summaryrefslogtreecommitdiff
path: root/scene
AgeCommit message (Collapse)Author
2020-01-20Forbid recursive connections in visual shaderYuri Roubinsky
2020-01-20Destroys FreeType library on load errorHaoyu Qiu
2020-01-19SceneTree: Abort change_scene if we're quittingRémi Verschelde
Otherwise we can have a segmentation fault if we try to call `add_child` on an already freed node. Fixes #35323.
2020-01-17Fix crash when confirming dialogs with Return keyRémi Verschelde
Regression from #34040, apparently making this a const reference introduces issues (not sure why, but previous code worked fine). Fixes #34691. Co-authored-by: dankan1890 <mewuidev2@gmail.com>
2020-01-16Fix SkeletonIK not playing animation if more than one IK-Bone is activeEric Rybicki
2020-01-16Validate input in (CPU)Particles set_emission_shape()Rémi Verschelde
Fixes #29777. Co-authored-by: Cameron Reikes <cameronreikes@gmail.com>
2020-01-16Merge pull request #35183 from YeldhamDev/scrollbar_regressionRémi Verschelde
Fix scrollbar regression on large scales
2020-01-16Fix scrollbar regression on large scalesMichael Alexsander
2020-01-16Updates ScrollContainer min size when toggle scrollbarsHaoyu Qiu
2020-01-15Merge pull request #35147 from madmiraal/fix-34992Rémi Verschelde
Fixes get_floor_normal() returning the user defined floor_normal.
2020-01-15Fixes get_floor_normal() returning the user defined floor_normal.Marcel Admiraal
When there is no collision with a floor the get_floor_normal() function should return the zero vector to be consistent with get_floor_velocity(). Renames floor_normal to up_direction in all bindings. Updates the documentation of get_floor_normal() and get_floor_velocity() to make it clear when the values are valid. Updates the documentation for move_and_slide() and move_and_slide_with_snap() to use the new up_direction parameter name.
2020-01-15Updates LineEdit's min size when necessaryHaoyu Qiu
These properties will affect the minimum size of LineEdit: * The right icon (`set_right_icon`) * The clear button (`set_editable` and `set_clear_button_enabled`) * The text, when "expand to text length" is enabled (`set_text`)
2020-01-15Fix typos with codespellRémi Verschelde
Using codespell 1.16.0. See ab3bccdb78cc7dffb6ab796053ef63489f05558d for procedure.
2020-01-14Fix regression on scrollbar raising in ScrollContainerMichael Alexsander
2020-01-14Cleanup unnecessary code from before the scrollbar overlapping fixesMichael Alexsander
2020-01-14Merge pull request #35130 from qarmin/crash_item_bad_indexRémi Verschelde
Don't allow to use too big index in ItemList
2020-01-14Don't allow to use too big index in ItemListRafał Mikrut
2020-01-14Merge pull request #35106 from YeldhamDev/scrollbar_overlap_fixesRémi Verschelde
Fix more instances of overlapping scrollbars
2020-01-13Fix more instances of overlapping scrollbarsMichael Alexsander
2020-01-14Updates min size on CenterContainer::set_use_top_leftHaoyu Qiu
2020-01-13Merge pull request #35080 from malbach/scrollbars_overlapRémi Verschelde
Fix #33309 Overlapping Scrollbars in ScrollContainer
2020-01-13Fix overlapping scrollbars in ScrollContainer (#33309)malbach
2020-01-13Control/Light2D: Preventing setting 0 as scale as for Node2DRémi Verschelde
Triggers errors in `Transform2D::affine_invert()`. Fixes #26510. Fixes https://github.com/godotengine/godot/issues/24997#issuecomment-457951639.
2020-01-12Merge pull request #34960 from johannesgunnar/spin_box-apply-methodRémi Verschelde
Spinbox apply input method
2020-01-11Fix empty LineEdit crash on ctrl+backspacePaulb23
2020-01-11Add apply method to SpinBoxJóhannes Gunnar Þorsteinsson
2020-01-10Add signal for LineEdit overflow eventTomasz Chabora
2020-01-10Added function to expose floor normal, useful to correctly calculate player ↵Andrea Catania
velocity. This work has been kindly sponsored by IMVU.
2020-01-10Merge pull request #34938 from OverloadedOrama/fix-basebutton-button-pressRémi Verschelde
Fixes BaseButton not triggering the pressed signal on "Button Press"…
2020-01-10Update minimum size on Label::set_autowrapHaoyu Qiu
If `clip_text` is true, the minimum height is one line if `autowrap` is true , or one pixel otherwise.
2020-01-09Don't compile editor-only function when tools=noGilles Roudière
2020-01-09fixed camera project_position function that was still using the near ↵Ben Hickling
parameter in a few calculations
2020-01-09Fixes BaseButton not triggering the "pressed" signal on "Button Press" ↵OverloadedOrama
Action Mode This should fix #34935
2020-01-08Emits meta_hover_ended when mouse exit RichTextLabelHaoyu Qiu
2020-01-08Merge pull request #33817 from Chaosus/vs_fresnelYuri Roubinsky
Make Fresnel node in visual shaders to use default NORMAL/VIEW
2020-01-08Merge pull request #34874 from wingedadventurer/bugfix-label-visible-charactersRémi Verschelde
Make Label node consider spaces for visible_characters property
2020-01-08Merge pull request #34871 from ↵Rémi Verschelde
lentsius-bark/textEdit-vertical-horizontal-scroll-expose expose scroll_vertical and scroll_horizontal in TextEdit
2020-01-08Merge pull request #34900 from timothyqiu/rtl-cell-wrapRémi Verschelde
Fixes RichTextLabel click issue when cell text wraps
2020-01-07Make possible to edit the GraphEdit's selection rect colorsMichael Alexsander
2020-01-08Fixes RichTextLabel click issue when cell text wrapsHaoyu Qiu
2020-01-07Merge pull request #34881 from williamd1k0/fix-animationtree-no3dRémi Verschelde
Fix AnimationTree not available when compiled with disable_3d
2020-01-07Don't show conf warning if script is not toolTomasz Chabora
2020-01-07Check if cursor is inside meta when getting cursor shapeKanabenki
2020-01-07expose scroll_vertical and scroll_horizontal in TextEdit + documentationKrystof Klestil
2020-01-07Fixes crash when using Mesh::create_outline and Mesh::create_convex_shapeHaoyu Qiu
Adds a size check to the array returned by `surface_get_arrays`. During debugging, `create_outline` also crashes when the indices size is one (not a multiple of three). For now, just reports the error and fail the function.
2020-01-07Fix AnimationTree not available when compiled with disable_3dWilliam Tumeo
2020-01-07Fixes import of models as PackedSceneHaoyu Qiu
2020-01-06make Label consider spaces for visible_characterswingedadventurer
2020-01-06Merge pull request #34867 from volzhs/calculate-label-size-2Rémi Verschelde
Calculate label size more accurately
2020-01-07Calculate label size more accuratelyvolzhs