Age | Commit message (Collapse) | Author |
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permissions), closes #1938
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Also removes a couple wrong Godot headers from third-party source files.
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- prevent audio resampler errors when number of channels is 0,
- don't check for 'audio_done' when there is no audio data.
(cherry picked from commit 763b29f34e8c99c2f9559dcc31b59f99d0d6dee3)
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fixes #4677
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overrides get properly updated.
closes #4622 , probably closes many other issues too
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-Made it possible to change the editor theme
-Added two options to theme editor plugin to create empty template themes and editor themes
-Make sure that saved themes to .tres keep the null theme fields, to make it easier to keep those when saving/loading the theme
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default theme, or just use a custom font for the default theme
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Can be turned on/off in editor settings + line color change available as
well
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Some theme icons and better exporter
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TimeSeek node in AnimationTreePlayer now propagates filters
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but at least make sure it throws and error and does not crash
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parent, closes #4838
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Preserve signal connections when replacing target node
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Fixed overloaded virtual functions with const vs none warning
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saving changed properties when they didn't, closes 4759
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size. Fixes many issues, closes #4907
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character, closes #4992
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#5150
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#5114
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BaseButton: Add identifier for shortcut in tooltip
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Update asset library editor plugin, adding a bit new functionality and fixes
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Improved breakpoint marker position, and scales with font size
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Fixed localization in file dialogs
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