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AgeCommit message (Expand)Author
2022-11-30Simplify GDVIRTUAL_REQUIRED_CALL callskobewi
2022-11-29Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItemHendrik Brucker
2022-11-29Merge pull request #65641 from voylin/Adding_ttf_otf_to_custom_font_dialogueRémi Verschelde
2022-11-28Merge pull request #69301 from KoBeWi/ERR_WHATEVERRémi Verschelde
2022-11-28Merge pull request #69224 from adamscott/fix-PackedScene-reload_from_fileRémi Verschelde
2022-11-28Add PackedScene::reload_from_file() overrideAdam Scott
2022-11-28Don't break parsing on missing resourceskobewi
2022-11-28Merge pull request #68874 from TokageItLab/fix-unique-path-keyingRémi Verschelde
2022-11-28Merge pull request #68992 from TokageItLab/animtree-trackend-processRémi Verschelde
2022-11-28Merge pull request #69199 from TokageItLab/fix-and-refactor-root-motionRémi Verschelde
2022-11-28Merge pull request #68486 from smix8/navpoly_outline_convex_error_4.xRémi Verschelde
2022-11-28GPUParticlesCollisionSDF3D add null `bake_step_function` checkdzil123
2022-11-28Merge pull request #68836 from Calinou/projectsettings-vrs-texture-allow-more...Rémi Verschelde
2022-11-28Merge pull request #59801 from Sauermann/fix-node2d-viewport-root-orderRémi Verschelde
2022-11-28Merge pull request #69240 from TokageItLab/fix-anim-tree-value-track-cache-bugRémi Verschelde
2022-11-28Merge pull request #69178 from aaronfranke/mesh-shapeRémi Verschelde
2022-11-27Revert "`SceneTree` Fix storing removed nodes to be skipped by the group calls"Rémi Verschelde
2022-11-27Fixed AnimationTree TrackCacheValue bug for special case blendingSilc Renew
2022-11-26Fix broken root motion scale and refactor APISilc Renew
2022-11-25Merge pull request #69008 from akien-mga/property-hint-array-type-resource-si...Rémi Verschelde
2022-11-25Merge pull request #69124 from zaevi/tilemap_fix_alternative_tileRémi Verschelde
2022-11-25Use a more specific type for Mesh create_(convex|trimesh)_shapeAaron Franke
2022-11-25Merge pull request #68447 from Grimmr/clean-tooltips-on-WM-focus-offRémi Verschelde
2022-11-25Viewport cancels existing tooltip when window looses focusgrimmr
2022-11-25Merge pull request #69146 from clayjohn/Polygon2D-errorRémi Verschelde
2022-11-25Fix inspector not showing name for LabelSettings.fontHaoyu Qiu
2022-11-24Ensure that mesh instance is properly freed when freeing Polygon2Dclayjohn
2022-11-24Merge pull request #68566 from Mickeon/node-print-orphans-staticRémi Verschelde
2022-11-24Merge pull request #69111 from TokageItLab/put-together-interpolationsRémi Verschelde
2022-11-24Merge pull request #67330 from KoBeWi/immortal_scenesRémi Verschelde
2022-11-25[TileMap] Fix alternative tile issues.Zae
2022-11-24Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resourcesRémi Verschelde
2022-11-24Refactor interpolating functions in some classes to use Math classSilc Renew
2022-11-24Refactor Curve3D::_bake() methodYaohua Xiong
2022-11-23Merge pull request #69070 from Piralein/bg-color-cellRémi Verschelde
2022-11-23Merge pull request #68568 from Mickeon/node-parent-busy-errorRémi Verschelde
2022-11-23add possibility to use only one colorHana
2022-11-23Update "Parent node is busy" errors to use `Callable.call_deferred()`Micky
2022-11-23Merge pull request #69052 from Sauermann/fix-viewport-exit-tree-visibilityRémi Verschelde
2022-11-23Merge pull request #69048 from akien-mga/thorvg-better-errorsRémi Verschelde
2022-11-23Fix Viewport being visible after leaving treeMarkus Sauermann
2022-11-23Fix error while selecting last empty lineAdam Scott
2022-11-23ImageLoaderSVG: Improve error reportingRémi Verschelde
2022-11-23Merge pull request #68993 from TokageItLab/fix-anim-blending-for-DISCRETE-modeRémi Verschelde
2022-11-23Merge pull request #68996 from AThousandShips/bit_map_polygon_fix_2Rémi Verschelde
2022-11-23Merge pull request #69039 from maiself/fix-negative-blend-weightsRémi Verschelde
2022-11-22Fix blending with negative blend weightsMai Lavelle
2022-11-22Fix CanvasTransform on RenderingServer when Viewport enters TreeMarkus Sauermann
2022-11-22Fix AudioStreamPlayer2D and 3D's `playing` not updating right awayMicky
2022-11-22Refactor process of AnimationTree for end of animationSilc Renew