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2017-08-10Fixes to buses editorDaniel J. Ramirez
Fixed unselectable bus Added bus options button
2017-08-09Gizmos properly follow the edited object, closes #7837Juan Linietsky
2017-08-08-Restored Sprite3D to working function, fixes #2061, fixes #9738Juan Linietsky
-Restored an alpha scissor property in Material
2017-08-08Fixes node selection, and properly ignore mouse on inner comment node body, ↵Juan Linietsky
closes #6298
2017-08-07-Fixed BoneAttachment delay, closes #3966Juan Linietsky
-Fixed skeleton crash, probably fixes other issues
2017-08-07Ability to pause particles, closes #3675Juan Linietsky
2017-08-07Merge pull request #10136 from MednauN/masterThomas Herzog
Add handling of touch events in _gui_input_event
2017-08-07Merge pull request #10141 from ISylvox/lower_case_godot_apiRémi Verschelde
Makes all Godot API's Methods lower_case
2017-08-07Merge pull request #10113 from kubecz3k/tab-signalRémi Verschelde
'tab_changed' signal after using 'set_current_tab'
2017-08-07Merge pull request #10109 from eska014/init-particles2d-draw-orderRémi Verschelde
Initialize Particles2D draw order property
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-07Merge pull request #10140 from neikeq/Texture-not-ImageTexture-ok-thxRémi Verschelde
Texture: Fix wrong method bind instance type
2017-08-07Texture: Fix wrong method bind instance typeIgnacio Etcheverry
2017-08-07Merge pull request #9394 from supagu/sync-rpc-fixRémi Verschelde
Queue RPC packet before calling method locally to ensure correct RPC …
2017-08-07Add handling of touch events in _gui_input_eventEvgeny Zuev
Fixes #10039
2017-08-06Fixed some string names and animation playback options, closes #9446Juan Linietsky
2017-08-06Merge pull request #10123 from bojidar-bg/7695-key-kp-enterJuan Linietsky
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
2017-08-06Added missing binding to ImageTexture, closes #8371Juan Linietsky
2017-08-06Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTERBojidar Marinov
Closes #7695
2017-08-06keep default exported script values unless overriden, closes #8127Juan Linietsky
2017-08-05few bugs fixed thanks to explicit bool constructor and clang.Juan Linietsky
explicit bool constructor has thus now been removed, as it served it's mission!
2017-08-05Made bool constructor explicit in Variant to avoid bugs, fixes #7843Juan Linietsky
2017-08-05Merge pull request #10116 from neikeq/prop_method_ambiguitiesJuan Linietsky
Renames properties and methods to avoid ambiguities
2017-08-05Renames properties and methods to avoid ambiguitiesIgnacio Etcheverry
- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2) - Property BaseButton.is_pressed renamed to BaseButton.pressed
2017-08-05emit signal properly when frame has changed in autoplay, fixes #7730Juan Linietsky
2017-08-05Properly update frame range after modifying the vframe/hframes, closes #7624Juan Linietsky
2017-08-05Warn about resizing a rigidbody (2D or 3D), covers the most common cases, ↵Juan Linietsky
closes #7615
2017-08-05'tab_changed' signal after using 'set_current_tab'Jakub Grzesik
closes #10051
2017-08-05renamed node path, closes #5691Juan Linietsky
2017-08-05Initialize Particles2D draw order propertyL. Krause
2017-08-03Merge pull request #10046 from Hinsbart/script_open_resourceRémi Verschelde
ScriptEditor: ctrl+click can open scenes & resources.
2017-08-03Merge pull request #10062 from BastiaanOlij/arvr_add_anchorRémi Verschelde
Added ARVRAnchor support and a few small enhancements
2017-08-03Added ARVRAnchor support and a few small enhancementsBastiaanOlij
2017-08-03Merge pull request #10040 from Hassan-A/getCells3.0Rémi Verschelde
Added get_used_cells_by_id method 3.0
2017-08-02Added get_used_cells_by_id method 3.0Hassan A
2017-08-02ItemList: Remove redundant Vector2 initializations.Andreas Haas
2017-08-02-Added GLTF scene support (still missing animations and .glb extension)Juan Linietsky
-Fixed bugs regarding tangent generation in SurfaceTool
2017-08-02ScriptEditor: ctrl+click can open scenes/resources.Andreas Haas
Closes #9654
2017-08-01Merge pull request #10027 from Noshyaar/pr-treeRémi Verschelde
Tree: fix index error with expanded column
2017-08-01Merge pull request #10021 from Noshyaar/pr-mbRémi Verschelde
MenuButton: defer grab_click_focus until button_up
2017-08-01Merge pull request #10019 from Paulb23/ctrl_backspace_issue_6546Rémi Verschelde
Made delete next and prev consistent to other editors, issue 6546
2017-08-02Tree: fix index error with expanded columnPoommetee Ketson
2017-08-02MenuButton: defer grab_click_focus until button_upPoommetee Ketson
2017-08-01made delete next and prev consistent to other editors,issue 6546Paulb23
2017-08-01Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-SyncRémi Verschelde
Texture region now updates when changing an Atlas region rect
2017-07-31Merge pull request #9993 from Xrayez/surface-tool-bindRémi Verschelde
Bind some useful methods in SurfaceTool to GDScript
2017-07-31Bind some useful methods in SurfaceTool to GDScriptAndrii Doroshenko (Xrayez)
These include: * generate_tangents() * add_to_format() * create_from() * append_from() Reordered and grouped the bindings to match the header for improved readability. Removed commented out `generate_flat_normals()` method which wasn't present in the header. Fixes #9946
2017-07-31Merge pull request #9990 from GodotExplorer/pr-fix-stretch-ratioRémi Verschelde
Fix errors with stretch ratio
2017-07-31Merge pull request #8567 from BastiaanOlij/ar_vr_serverRémi Verschelde
AR/VR base classes and position tracker support
2017-07-31Fix property type expose of Control.stretch_ratio.Geequlim
Fix set integer value from inspector to round instead of floor.