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AgeCommit message (Expand)Author
2021-06-05New and improved IK system for Skeleton2DTwistedTwigleg
2021-06-05Merge pull request #45364 from madmiraal/rename-quatRémi Verschelde
2021-06-05Deleted YSort, moved its functionality directly into Node2D.andriyDev
2021-06-04Linear velocity cleanupPouleyKetchoupp
2021-06-04Safe margin cleanupPouleyKetchoupp
2021-06-04Support for kinematic_motion in StaticBodyPouleyKetchoupp
2021-06-04More explanatory names for RigidBody modesPouleyKetchoupp
2021-06-04Properties for move_and_slide and remove move_and_slide_with_snapPouleyKetchoupp
2021-06-04KinematicBody split between new CharacterBody and PhysicsBodyPouleyKetchoupp
2021-06-04Rename Quat to QuaternionMarcel Admiraal
2021-06-04Merge pull request #48920 from aaronfranke/acceptRémi Verschelde
2021-06-04Disable Skeleton3D when compiling without 3DAaron Franke
2021-06-04Merge pull request #49297 from aaronfranke/anim-type-tr3dRémi Verschelde
2021-06-04Merge pull request #44198 from madmiraal/rename-translation-positionRémi Verschelde
2021-06-04Merge pull request #47336 from Calinou/rename-shader-file-extensionRémi Verschelde
2021-06-04Rename Node3D's property translation to positionMarcel Admiraal
2021-06-03Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3DAaron Franke
2021-06-03Use a more specific type for AcceptDialog register_text_enterAaron Franke
2021-06-03Merge pull request #38430 from aaronfranke/transform3dRémi Verschelde
2021-06-03Merge pull request #38224 from Calinou/increase-audiostreamplayer3d-unit-sizeRémi Verschelde
2021-06-03Rename files and the exposed name for Transform3DAaron Franke
2021-06-03Rename Variant TRANSFORM to TRANSFORM3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-06-03Merge pull request #46482 from KoBeWi/size_warning_the_sequelRémi Verschelde
2021-06-02Use bold fonts in editorreduz
2021-06-01Merge pull request #45393 from Paulb23/code_edit_autocompleteRémi Verschelde
2021-06-01Move and expose Code Hint in CodeEditPaulb23
2021-06-01Move and expose AutoComplete in CodeEditPaulb23
2021-06-01Add comment and string tracking to CodeEditPaulb23
2021-06-01Merge pull request #49241 from floppyhammer/fix-tree-item-draggingRémi Verschelde
2021-06-01fix-tree-item-draggingfloppyhammer
2021-06-01Fix TextEdit selection drawing behing minimapPaulb23
2021-06-01Merge pull request #49024 from groud/restore_tilemap_show_debugRémi Verschelde
2021-06-01Merge pull request #48770 from LightningAA/scrollcontainer-ensure-item-visibl...Rémi Verschelde
2021-06-01Merge pull request #49067 from JFonS/fix_gcc_warningsRémi Verschelde
2021-05-31ScrollContainer: Expose `_ensure_focused_visible` to the APILightning_A
2021-05-31[Net] Fix HTTPRquest store_buffer error.Fabio Alessandrelli
2021-05-31Merge pull request #49208 from aaronfranke/tileset-disable-dep-compatRémi Verschelde
2021-05-31Merge pull request #49182 from timothyqiu/parent-cacheRémi Verschelde
2021-05-31Merge pull request #49157 from Chaosus/vs_billboardRémi Verschelde
2021-05-30Disable loop with CompatibilityTileData when building with deprecated=noAaron Franke
2021-05-29Check cache_parent_physical_bone when rebuilding parent cacheHaoyu Qiu
2021-05-28Added Billboard Node to Visual ShadersYuri Roubinsky
2021-05-27Tweak Camera2D editor line colors for better visibilityHugo Locurcio
2021-05-26Merge pull request #49060 from EricEzaM/fix-rich-text-label-and-editor-logRémi Verschelde
2021-05-26Merge pull request #49056 from Chaosus/vs_colorYuri Roubinsky
2021-05-26Implements expandable color ports in visual shadersYuri Roubinsky
2021-05-26Fixed implementation of RTL remove_line(), which fixed issues in EditorLog.Eric M
2021-05-25SkeletonIK: Fixed issue where bones become detached if multiple SkeletonIK no...TwistedTwigleg
2021-05-26Fix disappearing relationship lines in Tree when item is out of viewYuri Sizov