Age | Commit message (Expand) | Author |
2017-07-05 | Added the following features to RemoteTransform and RemoteTransform2D: | TwistedTwigleg |
2017-07-05 | Use the gravity constant to calculate weights | Johan Manuel |
2017-07-05 | Merge pull request #9496 from Noshyaar/pr-itemlist | Rémi Verschelde |
2017-07-04 | Implemented environment arrays for skybox reflection and roughness, quality i... | Juan Linietsky |
2017-07-04 | ItemList: expose methods, in-editor items editing support | Poommetee Ketson |
2017-07-03 | Merge pull request #9457 from TwistedTwigleg/Fixed_Vector3_snap | Rémi Verschelde |
2017-07-03 | Merge pull request #9481 from BastiaanOlij/prim_capsule_flat | Rémi Verschelde |
2017-07-03 | Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | TwistedTwigleg |
2017-07-03 | Fixed set_global_scale in Node2D. | TwistedTwigleg |
2017-07-03 | Re-orient capsule to colission shape | BastiaanOlij |
2017-07-03 | Clean up normalmapping, make sure tangents are imported correctly. | Juan Linietsky |
2017-07-03 | Update visibility icon properly | volzhs |
2017-07-01 | Readd shape_offset as an editor-only and backcompat property | Bojidar Marinov |
2017-07-01 | Readd tilemap's shape_transform and bugfixes | Bojidar Marinov |
2017-07-01 | Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions... | Juan Linietsky |
2017-06-30 | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky |
2017-06-30 | Fix #9409, fixup #9370; tileset now has shape transform instead of offset | Bojidar Marinov |
2017-06-28 | Reworked translation system | Juan Linietsky |
2017-06-28 | Merge pull request #7947 from RandomShaper/fix-vis-notifier-2d | Rémi Verschelde |
2017-06-28 | Fix build error on master | Poommetee Ketson |
2017-06-28 | Fix curve saving, refined undo/redo | Marc Gilleron |
2017-06-27 | Merge pull request #9404 from Zylann/curve_improvement | Juan Linietsky |
2017-06-26 | -Fixed SCREEN_TEXTURE and other related 2D shader parameters. | Juan Linietsky |
2017-06-26 | Merge pull request #9268 from BastiaanOlij/improve_defaults | Rémi Verschelde |
2017-06-26 | Curve features | Marc Gilleron |
2017-06-26 | Merge pull request #9296 from TwistedTwigleg/Camera2D_enhancements_V2 | Rémi Verschelde |
2017-06-26 | Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps | Rémi Verschelde |
2017-06-26 | Merge pull request #9318 from bojidar-bg/readd-normal-tilemap | Rémi Verschelde |
2017-06-25 | tree fix drawing order for header + | toger5 |
2017-06-25 | Usability improvements for folding. Unfortunately SpatialMaterial broke compa... | Juan Linietsky |
2017-06-25 | -Added folding to property editor, persistent on objects it edits | Juan Linietsky |
2017-06-25 | Added some editor enhancements to Camera2D. Added the option to draw Camera2D... | TwistedTwigleg |
2017-06-25 | Add one-way collisions and individual shape offsets for tilesets | Bojidar Marinov |
2017-06-25 | Fixes method bind | Ramesh Ravone |
2017-06-25 | Ability to restart particle system with a function call | Juan Linietsky |
2017-06-25 | BuildSystem: generated files have .gen.extension | Poommetee Ketson |
2017-06-24 | Merge pull request #9353 from Zylann/gradient_refactor | Juan Linietsky |
2017-06-24 | Merge pull request #9249 from Noshyaar/pr-colorpick | Rémi Verschelde |
2017-06-24 | GradientTexture now uses a Gradient | Marc Gilleron |
2017-06-24 | Merge pull request #9344 from Noshyaar/pr-envi | George Marques |
2017-06-24 | Simplified 2D Kinematicbody.. 3D will wait a bit. | Juan Linietsky |
2017-06-24 | Merge pull request #9342 from GodotExplorer/pr-rich-text-vscroll-type-3.0 | Andreas Haas |
2017-06-24 | -Restored support for Canvas BG mode on Environment | Juan Linietsky |
2017-06-24 | Environment: remove ssr_accel property, fix typo | Poommetee Ketson |
2017-06-24 | Add statements for script types of RichTextLabel | geequlim |
2017-06-23 | -Trigger shapes removed in 2D, they became obsolete long ago when areas could... | Juan Linietsky |
2017-06-24 | Added Curve resource | Marc Gilleron |
2017-06-23 | Small fixes required to get platformer to work. | Juan Linietsky |
2017-06-22 | Fix shortcuts, make them visible again and work. | Juan Linietsky |
2017-06-22 | Fixed bug regarding to two spatial 2d players not mixing properly | Juan Linietsky |