index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
Age
Commit message (
Expand
)
Author
2016-04-04
Merge pull request #4191 from leezh/progressbar_minsize
Rémi Verschelde
2016-04-03
Fixed insert mode interaction with auto complete
Paulb23
2016-04-03
Fixed insert mode removing first unselected character
Paulb23
2016-04-02
Function syntax highlighting
Paul Batty
2016-04-02
Merge pull request #4193 from Paulb23/text_edit_insert_mode
Rémi Verschelde
2016-04-01
Added insert mode to text editor
Paulb23
2016-03-31
Now the timer could be paused
Hearto Lazor
2016-03-31
Progress bar minsize now checks percent_visible
Zher Huei Lee
2016-03-26
Fixed numbers not highlighting after space
Paulb23
2016-03-23
Merge pull request #4102 from SaracenOne/dynamic_margin_properties
Rémi Verschelde
2016-03-22
Merge pull request #4115 from Paulb23/number_syntax_highlighting
Rémi Verschelde
2016-03-22
Fix GDScript crash when call show/hide in func _exit_tree
sanikoyes
2016-03-21
Syntax highlighting for numbers
Paulb23
2016-03-20
Dynamic property list for control margins allowing floating point properties ...
Saracen
2016-03-19
Merge pull request #4095 from neikeq/pr-bind-add_spacer
Rémi Verschelde
2016-03-19
Merge pull request #4094 from neikeq/pr-fix-4062
Rémi Verschelde
2016-03-19
BoxContainer: Bind method add_spacer(bool)
Ignacio Etcheverry
2016-03-19
TextEdit: Fix Shift+Delete shortcut not calling cut()
Ignacio Etcheverry
2016-03-18
Fix issues with tilemap covering child nodes and old quadrants
Bojidar Marinov
2016-03-17
Fix cursor getting locked on tree control if tree is cleared while modifying ...
Saracen
2016-03-17
Fixed highlighting when word occurs as substring first
Paulb23
2016-03-17
Fixed highliting with shift and mouse
Paulb23
2016-03-16
Highlight all occurrences of selected word
Paulb23
2016-03-15
LineEdit/TextEdit: Add Shift+Delete shortcut for cut
Ignacio Etcheverry
2016-03-15
TextEdit: Fix inconsistent copy, cut and paste behaviour
Ignacio Etcheverry
2016-03-15
Merge pull request #3528 from SaracenOne/baked_light_realtime_colourize
Rémi Verschelde
2016-03-15
Merge pull request #4051 from AlexHolly/fileeditor-open-any
Rémi Verschelde
2016-03-14
Merge pull request #4056 from TheHX/issue-1423
Rémi Verschelde
2016-03-14
Automatically create input node when creating a ShaderGraph
Franklin Sobrinho
2016-03-14
Merge pull request #4017 from Paulb23/set_tab_size
Rémi Verschelde
2016-03-14
Added configuable tab size
Paulb23
2016-03-14
(editor)filedialog mode open any
Alexander Holland
2016-03-13
Merge pull request #4035 from TheHX/item-list
Rémi Verschelde
2016-03-13
Undo and redo commands on text editor now affect internal version which fixes...
Saracen
2016-03-13
Add icon region support for ItemList
Franklin Sobrinho
2016-03-12
-Made editor support SSL certs by default (embedded them)
Juan Linietsky
2016-03-11
Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3d
Rémi Verschelde
2016-03-11
Fix link error when disable_3d=yes
sanikoyes
2016-03-10
Fix a crash when running a game with Controls with a tools build
Bojidar Marinov
2016-03-10
Merge pull request #3865 from Marqin/coverity
Rémi Verschelde
2016-03-09
Merge pull request #3980 from JoshuaGrams/timescale-remainder
Rémi Verschelde
2016-03-09
Add option to keep margins when changing anchors, closes #3979
Bojidar Marinov
2016-03-09
TimeScale node: return +inf remaining for 0 scale.
Josh Grams
2016-03-09
fix six possible "divide by zero"
Hubert Jarosz
2016-03-09
fix two reading uninitialized pointers
Hubert Jarosz
2016-03-09
remove trailing whitespace
Hubert Jarosz
2016-03-08
Merge pull request #3991 from JoshuaGrams/issue-3711
Rémi Verschelde
2016-03-08
AnimationTreePlayer: distinguish value tracks.
Josh Grams
2016-03-08
Merge pull request #3969 from Paulb23/scroll_past_end_of_file
Juan Linietsky
2016-03-07
Added extra controls to GeometryInstances to control how they should cast sha...
Saracen
[next]