Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-05-30 | -Some fixes to OSX retina scaling for window functions | Juan Linietsky | |
-Implemented HiDPI detection and support for Godot Editor! | |||
2016-05-29 | Merge pull request #4847 from Hinsbart/fix_icon_scale_new | Rémi Verschelde | |
Proper alignment and fixed scaling for TileMapEditor tile icons. | |||
2016-05-29 | Merge pull request #4823 from Paulb23/fix_backspace_selection_redo_crash | Rémi Verschelde | |
Fix crash when redoing backspace to clear selection | |||
2016-05-29 | Merge pull request #4822 from Paulb23/breakpoint_marker_issue_4750 | Rémi Verschelde | |
Added breakpoint markers, issue 4750 | |||
2016-05-29 | Merge pull request #4812 from neikeq/pr-search-bar | Rémi Verschelde | |
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar | |||
2016-05-29 | Finalized DynamicFont implementation | Juan Linietsky | |
-DynamicFont uses Freetype by default -Editor fonts are now scalable thanks to this -Cleaned up documentation browser and added fonts for this | |||
2016-05-29 | ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar | Ignacio Etcheverry | |
2016-05-28 | TextEdit: Improve search method to avoid overlapping results | Ignacio Etcheverry | |
2016-05-28 | TextEdit: Avoid capturing KEY_ESCAPE when there is no completion hint | Ignacio Etcheverry | |
2016-05-27 | Reorder tiles into nice columns | Bojidar Marinov | |
2016-05-27 | Changed import workflow | Juan Linietsky | |
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types | |||
2016-05-27 | Use scalar to scale TileMap icons | Andreas Haas | |
2016-05-26 | Fix crash when redoing backspace to clear selection | Paulb23 | |
2016-05-26 | Added breakpoint markers, issue 4750 | Paulb23 | |
2016-05-24 | Allow ItemList icons to stretch to max size. | Andreas Haas | |
2016-05-24 | Merge pull request #4798 from Paulb23/caret_color_not_setting | Rémi Verschelde | |
Fixed caret colour not changing though properties | |||
2016-05-24 | Fixed caret color not changing though properties | Paulb23 | |
2016-05-24 | Merge pull request #4792 from djrm/better_property_ranges | Rémi Verschelde | |
Better property ranges | |||
2016-05-23 | General docks clean up | Juan Linietsky | |
-Moved path box above in fs dock -Remove up/down button and added reordering with DND of favorites -Changed zoom icon to be centered vertically -Made filter for files always visible -Added some options to TextureFrame for better alignment/stretching | |||
2016-05-23 | Modified damp ranges | Daniel J. Ramirez | |
2016-05-23 | Clamped some light2D ranges | Daniel J. Ramirez | |
2016-05-23 | -Improve resource previews | Juan Linietsky | |
-Also fixed draw_texture_rect() tile parameter | |||
2016-05-23 | Polygon2D now exposes vertex colors. | Ovnuniarchos | |
2016-05-22 | Real-Time Remote Inspector support | Juan Linietsky | |
2016-05-21 | Merge remote-tracking branch 'origin/master' | Juan Linietsky | |
2016-05-21 | First version of Profiler | Juan Linietsky | |
It is now possible to profile GDScript as well as some parts of Godot internals. | |||
2016-05-21 | remove trailing whitespace | Hubert Jarosz | |
2016-05-21 | VehicleBody: Cosmetic fixes to previous commit | Rémi Verschelde | |
2016-05-21 | Add get_linear_velocity() method to VehicleBody class | Agustin Benavidez | |
Doc added also. | |||
2016-05-21 | i18n: Proofreading of all strings | Rémi Verschelde | |
Done to ensure that no important identifiers are translatable, to fix compound strings using the new vformat() function, and some general English proofreading here and there. | |||
2016-05-20 | Fix for tooltip blinking (#4713) | captainwasabi | |
Moved where active tooltips are canceled to wait until the mouse actually moves off the control. | |||
2016-05-18 | fix compile failure when tools=no | volzhs | |
2016-05-17 | CanvasModulate: fix build issue with GCC | Rémi Verschelde | |
Bug from c195c0d. | |||
2016-05-17 | -Added configuration warning system for nodes | Juan Linietsky | |
-Added a new "add" and "instance" buttons for scene tree -Added a vformat() function to ease translation work | |||
2016-05-17 | remove old bind for add_frame of SpriteFrames | volzhs | |
it causes ``ERROR: Method already bound: SpriteFrames::add_frame`` | |||
2016-05-17 | Merge pull request #4659 from Paulb23/hex_notation_highlighting | Rémi Verschelde | |
Fixed hex notation highlighting | |||
2016-05-17 | Merge pull request #4652 from Paulb23/node_duplication_position | Rémi Verschelde | |
Node duplication positions under duplicated node, issue #964 | |||
2016-05-16 | Default editing popup for LineEdit and TextEdit | Juan Linietsky | |
2016-05-16 | Contextualized Scene Tree menu | Juan Linietsky | |
-Added context menu to Scene Tree Dock -Removed Buttons -Added a filter to search for nods more easily in the dock | |||
2016-05-15 | Experimental Right Mouse Button menu for SceneTree | Juan Linietsky | |
Will eventually replace the buttons of that dock, so please test it! | |||
2016-05-15 | Changes to FileSystem Dock | Juan Linietsky | |
-Replaced buttons for file actions fo RMB menu -Added a split mode, if the dock is not sharing vertical space with anything else -imroved drag and drop support | |||
2016-05-14 | New reworked AnimatedSprite! | Juan Linietsky | |
-New SpriteFrames editor, with support for drag&drop, multiple animation sets, animation speed and loop. -New AnimatedSprite, with support for all the new features! AnimatedSprite3D has not been updated yet. -Added support for drag&drop to other editors, such as resourcepreload, sample library, etc. | |||
2016-05-15 | Fixed hex notation highlighting | Paulb23 | |
2016-05-13 | Node duplication positions under duplicated node, issue 964 | Paulb23 | |
2016-05-13 | Merge pull request #4096 from neikeq/pr-margin-cont-imp | Juan Linietsky | |
MarginContainer improvements | |||
2016-05-13 | open directory or file when double click | volzhs | |
fixes #4607 | |||
2016-05-12 | classref: Fixed return types in Area and Area2D (#4635) | MattUV | |
2016-05-11 | ability to drag scenes from filesystem to tree for instancing | Juan Linietsky | |
2016-05-11 | Merge pull request #4627 from Paulb23/caret_blink_binds | Rémi Verschelde | |
Exposed caret blink to gdscript and properties | |||
2016-05-11 | Bind caret blink to gdscript and properties | Paulb23 | |