Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-25 | Merge pull request #68447 from Grimmr/clean-tooltips-on-WM-focus-off | Rémi Verschelde | |
Viewport cancels existing tooltip when window looses focus | |||
2022-11-25 | Viewport cancels existing tooltip when window looses focus | grimmr | |
fixes #68197 when NOTIFICATION_WM_WINDOW_FOCUS_OUT is recieved by a viewport it will now call _gui_cancel_tooltip() to avoid it hanging around after the mouse events stop coming in | |||
2022-11-25 | Merge pull request #69146 from clayjohn/Polygon2D-error | Rémi Verschelde | |
Ensure that mesh instance is properly freed when freeing Polygon2D | |||
2022-11-25 | Fix inspector not showing name for LabelSettings.font | Haoyu Qiu | |
2022-11-24 | Ensure that mesh instance is properly freed when freeing Polygon2D | clayjohn | |
2022-11-24 | Merge pull request #68566 from Mickeon/node-print-orphans-static | Rémi Verschelde | |
Make `Node.print_orphan_nodes()` static | |||
2022-11-24 | Merge pull request #69111 from TokageItLab/put-together-interpolations | Rémi Verschelde | |
Refactor interpolating functions in some classes to use `Math` class | |||
2022-11-24 | Merge pull request #67330 from KoBeWi/immortal_scenes | Rémi Verschelde | |
Don't free instanced scenes when recreating tiles | |||
2022-11-24 | Refactor interpolating functions in some classes to use Math class | Silc Renew | |
2022-11-24 | Refactor Curve3D::_bake() method | Yaohua Xiong | |
The main change is to caculate tangent directly from bezier curve, without going through discretized polyline, avoiding pitfalls of discretization. Other changes are: 1. Add an bezier_derivative() method for Vector3, Vector2, and Math; 2. Add an tesselate_even_length() method to Curve3D, which tesselate bezier curve to even length segments adaptively; 3. Cache the tangent vectors in baked_tangent_vector_cache; | |||
2022-11-23 | Merge pull request #69070 from Piralein/bg-color-cell | Rémi Verschelde | |
RichTextLabel Cell Option "bg" - add possibility to use only one color | |||
2022-11-23 | Merge pull request #68568 from Mickeon/node-parent-busy-error | Rémi Verschelde | |
Update "Parent node is busy" errors to use `Callable.call_deferred()` | |||
2022-11-23 | add possibility to use only one color | Hana | |
2022-11-23 | Update "Parent node is busy" errors to use `Callable.call_deferred()` | Micky | |
Also fixes outdated method names in the messages. | |||
2022-11-23 | Merge pull request #69052 from Sauermann/fix-viewport-exit-tree-visibility | Rémi Verschelde | |
Fix Viewport visibility after entering/leaving scene-tree | |||
2022-11-23 | Merge pull request #69048 from akien-mga/thorvg-better-errors | Rémi Verschelde | |
ImageLoaderSVG: Improve error reporting | |||
2022-11-23 | Fix Viewport being visible after leaving tree | Markus Sauermann | |
When a SubViewport leaves the tree, it is still displayed in its parent SubViewportContainer until the next redraw. This PR makes sure, that the parent gets redrawn immediately. This also fixes the visibility problem when a SubViewport is added as child of a SubViewportContainer. | |||
2022-11-23 | Fix error while selecting last empty line | Adam Scott | |
2022-11-23 | ImageLoaderSVG: Improve error reporting | Rémi Verschelde | |
2022-11-23 | Merge pull request #68993 from TokageItLab/fix-anim-blending-for-DISCRETE-mode | Rémi Verschelde | |
Fix animation blending for value track `UPDATE_DISCRETE` and `UPDATE_TRIGGER` mode | |||
2022-11-23 | Merge pull request #68996 from AThousandShips/bit_map_polygon_fix_2 | Rémi Verschelde | |
Follow up for BitMap polygon generation | |||
2022-11-23 | Merge pull request #69039 from maiself/fix-negative-blend-weights | Rémi Verschelde | |
Fix blending with negative blend weights | |||
2022-11-22 | Fix blending with negative blend weights | Mai Lavelle | |
2022-11-22 | Fix CanvasTransform on RenderingServer when Viewport enters Tree | Markus Sauermann | |
Previously the Viewport didn't initialize its canvas transform in the RenderingServer. | |||
2022-11-22 | Fix AudioStreamPlayer2D and 3D's `playing` not updating right away | Micky | |
2022-11-22 | BitMap polygon code cleanup | Ninni Pipping | |
2022-11-22 | Merge pull request #68593 from TokageItLab/optimize-blend-animation | Rémi Verschelde | |
Optimize animation blend tree process | |||
2022-11-22 | Fix animation blending for value track DISCRETE/TRIGGER mode | Silc Renew | |
2022-11-22 | Merge pull request #68855 from Cafalaarl/Cafalaarl/master | Rémi Verschelde | |
Fixed incorrect gradient orientation in HSV vertical slider | |||
2022-11-21 | Code simplifications found by cppcheck | Markus Sauermann | |
They are based on: - Boolean arithmetic simplifications - setting variables that are not accessed - constant variables | |||
2022-11-20 | [Net] Fix HTTPRequest gzip with high compression ratio. | Fabio Alessandrelli | |
Decompress each body chunk over multiple iterations, this causes more reallocations, but it ensures decompression will not fail no matter the compression ratio. | |||
2022-11-20 | Merge pull request #68902 from TokageItLab/fix-animation-changed-signal | Rémi Verschelde | |
Fix connection of animation "changed" signal in AnimationTrackEditor | |||
2022-11-20 | Merge pull request #68904 from aaronfranke/texture-methods | Rémi Verschelde | |
Rename TextureButton set_*_texture methods to set_texture_* | |||
2022-11-20 | Merge pull request #68886 from timothyqiu/motion-distance | Rémi Verschelde | |
Revert move vector parameter name to "motion" | |||
2022-11-19 | Rename TextureButton set_*_texture methods to set_texture_* | Aaron Franke | |
2022-11-20 | Fix connection of animation changed signal in AnimationTrackEditor | Silc Renew | |
2022-11-19 | Improve collision exception error messages for easier understanding | Hugo Locurcio | |
2022-11-19 | Revert move vector parameter name to motion | Haoyu Qiu | |
2022-11-19 | Merge pull request #68863 from clayjohn/RD-2D-skeleton | Rémi Verschelde | |
Fix drawing of 2D skeletons in the RD renderer. | |||
2022-11-18 | Fix drawing of 2D skeletons in the RD renderer. | clayjohn | |
Also clean up skeleton code in preparation for adding them to GLES3 Properly update Mesh2D AABBs when skeleton is updated | |||
2022-11-18 | Merge pull request #68842 from Uxeron/DragPositionFix | Rémi Verschelde | |
Fixed `_get_drag_data` getting incorrect position on a scaled `Control` | |||
2022-11-18 | Merge pull request #67714 from adamscott/fix-preload-cyclic-references-part2 | Rémi Verschelde | |
Fix cyclic references in GDScript 2.0 | |||
2022-11-19 | Fixed orientation of HSV rectangle vertical slider | Flynn Garthwaite | |
2022-11-18 | Fix cyclic references in GDScript 2.0 | Adam Scott | |
2022-11-18 | Fixed _get_drag_data getting incorrect position on scaled controls | Uxeron | |
2022-11-18 | Merge pull request #64212 from xiongyaohua/curve3d_baking_refactor | Rémi Verschelde | |
Move rotation interpolation to Curve3d and refactor baking | |||
2022-11-17 | Fix multithreaded RTL resetting scroll position on resize. | bruvzg | |
2022-11-17 | Merge pull request #68732 from AThousandShips/bit_map_polygon_fix | Rémi Verschelde | |
Fix polygon generation in BitMap | |||
2022-11-17 | Add `Control::localize_numeral_system` property to toggle automatic numeral ↵ | bruvzg | |
system conversion. | |||
2022-11-17 | Merge pull request #68589 from marzecdawid/remove-default-file-save-filedialog | Rémi Verschelde | |
Remove auto selecting the first file for FileDialog with Save mode |