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2019-10-08Merge pull request #32606 from cbolgiano/bugfix/32294Rémi Verschelde
Fixes Default Angular Damp in Project Settings Disallows Fractional Input #32294
2019-10-0732294: Changed the default_angular_damp value to a float.devbox
32294: Added hints for both 2d/3d linear/angular. 32294: Added hints for both 2d/3d linear/angular.
2019-10-07Fixed drawing the caret at eol when at eol is not visiblePaulb23
2019-10-07Merge pull request #32351 from nekomatata/texture-rect-size-updateRémi Verschelde
Update TextureRect when its Texture is modified directly
2019-10-06Added missing bind_method to TreeItem::get_custom_color().dankan1890
Fix #32595
2019-10-06Merge pull request #32569 from qarmin/fix_control_crashRémi Verschelde
Fix crash in Control functions
2019-10-05Fix crash in Control functionsqarmin
2019-10-05Update TextureRect and Sprite when their Texture is modified directly.PouleyKetchoupp
Modified Sprite to use "changed" signal instead of _changed_callback to make it work when tool is disabled (change receptors are editor only). Fixes #32349
2019-10-05Merge pull request #32563 from qarmin/fix_tileset_crashRémi Verschelde
Fix crash in TileMap::fix_invalid_tiles
2019-10-05Fix crash in TileMap::fix_invalid_tilesqarmin
2019-10-04Merge pull request #22834 from lupoDharkael/recursive-itemRémi Verschelde
Add call_recursive method to TreeItem
2019-10-03Makes Texture and TextureUniform in visual shaders to use UV by defaultYuri Roubinsky
2019-10-03Merge pull request #32490 from mrcdk/tree_scroll_scrollcontainerRémi Verschelde
Handle scrolling correctly in Tree controls inside ScrollContainers
2019-10-03Remove unused stb_truetype-based DynamicFont implementationHugo Locurcio
The DynamicFont implementation currently in use is based on FreeType, which provides much better visual quality. This old implementation wasn't exposed anywhere, so this shouldn't break compatibility. This decreases binary sizes by a few kilobytes.
2019-10-02Merge pull request #32494 from Chaosus/vs_fix_globalsYuri Roubinsky
Fix global code in visual shaders if two or more custom nodes are used
2019-10-02Fix global code in visual shaders if two or more custom nodes are usedYuri Roubinsky
2019-10-02Handle scrolling correctly in Tree controls inside ScrollContainersMrCdK
2019-10-02Merge pull request #32485 from Calinou/macros-add-semicolonsRémi Verschelde
Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses
2019-10-02Add missing semicolons to `BIND_ENUM_CONSTANT` macro usesHugo Locurcio
2019-10-02Revert "Fixes CPUParticles2D not making use of AtlasTextures"Rémi Verschelde
2019-10-02Merge pull request #32459 from bitstopper/masterRémi Verschelde
Fixes CPUParticles2D not making use of AtlasTextures
2019-10-01updated defaults and documentation for GLES2 glowclayjohn
2019-10-01Merge pull request #32467 from Ternvein/grid-container-min-size-fixRémi Verschelde
Fix GridContainer children visibility check for min size evaluation
2019-10-01FIX: GridContainer children visibility check for min size evaluationternvein
2019-10-01Fixes CPUParticles2D not making use of AtlasTexturesbitstopper
Fixes CPUParticles2D not making use of AtlasTextures #2
2019-10-01Merge pull request #32461 from Chaosus/vs_sampler_typeRémi Verschelde
Added sampler port type for visual shaders
2019-10-01Added sampler port type for visual shadersChaosus
2019-10-01Merge pull request #32364 from Relintai/resizeable-texture-progressRémi Verschelde
TextureProgress: nine_patch_stretch property -> enable stretching for radial fills.
2019-10-01Merge pull request #32440 from Ternvein/control-translation-fixRémi Verschelde
Fix for WindowDialog and Tabs controls translation
2019-10-01Merge pull request #32450 from soumyalahiri/rotation-adjustmentRémi Verschelde
Altered rotation_degrees range
2019-10-01Merge pull request #31845 from clayjohn/GLES2-BCSRémi Verschelde
Implement DOF blur, Glow, and BCS in GLES2
2019-10-01Merge pull request #30919 from nekomatata/timer-update-transform-fixRémi Verschelde
Fix GPU particle transform delay when created on SceneTree timer timeout
2019-09-30Make TextureProgress's nine_patch_stretch property to enable stretching for ↵Relintai
radial fills.
2019-09-30Altered rotation_degrees rangeSoumya Lahiri
2019-09-30Implement DOF blur, Glow, and BCS in GLES2clayjohn
2019-09-30FIX: Tabs text translationternvein
2019-09-30FIX: WindowDialog title translationternvein
2019-09-30Merge pull request #32390 from lupoDharkael/timer-treeRémi Verschelde
TextEdit: Fix timer inside tree warning
2019-09-29fix dynamic font crash if no available font sizeRodolfo Ribeiro Gomes
2019-09-28Make empty columns automatically expand in GridContainerMichael Alexsander Silva Dias
2019-09-27doc: Sync classref with current sourceRémi Verschelde
And various fixes to bindings, hyperlinks and an uninitialized variable.
2019-09-27Merge pull request #32379 from Calinou/colorpicker-add-overbright-indicatorRémi Verschelde
Draw an indicator to denote overbright colors in ColorPicker
2019-09-27Merge pull request #32380 from fire/skin_registrationRémi Verschelde
Update when the skeleton skin is changed.
2019-09-27Merge pull request #29681 from swarnimarun/vs-graph-unificationRémi Verschelde
Visual Script Graph Unification
2019-09-27Draw an indicator to denote overbright colors in ColorPickerHugo Locurcio
This makes it faster to distinguish overbright colors from "standard" colors.
2019-09-27TextEdit: Fix timer inside tree warninglupoDharkael
2019-09-27Merge pull request #32369 from ndarilek/get_button_tooltipRémi Verschelde
Implement `TreeItem.get_button_tooltip(column, idx)`.
2019-09-27Merge pull request #32354 from Relintai/rich-text-label-struct-refactorRémi Verschelde
Implement #32347 - (RichTextLabel's Item's should be structs)
2019-09-26Update when the skeleton skin is changed.K. S. Ernest Lee
2019-09-26#14011: Implement `TreeItem.get_button_tooltip(column, idx)`.Nolan Darilek
When added to `TreeItem`, buttons are given tooltips. When returned via `get_button(...)`, however, the button is a `Texture` and the tooltip information isn't included. For accessibility purposes, it is useful to have access to the tooltip text. As such, we can retrieve a button's tooltip to use as a button label.