pull request #20981 from gotnospirit/case_aware_autocompleteRémi Verschelde
Case-aware autocomplete: prefer same case candidates
2018-08-14Merge pull request #20947 from oisincar/get_bone_ixRémi Verschelde
Expose PhysicalBone::get_bone_id() to c#/gdscript
2018-08-13Emit pressed events after processing itemsHein-Pieter van Braam
When processing items we may actually delete the item we're processing in the callback for the signal. To avoid this, call the signal after we're done processing the items. This fixes #19842
2018-08-13Editor autocomplete: prefer same case candidatesJames
2018-08-13Merge pull request #20155 from Tunous/line-edit-clearRémi Verschelde
Add clear button to search fields
2018-08-13Merge pull request #20666 from Calinou/script-editor-underline-hidpiRémi Verschelde
Scale underlines in the script editor with the editor scale
2018-08-13Merge pull request #20587 from groud/fix_2deditor_scrollable_zoneRémi Verschelde
Fixes bugs on the 2D editor scrollable area
2018-08-12Expose PhysicalBone::get_bone_id() to c#/gdscriptoisincar
2018-08-11Do not use theme to set LineEdit right_iconŁukasz Rutkowski
2018-08-11Add clear text button to LineEditŁukasz Rutkowski
- Add pressed state to clear button - Enable clear button on all inputs with search icon - Remove duplicate clear buttons - Fix rendering of icon for center and right alignments - Add clear button to more search fields - Add clear icon to default theme - Add method to control enabled state of clear button - Add property to enable clear button from inspector
2018-08-11[Core] Completely kill math_2d.h, change includesAaron Franke
2018-08-11Fix ReferenceRect borderChaosus
2018-08-10Merge pull request #20149 from Overblob/shader_float_typingJuan Linietsky
Shader language - Add optional float typings
2018-08-10[Core] Change math_2d includes to vector2 includes where relevantAaron Franke
2018-08-10Merge pull request #20072 from RandomShaper/fix-camera-offsetsJuan Linietsky
Fix camera offsets not applied always
2018-08-10Merge pull request #20861 from RandomShaper/improve-bitmapJuan Linietsky
Improve BitMap: expose methods + prevent stack overflow
2018-08-10Transform fill_bits from recursive to iterativePedro J. Estébanez
Avoids crashes when generating polygons from big bitmaps.
2018-08-10Expose additional BitMap methodsPedro J. Estébanez
Bonus: Restrict debug prints to debug builds
2018-08-10Make line edit always vertically aligned, makes no sense otherwise. Fixes #17188Juan Linietsky
2018-08-10apply a threshold for floor angle, fixes #16037, fixes #15632Juan Linietsky
2018-08-10Reset caret blink when Ctrl+moving the cursorThomas ten Cate
There was a hardcoded exception to never reset caret blinking if Ctrl (`command`) was pressed. This broke on Ctrl+arrows, Ctrl+Home/End/PgUp/PgDn, Ctrl+C, Ctrl+V, Ctrl+Backspace and Ctrl+Delete. Resetting blink only for those Ctrl operations that actually touch the cursor somehow would clutter the code a lot, so I removed the check entirely. That means we now also reset blinking on unrelated operations like Ctrl+O, but that seems pretty harmless. I actually like the additional bit of feedback even in that case (most of these will immediately defocus the editor anyway, so you never see it). Fixes #18100
2018-08-09New TileSet EditorMAriano Javier Suligoy
2018-08-09Fix border artifacts at the edge of deep parallax.Guilherme Felipe
2018-08-09Merge pull request #20584 from JFonS/gizmo_enablingJuan Linietsky
New gizmo structure and gizmo disabling menu
2018-08-09New gizmo structure and new gizmo disabling menuJFonS
2018-08-09interpolation was not removed because of id mismatchJames
2018-08-08Merge pull request #20787 from Calinou/tweak-default-material-propertiesJuan Linietsky
Tweak the default SpatialMaterial properties
2018-08-07Merge pull request #20786 from groud/skybox_default_changeJuan Linietsky
Changes the default skybox to avoid the blue shade
2018-08-07Merge pull request #20381 from AndreaCatania/phymat_2Juan Linietsky
Improved Physics material
2018-08-07Removed physics material combination mode. Added rough and absorbent ↵Andrea Catania
parameter to material. Fixed 'change' signal connection
2018-08-07Several improvements to inspector.Juan Linietsky
-Added optional horizontal/vertical modes for vector editing (default false for vec2, true for vec3) -Some clean ups with fonts and styles
2018-08-07Tweak the default SpatialMaterial propertiesHugo Locurcio
Roughness is now set to 1 by default and albedo is now white, even on meshes that do not have any materials defined. This means there is no longer a visual difference between a mesh with no materials defined and a mesh with a default SpatialMaterial defined.