Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-28 | Update scene/resources/dynamic_font.cpp | Juan Linietsky | |
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro> | |||
2020-10-28 | Implement CanvasGroup and CanvasItem clipping | reduz | |
-Allows merging several 2D objects into a single draw operation -Use current node to clip children nodes -Further fixes to Vulkan barriers -Changed font texture generation to white, fixes dark eges when blurred -Other small misc fixes to backbuffer code. | |||
2020-10-28 | Removed redundant line from TextEdit | Yuri Roubinsky | |
introduced in https://github.com/godotengine/godot/pull/43026 | |||
2020-10-28 | Merge pull request #43147 from Mallos/fix/sprite2d-rect | Rémi Verschelde | |
fix(sprite2d): Rect is not handling pixel snap | |||
2020-10-28 | Merge pull request #42766 from volzhs/tab-container | Rémi Verschelde | |
Put unselected tabs back in TabContainer control | |||
2020-10-27 | fix(sprite2d): Rect is not handling pixel snap | Eric Tuvesson | |
related https://github.com/godotengine/godot/issues/42985 | |||
2020-10-27 | Fixes setting top_level not updating the global position | Gilles Roudière | |
2020-10-27 | Visual Shader Parenthesis fix | Luke Costello | |
missing parenthesis were added to prevent conditional statement from interacting with operations | |||
2020-10-26 | Fix uninitialized `Viewport::use_debanding` member variable | Hugo Locurcio | |
2020-10-26 | Merge pull request #42969 from Klowner/fixes/42967-popup-position | Rémi Verschelde | |
include parent display location in popup location calculation | |||
2020-10-26 | Merge pull request #43075 from Xrayez/color-ramp-to-gradient | Rémi Verschelde | |
Fixup `ColorRamp` to `Gradient` renames | |||
2020-10-25 | ScriptEditor: Fix line number gutter drag select | Devin Curry | |
Fixes issue #42722 | |||
2020-10-25 | Fixup `ColorRamp` to `Gradient` renames | Andrii Doroshenko (Xrayez) | |
2020-10-24 | Refactored 2D shader and lighting system | reduz | |
-Removed normal/specular properties from nodes -Create CanvasTexture, which can contain normal/specular channels -Refactored, optimized and simplified 2D shaders -Use atlas for light textures. -Use a shadow atlas for shadow textures. -Use both items aboves to make light rendering stateless (faster). -Reorganized uniform sets for more efficiency. | |||
2020-10-24 | Rename button group property to button_group | Aaron Franke | |
2020-10-23 | Shows ColorRect in Color constants autocompletion | Yuri Roubinsky | |
2020-10-22 | Merge pull request #42907 from Xrayez/add-ref-rect-border-width | Rémi Verschelde | |
Add `border_width` to `ReferenceRect` | |||
2020-10-21 | include parent display location in popup location calculation | Mark Riedesel | |
2020-10-21 | Remove printing of windowpos/screenpos in MenuButton | Yuri Roubinsky | |
2020-10-20 | Add `border_width` to `ReferenceRect` | Andrii Doroshenko (Xrayez) | |
Exposes a hidden parameter behind `CanvasItem.draw_rect()`. | |||
2020-10-20 | Removed underscore from GraphEdit begin/end_node_move signals | Yuri Roubinsky | |
2020-10-20 | Merge pull request #42891 from gvaneyck/graph-begin-node-move-timing | Rémi Verschelde | |
Fix emit_signal timing for GraphEdit's begin/end node move | |||
2020-10-19 | Fix emit_signal timing for GraphEdit's begin/end node move | Gabriel Van Eyck | |
2020-10-19 | Merge pull request #42874 from dreamsComeTrue/text-edit-bounds-fix | Rémi Verschelde | |
TextEdit - fix valid bounds in 'set_line'. | |||
2020-10-19 | Merge pull request #42904 from Xrayez/rects-rename-fixup | Rémi Verschelde | |
Fixup `ColorRect` and `TextureRect` renames | |||
2020-10-19 | Merge pull request #38097 from Calinou/add-viewport-debanding | Juan Linietsky | |
Add a debanding property to Viewport | |||
2020-10-19 | Fixup `ColorRect` and `TextureRect` renames | Andrii Doroshenko (Xrayez) | |
2020-10-19 | Merge pull request #42558 from Chaosus/vs_curve | Rémi Verschelde | |
Added visual shader node to easy gather data from a CurveTexture | |||
2020-10-18 | Revert "Replace SAO implementation with MSSAO" | Juan Linietsky | |
2020-10-18 | Merge pull request #42077 from clayjohn/MSSAO | Juan Linietsky | |
Replace SAO implementation with MSSAO | |||
2020-10-18 | Merge pull request #42201 from clayjohn/Vulkan-new-glow | Juan Linietsky | |
Optimize Glow with local memory | |||
2020-10-18 | Replace SAO implementation with MSSAO | clayjohn | |
2020-10-18 | Optimize Glow with local memory | clayjohn | |
2020-10-18 | Merge pull request #41418 from clayjohn/Vulkan-aerial | Rémi Verschelde | |
Add aerial perspective to fixed fog | |||
2020-10-18 | Refactor MethodBind to use variadic templates | reduz | |
Removed make_binders and the old style generated binders. | |||
2020-10-18 | Added VisualShaderNodeCurve to easy gather data from a CurveTexture | Yuri Roubinsky | |
2020-10-17 | Add aerial perspective to fixed fog | clayjohn | |
2020-10-17 | TextEdit - fix valid bounds in 'set_line'. Fixes #41967 | Dominik 'dreamsComeTrue' Jasiński | |
2020-10-15 | Merge pull request #42778 from madmiraal/remove-get_layers | Rémi Verschelde | |
Remove old RigidBody get_layers() methods. | |||
2020-10-13 | Fixed main gutter not drawing on item toggle | Paulb23 | |
2020-10-13 | Remove old RigidBody layers property and methods. | Marcel Admiraal | |
2020-10-13 | Put unselected tabs back in TabContainer control | volzhs | |
2020-10-13 | Remove redundant property "enabled_focus_mode" | FIF15 | |
Fixes #41529. | |||
2020-10-13 | Respect Tree.set_icon_max_width size for drawing selection box | volzhs | |
2020-10-12 | doc: Sync classref with current source | Rémi Verschelde | |
2020-10-10 | Adds Metallic to spatial light input of visual shaders | Yuri Roubinsky | |
2020-10-09 | Implement GPU Particle Collisions | reduz | |
-Sphere Attractor -Box Attractor -Vector Field -Sphere Collider -Box Collider -Baked SDF Collider -Heightmap Collider | |||
2020-10-09 | Fix Popup crash in single window mode | PouleyKetchoupp | |
focus_target->exclusive_child could be invalidated during the call to focus_target->grab_focus(), now using the same logic with safe accesses to focus_target. | |||
2020-10-06 | Added a more helpful error message when there is no current animation for ↵ | Duroxxigar | |
the animation player | |||
2020-10-05 | glTF: Fix parsing image data with `mimeType` undefined | Rémi Verschelde | |
The glTF 2.0 spec only makes `mimeType` mandatory for `bufferView` image data, so the previous logic to handle URIs with base64-encoded images could fail if `mimeType` is undefined. The logic was documented and refactored to better handle the spec, notably: - `uri` and `bufferView` are now mutually exclusive, and only the latter fails if `mimeType` is undefined. - `uri` with a file path will now respect the `mimeType` if defined, and thus attempt loading the file with the specified format (even if its extension is not the one expected for this format). So we can support bad extensions (PNG data with `.jpg` extension) or custom ones (PNG data in `.img` file for example). - `uri` with base64 encoded data will infer MIME type from `data:image/png` or `data:image/jpeg` if it was not documented in `mimeType` initially. - `uri` with base64 encoded data, no `mimeType` and `application/octet-stream` or `application/gltf-buffer` will fall back to trying both PNG and JPEG loaders. Fully fixes #33796 (and fixes up #42501). |