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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-02-14
Merge pull request #44747 from bruvzg/missing_outlines
Rémi Verschelde
2021-02-14
[CTL] Fix RichTextLabel cell horizontal padding.
bruvzg
2021-02-14
[CTL] Add missing font outline drawing routines and theme constants.
bruvzg
2021-02-14
Merge pull request #45942 from YeldhamDev/label_height_empty
Rémi Verschelde
2021-02-14
Fix uninitialized `BaseMaterial3D::features` variable.
bruvzg
2021-02-13
Merge pull request #45858 from nekomatata/text-edit-style-content-margins
Rémi Verschelde
2021-02-13
Merge pull request #45881 from nekomatata/textedit-wrap-autoscroll
Rémi Verschelde
2021-02-12
Keep Label's min height when empty
Michael Alexsander
2021-02-12
Merge pull request #34892 from KoBeWi/copy-pasta_v7
Rémi Verschelde
2021-02-12
Duplicate resources pasted to other scenes
kobewi
2021-02-12
Fix TextEdit autoscroll with wrapped lines
PouleyKetchoupp
2021-02-12
TextEdit respects content margin from StyleBox
PouleyKetchoupp
2021-02-12
Fix LineEdit minimum width
reduz
2021-02-12
Use get_char_size(' ') to calculate space width.
bruvzg
2021-02-12
Merge pull request #45903 from reduz/improve-resoucre-load-cache
Rémi Verschelde
2021-02-12
Merge pull request #45859 from Kayomn/master
Rémi Verschelde
2021-02-11
Improve resource load cache
reduz
2021-02-11
Merge pull request #45870 from gongpha/graphedit-connection-update
Rémi Verschelde
2021-02-11
Fix `Node::rpc_config` return error
MarvinFF
2021-02-10
Removed _change_notify
reduz
2021-02-10
Merge pull request #45845 from qarmin/cppcheck_scene_2
Rémi Verschelde
2021-02-11
Update GraphEdit when GraphNode's slot is updated
Kongfa Waroros
2021-02-10
Make Servers truly Thread Safe
reduz
2021-02-10
Merge pull request #45811 from reduz/sdfgi-improve-feedback
Juan Linietsky
2021-02-10
Merge pull request #45861 from nekomatata/physics-3d-contact-points-debug
Rémi Verschelde
2021-02-09
Fix contact points debug for 3D Physics
PouleyKetchoupp
2021-02-09
Accomodate blend shape ranges of -1 to +1
Kayomn
2021-02-09
Fix animation reset-on-save on inactive scene tabs
Pedro J. Estébanez
2021-02-09
Initialize class variables with default values in scene/ [2/2]
Rafał Mikrut
2021-02-09
Merge pull request #45812 from RandomShaper/keep_selected_visible
Rémi Verschelde
2021-02-08
Merge pull request #45806 from KoBeWi/forest_of_deselection
Rémi Verschelde
2021-02-08
Merge pull request #45774 from revilo/fix-45694
Rémi Verschelde
2021-02-08
Merge pull request #45836 from Kanabenki/update-color-picker
Rémi Verschelde
2021-02-08
Merge pull request #45775 from RandomShaper/pause_aware_picking
Rémi Verschelde
2021-02-08
Update ColorPicker controls when entering tree
Kanabenki
2021-02-08
Expose Tree::scroll_to_item()
Pedro J. Estébanez
2021-02-07
Improve SDFGI indirect light feedback loop
reduz
2021-02-07
Initialize class variables with default values in scene/ [1/2]
Rafał Mikrut
2021-02-07
Set selected Tree item to null when deselected
kobewi
2021-02-07
Fix nan errors when using VehicleBody
Rafał Mikrut
2021-02-07
Merge pull request #45784 from revilo/fix-45770
Rémi Verschelde
2021-02-07
Implement pause-aware picking
Pedro J. Estébanez
2021-02-07
TextEdit: When left mouse is pressed to place the cursor, do not immediately ...
Oliver Dick
2021-02-06
Bugfix: Update transform of collision shape on NOTIFICATION_PARENTED (fixes i...
Oliver Dick
2021-02-06
Simplify Volumetric Fog
reduz
2021-02-05
Added temporal reprojection to Volumetric Fog
reduz
2021-02-04
Merge pull request #45672 from reduz/barrier-optimization
Rémi Verschelde
2021-02-04
doc: Don't bind argument names with p_ prefix
Rémi Verschelde
2021-02-04
Make SyntaxHighligher::_clear_highlighting_cache virtual
George Marques
2021-02-04
Rewrote how barriers work for faster rendering
reduz
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