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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-12-02
Merge pull request #55548 from pycbouh/editor-scroll-dat-preview
Rémi Verschelde
2021-12-02
Merge pull request #55483 from pycbouh/theme-load-and-order
Rémi Verschelde
2021-12-02
Merge pull request #53287 from Chaosus/sprite3d_fix
Rémi Verschelde
2021-12-02
Allow scrolling theme preview when the control picker is active
Yuri Sizov
2021-12-02
Merge pull request #55271 from RPicster/particles-texture-animation-speed
Rémi Verschelde
2021-12-02
Merge pull request #55402 from TokageItLab/fixed-immediatemesh-minimum-aabb
Rémi Verschelde
2021-12-02
Fixed minimum size of aabb in ImmediateMesh to draw only one vertex
Silc 'Tokage' Renew
2021-12-02
Merge pull request #53868 from aaronfranke/curve
Rémi Verschelde
2021-12-01
Faster Path2D drawing with polyline
lawnjelly
2021-11-30
Improve Curve with const and real_t
Aaron Franke
2021-11-30
Merge pull request #55486 from nekomatata/physics-contacts-debug
Rémi Verschelde
2021-11-30
Merge pull request #55301 from Chaosus/vs_fix_meshemitter_crash
Rémi Verschelde
2021-11-30
Fix physics 2D/3D contact points rendering
PouleyKetchoupp
2021-11-30
Make default/project theme wait for modules before initializing
Yuri Sizov
2021-11-30
Don't return reference on copy assignment operators
Rémi Verschelde
2021-11-29
Prevent hidden tab close buttons from intercepting input [4.0]
ator-dev
2021-11-29
Merge pull request #55377 from RedHeadphone/patch-1
Rémi Verschelde
2021-11-29
Merge pull request #55437 from KoBeWi/show_tooltips_only_when_node_is_not_pau...
Rémi Verschelde
2021-11-29
Merge pull request #55417 from ekumlin/issue-54856
Rémi Verschelde
2021-11-29
Merge pull request #55052 from RPicster/master-particles-visibility-rect
Rémi Verschelde
2021-11-29
Don't show tooltips for paused controls
kobewi
2021-11-29
Merge pull request #48717 from Faless/debugger/4.x_custom_res_fix
Rémi Verschelde
2021-11-28
Visibility rect only shown when a GPUParticle2D is selected to reduce visual ...
Raffaele Picca
2021-11-28
progress_offset now added to reference cross draw function
Red Headphone
2021-11-27
Fixed PlaybackData in AnimationPlayer
Silc 'Tokage' Renew
2021-11-26
Prevent crash when passing empty array to MeshEmitter
Yuri Roubinsky
2021-11-26
Merge pull request #54345 from floppyhammer/fix-circular-texture-progress
Rémi Verschelde
2021-11-26
Fixed texture animation speed when using random lifetime ( Particle2D gpu + c...
Raffaele Picca
2021-11-25
Merge pull request #55227 from ator-dev/fix-code-folding
Rémi Verschelde
2021-11-25
Merge pull request #52387 from Calinou/node-rename-path-changed-notification
Max Hilbrunner
2021-11-24
Fix code folding when end of block is unindented delimiter
ator-dev
2021-11-24
Merge pull request #51679 from Je06jm/fsr
Rémi Verschelde
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-23
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
Je06jm
2021-11-23
Merge pull request #55254 from fabriceci/fix-horizontal-velocity-being-always...
Camille Mohr-Daurat
2021-11-23
Improve various texts
kobewi
2021-11-23
Fix horizontal velocity being always reset when the body hit a wall in 3d
fabriceci
2021-11-22
Merge pull request #55202 from fabriceci/fix-wall-acceleration-in-3d
Camille Mohr-Daurat
2021-11-22
Merge pull request #55151 from Chaosus/control_reset_size
Rémi Verschelde
2021-11-22
Merge pull request #55216 from fabriceci/fix-body-stuck-complex-scenario-3d
Camille Mohr-Daurat
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-22
Fix body stuck in some 3d advanced scenario
fabriceci
2021-11-22
Add methods to get position from column and line in TextEdit
Yuri Sizov
2021-11-22
Merge pull request #55171 from dalexeev/font-data-set-fixed-size
Rémi Verschelde
2021-11-22
Merge pull request #54339 from ConteZero/line_edit_drag_and_drop
Rémi Verschelde
2021-11-22
Merge pull request #55174 from clayjohn/Sky-SRGB
Rémi Verschelde
2021-11-22
Merge pull request #55170 from Razoric480/raz/cast-handle
Rémi Verschelde
2021-11-21
Convert PhysicalSkyMaterial colors to SRGB
clayjohn
2021-11-21
Fix wall acceleration in move and slide (3D)
fabriceci
2021-11-20
Expose `FontData::{set,get}_fixed_size` methods
Danil Alexeev
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