Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-01 | Merge pull request #71936 from akien-mga/remove-some-unused-signals | Rémi Verschelde | |
Remove some unused signals | |||
2023-02-01 | Merge pull request #71479 from raulsntos/virtual-return-type | Rémi Verschelde | |
Use enum instead of int in virtual methods return type | |||
2023-02-01 | Merge pull request #72476 from TokageItLab/graph-signal | Rémi Verschelde | |
Fix `scroll_offset_changed` signal doesn't fired when panning `GraphEdit` | |||
2023-02-01 | Merge pull request #70446 from akien-mga/meshoptimizer-4a287848f | Rémi Verschelde | |
meshoptimizer: Sync with upstream commit 4a287848f | |||
2023-02-01 | Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access | Rémi Verschelde | |
Expose EYE_OFFSET to gdshader code | |||
2023-02-01 | Merge pull request #72459 from KoBeWi/debinds | Rémi Verschelde | |
Add unbinds to `scn` | |||
2023-02-01 | Merge pull request #72075 from Maran23/extents-to-size | Rémi Verschelde | |
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D | |||
2023-02-01 | Merge pull request #72473 from aXu-AP/animatablebody3d-editor-move-fix | Rémi Verschelde | |
Fix AnimatableBody3D not being movable in editor | |||
2023-01-31 | meshoptimizer: Sync with upstream commit 4a287848f | Rémi Verschelde | |
https://github.com/zeux/meshoptimizer/commit/4a287848fd664ae1c3fc8e5e008560534ceeb526 | |||
2023-02-01 | Merge pull request #66906 from Sauermann/fix-prohibit-inconsistent-size-state | Rémi Verschelde | |
Prohibit inconsistent size state for SubViewport | |||
2023-02-01 | Merge pull request #72450 from TokageItLab/optional-restart | Rémi Verschelde | |
Make restart in NodeStateMachine / NodeTransition optional | |||
2023-02-01 | Merge pull request #71543 from smix8/navigation_agent_debug_4.x | Rémi Verschelde | |
Add NavigationAgent Path Debug Visualization | |||
2023-02-01 | Add unbinds to scn | kobewi | |
2023-02-01 | Expose EYE_OFFSET to gdshader code | Bastiaan Olij | |
2023-02-01 | Fix scroll_offset_changed signal doesn't fired when panning GraphEdit | Silc Renew | |
2023-01-31 | Prohibit inconsistent size state for SubViewport | Markus Sauermann | |
Prohibit size changes of SubViewports with parent SubViewportContainers that have stretch mode enabled. | |||
2023-01-31 | Fix AnimatableBody3D not being movable in editor | aXu-AP | |
2023-01-31 | Merge pull request #72436 from Chaosus/vs_switch_improvement | Yuri Rubinsky | |
2023-01-31 | Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and ↵ | Marius Hanl | |
GPUParticles*3D - Extents are replaced by Size (Size is Extents * 2) - The UI text displays 'Size' - Snapping is adjusted to work with Size - _set and _get handle extents for compatibility Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com> | |||
2023-02-01 | Make restart in NodeStateMachine / NodeTransition optional | Silc Renew | |
2023-01-31 | Use enum instead of int in virtual methods return type | Raul Santos | |
2023-01-31 | Merge pull request #72425 from smix8/default_physics_space_on_demand_only_4.x | Rémi Verschelde | |
Create default World physics spaces on demand only | |||
2023-01-31 | Merge pull request #65698 from KoBeWi/cameraman | Rémi Verschelde | |
Rework how current Camera2D is determined | |||
2023-01-31 | Remove some unused signals | Rémi Verschelde | |
Part of #37604. | |||
2023-01-31 | Add NavigationAgent Path Debug Visualization | smix8 | |
Adds path debug visuals for NavigationAgent2D, NavigationAgent3D and NavigationServer. | |||
2023-01-31 | Create default World physics spaces on demand only | smix8 | |
Changes that the default physics spaces of World resources are only created on first use. | |||
2023-01-31 | Fix MSVC shadow local warning | Rémi Verschelde | |
2023-01-31 | Merge pull request #59310 from Sauermann/proposal-event-transform | Rémi Verschelde | |
Calculate window input event transform only on window change | |||
2023-01-31 | Merge pull request #72396 from TokageItLab/bs1dconsist | Rémi Verschelde | |
Consistent with NodeBlendSpace1D option NodeBlendSpace2D | |||
2023-01-31 | Merge pull request #67507 from Sauermann/fix-toplevel-root-control-node | Rémi Verschelde | |
Fix event propagation to child after set_as_toplevel | |||
2023-01-31 | Merge pull request #72449 from lyuma/override_pose_cleanup | Rémi Verschelde | |
BoneAttachment3D: Remove duplicate override_pose | |||
2023-01-31 | Force update AnimationTree player cache when AnimationPlayer changes. | SaracenOne | |
2023-01-31 | BoneAttachment3D: Remove duplicate override_pose | Lyuma | |
Also removes unused override_mode property since we removed the local pose override feature in #71137. Fixes #72407 | |||
2023-01-31 | Merge pull request #62737 from kidrigger/gdext_videodecoder | Rémi Verschelde | |
Updates VideoDecoder plugin API to GDExt. | |||
2023-01-31 | Merge pull request #69248 from vonagam/fixing-typed-arrays | Rémi Verschelde | |
GDScript: Fix typed arrays | |||
2023-01-31 | GDScript: Fix issues with typed arrays | Dmitrii Maganov | |
2023-01-31 | Merge pull request #72441 from bruvzg/lbl3d_aaa | Rémi Verschelde | |
[Sprite3D/Label3D] Expose alpha antialiasing properties. | |||
2023-01-31 | Merge pull request #72437 from lyuma/lightmap_custom_uv | Rémi Verschelde | |
Implement custom uvs for Static Lightmap imported gltf | |||
2023-01-31 | Merge pull request #72357 from aaronfranke/area-gravity-unit-dist | Rémi Verschelde | |
Replace Area gravity point distance scale with unit distance | |||
2023-01-31 | [Sprite3D/Label3D] Expose alpha antialiasing properties. | bruvzg | |
2023-01-31 | Use mix for vector types in switch node in the visual shader | Yuri Rubinsky | |
2023-01-30 | Implement custom uvs for Static Lightmap imported gltf | Lyuma | |
2023-01-30 | Updates VideoDecoder plugin API to GDExtension. | anish bhobe | |
Adds VideoStream and relevant resource loaders to migrate external GDNative plugins to GDExtension. Adds a VideoStreamLoader as a specialization of ResourceFormatLoader as ClassDB::is_parent_class is inaccessible from GDExtension currently. Using Object* instead of Ref<T> in order to avoid the refcount bug (godotengine/godot-cpp#652) Also another bug is in ResourceLoader in use on the extension side that requires fixing. | |||
2023-01-30 | Merge pull request #72208 from bruvzg/rtl_fix_thr_crash | Rémi Verschelde | |
[RichTextLabel] Fix thread unsafe `set_physics_process_internal` usage. Use `WorkerThreadPool` instead of creating new threads. | |||
2023-01-30 | Merge pull request #72383 from MewPurPur/correct-tween-errors | Rémi Verschelde | |
Fix error messages for {}Tweener.new() | |||
2023-01-30 | [RichTextLabel] Fix thread unsafe `set_physics_process_internal` usage. Use ↵ | bruvzg | |
`WorkerThreadPool` instead of creating new threads. | |||
2023-01-31 | Consistent with NodeBlendSpace1D option NodeBlendSpace2D | Silc Renew | |
Co-authored-by: Skrapion <rick@firefang.com> | |||
2023-01-30 | Fix error messages of {}Tweener.new() | VolTer | |
2023-01-30 | Merge pull request #72388 from TokageItLab/transition-reset-each | Rémi Verschelde | |
Allow the Reset option of NodeTransition to be set for each Input | |||
2023-01-31 | Allow the Reset option of NodeTransition to be set for each Input | Silc Renew | |