Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-16 | Reimplement skeletons and blend shapes | reduz | |
Uses compute shaders, which only once, on demand, and all in parallel. | |||
2020-12-16 | Merge pull request #44412 from DanielZTing/rename | Rémi Verschelde | |
Rename neighbour in Control to neighbor | |||
2020-12-16 | GUI: use cursor in TextEdit for non selected text. | Sergey Minakov | |
2020-12-15 | Rename neighbour in Control to neighbor | Daniel Ting | |
This keeps things consistent with the rest of Godot, which uses the American English spelling of Color. | |||
2020-12-15 | Merge pull request #44391 from madmiraal/fix-42285 | Rémi Verschelde | |
Remove Generic6DOFJoint precision property | |||
2020-12-15 | Merge pull request #44372 from madmiraal/rename-animation-track_remove_key_at | Rémi Verschelde | |
Rename Animation::track_remove_key_at_position to track_remove_key_at_time | |||
2020-12-15 | Merge pull request #44377 from Calinou/rename-textureprogressbar | Rémi Verschelde | |
Rename the TextureProgress node to TextureProgressBar | |||
2020-12-15 | Remove Generic6DOFJoint precision property | Marcel Admiraal | |
2020-12-14 | Rename the TextureProgress node to TextureProgressBar | Hugo Locurcio | |
Advantages: - When searching for "progressbar", you'll see both nodes in the search results. - More consistent with Button/TextureButton. | |||
2020-12-14 | Rename AcceptDialog get_ok() to get_ok_button() | Marcel Admiraal | |
Also renames: - AcceptDialog add_cancel() to add_cancel_button() - ConfirmationDiaglog get_cancel() to get_cancel_button() | |||
2020-12-14 | Rename Animation::track_remove_key_at_position to track_remove_key_at_time | Marcel Admiraal | |
2020-12-13 | Rework Mesh handling on scene importing. | reduz | |
-Reworked how meshes are treated by importer by using EditorSceneImporterMesh and EditorSceneImporterMeshNode. Instead of Mesh and MeshInstance, this allows more efficient processing of meshes before they are actually registered in the RenderingServer. -Integrated MeshOptimizer -Reworked internals of SurfaceTool to use arrays, making it more performant and easy to run optimizatons on. | |||
2020-12-13 | [Complex Text Layouts] Add variable fonts support. | bruvzg | |
2020-12-13 | Merge pull request #42595 from bruvzg/ctl_rich_text | Rémi Verschelde | |
[Complex Text Layouts] Refactor RichTextLabel. | |||
2020-12-12 | Merge pull request #44288 from Chaosus/fix_textedit_scrolling | Rémi Verschelde | |
Fixed mouse scrolling in TextEdit's | |||
2020-12-11 | Fixed mouse scrolling in TextEdit's | Yuri Roubinsky | |
2020-12-11 | [Complex Text Layouts] Refactor RichTextLabel. | bruvzg | |
2020-12-11 | Fix PathFollow3D updating on unit_offset 0 | Tomasz Chabora | |
2020-12-10 | Merge pull request #44267 from madmiraal/rename-viewport-enums | Rémi Verschelde | |
Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE | |||
2020-12-10 | Allow to circle back in 'PopupMenu' even if the first/last item is ↵ | Michael Alexsander | |
non-selectable | |||
2020-12-10 | Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE | Marcel Admiraal | |
2020-12-10 | Merge pull request #44260 from madmiraal/rename-area3d-audio_bus_name | Rémi Verschelde | |
Rename Area3D audio_bus_name getter and setter | |||
2020-12-10 | Merge pull request #44233 from YeldhamDev/popupmenu_circle_back | Rémi Verschelde | |
Re-add circle back scrolling to 'PopupMenu' | |||
2020-12-10 | Merge pull request #44070 from YeldhamDev/popupmenu_separator_font_color | Rémi Verschelde | |
Add "font_color_separator" theme property to 'PopupMenu' | |||
2020-12-10 | Rename Area3D audio_bus_name getter and setter | Marcel Admiraal | |
2020-12-10 | Merge pull request #44124 from volzhs/tabs-in-front | Rémi Verschelde | |
Add option to draw all tabs in front | |||
2020-12-10 | Add option to draw all tabs in front | volzhs | |
2020-12-09 | Re-add circle back scrolling to 'PopupMenu' | Michael Alexsander | |
2020-12-09 | Merge pull request #44128 from KoBeWi/🧹 | Rémi Verschelde | |
Cleanup unused engine code | |||
2020-12-09 | Cleanup unused engine code | Tomasz Chabora | |
2020-12-09 | Fix connections to CanvasItem and Tabs signals | Rémi Verschelde | |
Follow-up to #44188 and #44189. | |||
2020-12-09 | Merge pull request #43931 from bruvzg/ctl_comp_font | Rémi Verschelde | |
[Complex Text Layouts] Add compatibility for legacy Font resources. | |||
2020-12-09 | Merge pull request #44199 from bruvzg/pvs_fixes_1 | Rémi Verschelde | |
PVS-Studio static analyzer fixes | |||
2020-12-09 | Static analyzer fixes: | bruvzg | |
Removes unused code in OS. Fixes return types. Fixes few typos. | |||
2020-12-09 | Increase dithering in the PhysicalSkyMaterial shader to combat banding | Hugo Locurcio | |
Banding should now be much less visible when using the default PhysicalSkyMaterial settings. | |||
2020-12-08 | Rename CanvasItem's hide signal to hidden | Marcel Admiraal | |
2020-12-08 | Merge pull request #44188 from madmiraal/tabs-signal-names | Rémi Verschelde | |
Rename Tabs close and hover signals to tab_closed and tab_hovered | |||
2020-12-08 | Merge pull request #44184 from madmiraal/xrcontroller-button_released | Rémi Verschelde | |
Rename XRController signal button_release to button_released | |||
2020-12-08 | Rename Tabs close and hover signals to tab_closed and tab_hovered | Marcel Admiraal | |
2020-12-08 | Merge pull request #44166 from madmiraal/remove-chain-tip-copy-constructor | Rémi Verschelde | |
Remove ChainTip copy constructor | |||
2020-12-08 | Rename XRController signal button_release to button_released | Marcel Admiraal | |
2020-12-07 | Remove ChainTip copy constructor | Marcel Admiraal | |
2020-12-07 | [Complex Text Layouts] Performance optimizations. | bruvzg | |
2020-12-06 | [Complex Text Layouts] Fix missing ItemList item text buffer init in ↵ | bruvzg | |
`add_icon_item`. | |||
2020-12-06 | [Complex Text Layouts] Align glyph offsets and advances to the pixel grid. | bruvzg | |
2020-12-06 | [Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, ↵ | bruvzg | |
TextEdit, TextLine and TextParagraph. Fixes oversized editor control height (default editor spacing is negative) and control size changing when text is set. | |||
2020-12-06 | Merge pull request #44129 from Calinou/tweak-material-height-hints | Rémi Verschelde | |
Tweak BaseMaterial3D heightmap property hints | |||
2020-12-05 | Remove connect *_compat methods | Aaron Franke | |
2020-12-05 | Tweak BaseMaterial3D heightmap property hints | Hugo Locurcio | |
- Allow finer adjustments of the heightmap scale. - Allow increasing the heightmap level detail (at the cost of performance). | |||
2020-12-05 | Merge pull request #44116 from Scony/add-bake-finished-signal | Rémi Verschelde | |
Add missing 'bake_finished' signal |